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Topic: GSC Based Aimbot - How to? #2 |
liltc64 |
General Member Since: Feb 12, 2007 Posts: 906 Last: Oct 22, 2012 [view latest posts] |
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Mitch* |
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General Member Since: Jan 23, 2007 Posts: 24 Last: Nov 10, 2012 [view latest posts] |
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Category: CoD2 Scripting Posted: Monday, Oct. 22, 2012 05:11 pm |
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StrYdeR writes...Quote: Mitch* writes...Quote:
they are cheat protected which means that unless you are running on a non-pb server they will pick you out ...
developer scripts and debugs are always cheat protected...for obvious reasons
stop trying to justify cheating - and stop witch hunting to try and prove an invalid point
thanks
Nope, you are wrong. Only if the pb server got this check on it:
Code:
pb_sv_cvar "r_showtris" IN 0 0
pb_sv_cvar "r_xdebug" IN 0 0
These cheat protected settings are changeable by cod script. |
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tHMatt |
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General Member Since: Sep 11, 2007 Posts: 473 Last: Mar 20, 2013 [view latest posts] |
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StrYdeR |
General Member Since: May 11, 2004 Posts: 11672 Last: Apr 20, 2024 [view latest posts] |
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Category: CoD2 Scripting Posted: Monday, Oct. 22, 2012 05:32 pm |
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sigh...
@Mitch* - you have proven my point
now...
any further comments about aimbots not being cheats and or scripts posted about aimbots will subsequently be deleted.
any further discussions trying to rationalize cheating will be deleted
ANY code posted that can be used for automated self aiming and or hacking will be deleted and the poster will be banned.
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Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
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Category: CoD2 Scripting Posted: Monday, Oct. 22, 2012 05:46 pm |
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There was a time when I would have immediately taken sides with liltc and mitch, because in the past, an auto aim script in a GSC file cannot be run on a stock server and cannot therefore be constituted a cheat. To my mind, in the past, a "cheat" is something which tries to circumvent the normal running of a game, without the other player's knowledge. A mod, however, is run on a mod server, and if players go to that server, they should expect weird things to happen. That's the nature of mods - they are NOT the stock game. If they don't like it, they can leave and go play a stock game.
However, times have changed. These days, we have to be very careful what we give away as free knowledge, and who might pick up that knowledge. If we modders show newbie coders how to create auto aiming scripts in a GSC file, those newbies can take that knowledge and create code which can run in a modded host lobby for either MW2 or MW3 via a GSC script injector. And those aren't mods. They are cheats. Pure and simple. The divide between the 2 has been crossed.
So, I see both sides of the argument here. I tend to side with the administrators here, because it is better to err on the side of caution than to be party to the creation of cheats run via a GSC script injector on a modded lobby for MW2 or MW3. I even see auto aiming code from meatbot and PezBot being used in these types of cheats.
We need to be very careful with the info we give out to the public, and in particular who is asking for that info, and what they might possibly do with it.
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liltc64 |
General Member Since: Feb 12, 2007 Posts: 906 Last: Oct 22, 2012 [view latest posts] |
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IzNoGoD |
General Member Since: Nov 29, 2008 Posts: 694 Last: Nov 10, 2012 [view latest posts] |
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Category: CoD2 Scripting Posted: Monday, Oct. 22, 2012 08:00 pm |
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-- DELETED POST PER FORUM RULES -- |
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csocsi96 |
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General Member Since: Aug 9, 2010 Posts: 75 Last: Aug 24, 2014 [view latest posts] |
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liltc64 |
General Member Since: Feb 12, 2007 Posts: 906 Last: Oct 22, 2012 [view latest posts] |
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Mitch* |
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General Member Since: Jan 23, 2007 Posts: 24 Last: Nov 10, 2012 [view latest posts] |
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Category: CoD2 Scripting Posted: Monday, Oct. 22, 2012 08:52 pm |
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csocsi96 writes...Quote: I am getting the error: bad syntax: line 52:
if(isdefined(closest);
tried with: if(isdefined(closest));
didnt work. any ideas?
this is a variable in cod:
Code:
variable = value;
variable = 1;
variable = "1";
variable = true;
this is a if else:
Code:
if(isDefined(variable))
{
}
else
{
}
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