Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 87 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: [Error] No bsp files with name...
Szehang
General Member
Since: Nov 25, 2012
Posts: 3
Last: Nov 25, 2012
[view latest posts]
Level 0
Category: CoDWW Zombie/Co-Op Mapping
Posted: Sunday, Nov. 25, 2012 05:01 pm
Hello.

When i compile my map with the BSP Info option I get this error...

CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---------------------
no bsp files with name 'C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial' (Error-1)

In my zone_zource csv I have the line:

col_map_sp,maps/nazi_zombie_tutorial.d3dbsp

Its a mapbased on Sniperbolts tutorial so I dont change the name "tutorial" in any file. All CSV, GSC, MAP, FX etc... have the name tutorial like in a sniper tutorial.

How can I solve this?

Thank You
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Sunday, Nov. 25, 2012 05:32 pm
Post your compile log, your map isn't being compiled
Share |
Szehang
General Member
Since: Nov 25, 2012
Posts: 3
Last: Nov 25, 2012
[view latest posts]
Level 0
Category: CoDWW Zombie/Co-Op Mapping
Posted: Sunday, Nov. 25, 2012 08:48 pm
Hello Mystic.

This is my compile log with BSP INFO selected. I get Error-1

Code:
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/main
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_nosteam.iwd (4 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_27.iwd (60 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_26.iwd (522 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_25.iwd (139 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_24.iwd (502 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//main
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//main_shared
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/raw
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/raw_shared
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/devraw
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/devraw_shared
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//raw
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//raw_shared
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//devraw
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//devraw_shared
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//raw/english

File Handles:
----------------------
27022 files in iwd files
Loading map file C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\map_source\nazi_zombie_tutorial.map
writing C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial.d3dprt

finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
finished in 5 seconds
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
3650 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 296 brush sides
elapsed time 0 seconds
Finished processing world entity

Processing entity 1382 of 2078
Writing C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial.d3dbsp
   57 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/main
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_nosteam.iwd (4 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_27.iwd (60 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_26.iwd (522 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_25.iwd (139 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_24.iwd (502 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//main
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//main_shared
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/raw
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/raw_shared
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/devraw
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\bin/devraw_shared
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//raw
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//raw_shared
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//devraw
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//devraw_shared
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Juegos/Call Of Duty World At War (ver. nosTEAM)/Call of Duty - World at War//raw/english

File Handles:
----------------------
27022 files in iwd files

using default radiosityScale 1


using map contrastGain 0.35

deleted 2 duplicate polys from 3290 poly mesh (null)
deleted 14 duplicate polys from 3940 poly mesh (null)
deleted 2 duplicate polys from 286 poly mesh (null)
deleted 124 duplicate polys from 963 poly mesh (null)
deleted 74 duplicate polys from 432 poly mesh (null)
deleted 36 duplicate polys from 247 poly mesh (null)
deleted 2 duplicate polys from 132 poly mesh (null)
deleted 26 duplicate polys from 166 poly mesh (null)
deleted 211 duplicate polys from 3715 poly mesh (null)
deleted 19 duplicate polys from 1143 poly mesh (null)
deleted 19 duplicate polys from 947 poly mesh (null)
deleted 19 duplicate polys from 652 poly mesh (null)
deleted 14 duplicate polys from 54 poly mesh (null)
building collision data...
building collision took 0.5 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Finished in 1 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.                                                 
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 2 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 4...
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Finished in 2 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial.grid' not found.
Vis cache logfile 'C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial.vclog' not found; using static model origins only.
Using 848160 grid points from grid logfile 'C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial.grid_auto'.
Light grid sample point file 'C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial.grid_not' not found.
----------------------------------------
Calculating light grid...
(Omited this info due to forum character limitation).
Finished in 1:20.                                                 
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...

Entire light compile finished in 1 minutes 49 seconds
deleted 2 duplicate polys from 3290 poly mesh (null)
deleted 14 duplicate polys from 3940 poly mesh (null)
deleted 2 duplicate polys from 286 poly mesh (null)
deleted 124 duplicate polys from 963 poly mesh (null)
deleted 74 duplicate polys from 432 poly mesh (null)
deleted 36 duplicate polys from 247 poly mesh (null)
deleted 2 duplicate polys from 132 poly mesh (null)
deleted 211 duplicate polys from 3715 poly mesh (null)
deleted 19 duplicate polys from 1143 poly mesh (null)
deleted 19 duplicate polys from 947 poly mesh (null)
deleted 19 duplicate polys from 652 poly mesh (null)
deleted 14 duplicate polys from 54 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 26 duplicate polys from 166 poly mesh (null)
Connecting paths: Start...
Connecting paths: 5% to 100%
Connecting paths: Done
Building node vis: Start...
visnode: 5% to 100%
Building node vis: ...Done
deleted 2 duplicate polys from 3290 poly mesh (null)
deleted 14 duplicate polys from 3940 poly mesh (null)
deleted 2 duplicate polys from 286 poly mesh (null)
deleted 124 duplicate polys from 963 poly mesh (null)
deleted 74 duplicate polys from 432 poly mesh (null)
deleted 36 duplicate polys from 247 poly mesh (null)
deleted 2 duplicate polys from 132 poly mesh (null)
deleted 211 duplicate polys from 3715 poly mesh (null)
deleted 19 duplicate polys from 1143 poly mesh (null)
deleted 19 duplicate polys from 947 poly mesh (null)
deleted 19 duplicate polys from 652 poly mesh (null)
deleted 14 duplicate polys from 54 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---------------------
no bsp files with name 'C:\Juegos\Call Of Duty World At War (ver. nosTEAM)\Call of Duty - World at War\raw\maps\nazi_zombie_tutorial'


But with BSP Info unselected I get Success compilation and I can play the map.

Ty
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Apr. 4, 2015 06:48 am
I can't see any error comiling unless im missing it. Also it does look like you have a pirated copy of the game? I'm nobody to say rights and wrongs but modsonline doesn't support piracy in any way.

However you don't need bsp info in order to compile your map. Maybe to compiler is having access permission problems, does the compiler have full read/write access to your computer?
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»