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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, supersword, playername
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Author Topic: COD2 MP First Impressions
={W}=DEVIL
General Member
Since: Aug 23, 2004
Posts: 1670
Last: Dec 14, 2007
[view latest posts]
Level 8
Category: CoD2 MP Mapping
Posted: Tuesday, Nov. 1, 2005 06:40 pm
I suggest an admin lock this topic. I don't know why none of the CoD mods, besides Caretaker, didn't get carried over to CoD2, but, for those mods who did, I would lock this topic. Too much flaming is starting here. If we can't discuss civily, we can't discuss at all.
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gmax_designer
General Member
Since: Aug 30, 2005
Posts: 114
Last: Nov 7, 2005
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Tuesday, Nov. 1, 2005 06:46 pm
Dont see no flaming in my posts.

[quake]
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average
General Member
Since: Feb 5, 2004
Posts: 114
Last: Aug 8, 2006
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Tuesday, Nov. 1, 2005 08:49 pm
good question, what would i like to see. there are so many things.
1. how about more then one melee attack
2. a block
3. ever wanted to kick a nade away like the germans do in single player? would be nice. or bat them away with the melee/swing of rifle
4.a game designed with vehicles as a part of it at the beginning, (not added on like uo did) so there controls/interface are good.
5.maps/gametypes that incorporate jeeps and trucks (not tanks) full of soldiers for a extremely fun MP, maybe getaway_mp, or road_warrior_mp type of thing where one drive and other shoots.
6.personalizable characters with many options so we can each look like what we want, some with an ace of spades in helmet, others in there camo gear, and others stuff similar to the tony hawk series (also by activision) does.
7.walls and objects you can crash through with tanks and/or jeeps maybe, adding a more interactive environment
8. is this enough for you, and this is off the top of my head, so these dudes at Finite ward that spent two years making the game could have come up with something, ANYTHING, but didnt.

edited on Nov. 1, 2005 10:49 pm by average
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WHC_Grassy
General Member
Since: Apr 20, 2005
Posts: 1426
Last: Aug 25, 2007
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Level 8
Category: CoD2 MP Mapping
Posted: Tuesday, Nov. 1, 2005 11:52 pm
My two cents worth, the thread dosn't need to be locked. Just moderate posts that stray into personal attacks.

As for the constructive posts in here, I find it interesting to say least. Here "Down Under" we will not get much change out of $100 Au for this "version", I say version becuase it seems it's not really a new game.

I was dissapointed with the demo, mainly for reasons already stated above in other posts. I thought they might have left out a lot because it was a demo after all. Now the picture is clear that they have done the same as most game developers do these days, hold back on a few things and then release an expansion pack to milk another $45 from their dedicated game players. [sad]

I am now thinking that I might hold off for a while to see what pans out in a few more weeks before buying it.

Oh another thing, NO PUNKBUSTER ????? ludicrus! There are already mods that include wall hacks, health hacks etc, out there for dowload.

On a positive note, nice textures, and erm, um... yer did I say nice textures?

Grassy
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GanjaBaba
General Member
Since: Oct 9, 2004
Posts: 47
Last: Mar 22, 2006
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Level 2
Category: CoD2 MP Mapping
Posted: Wednesday, Nov. 2, 2005 05:09 am
gmax_designer writes...
Quote:


I have bought me this videocard "GeForce FX 5200"
just four months ago.

I am still tweaking my graphics settings to see if i can get
better "FPS".

I did compair fps with CoD and CoD 2.
In CoD MP i have average of 60 to 90 with 1024x768
resolution and in CoD 2 with 800x600 only 25 to 30.

I hope you are right with the old PC and good frame rates.

Shall give it another try.

Thanks for responding.

[thumbs_up]


I have 2400xp, 1024ddr, GW GF8600LE.

I had low fps too until i changed the directX9 setting to directX7.
Before this i had 800x600res and not too high on other setting - fps was 10-20.
After I changed to Dx7 I set res to 1280*1024 and almost all other settings to max (accept texture filtering @ trilinear and Anti-aliasing @ x2)
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gmax_designer
General Member
Since: Aug 30, 2005
Posts: 114
Last: Nov 7, 2005
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Wednesday, Nov. 2, 2005 05:53 am
Thank you "GanjaBaba".

With Directx9 and Anti-aliasing set to 4x i get almost 4 FPS.
The game freezes.

You are right about DirectX9 to DirectX7.
Just lower it.
And anti-aliasing setting to 2x.
Makes an incredible difference in increasing the framerates.
I get average of 50 FPS.
So this game can be played with my FX5200.

[thumbs_up]
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steve3755
General Member
Since: Oct 20, 2004
Posts: 129
Last: Aug 23, 2006
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Wednesday, Nov. 2, 2005 05:57 am
Well for me it is outstanding!

The improvements that have been made to gameplay and appearance emphasize a closer adhesion to realism.
Bearing in mind this is not just aiming at the existing CoD community but targetting the next generation.
With regard to vehicles, etc this is CoD2 not CoDUO2 so I was not expecting any and am therefore not disappointed.

The amount of discussion going on in various forums indicates to me that IW have succeeded and underpins the age old principle that you can't please all the people all of the time.

Regards

Steve


edited on Nov. 2, 2005 07:58 am by steve3755
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Mastrshifty
General Member
Since: Sep 18, 2005
Posts: 66
Last: Nov 2, 2005
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Wednesday, Nov. 2, 2005 12:50 pm
I agree with you average, my thoughts exactly. I guess Ill just go back to BF2
[machine_gun] [sniper]

edited on Nov. 2, 2005 02:50 pm by Mastrshifty
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KilLjoY
General Member
Since: Jul 13, 2004
Posts: 609
Last: Jan 24, 2009
[view latest posts]
Level 6
MODSCON
Category: CoD2 MP Mapping
Posted: Saturday, Nov. 5, 2005 06:45 am
i'm pretty pleased with the game (specially SP part) to bad of the vehicles but that might be because the game also will be released on the X360 you try drivng a jeep at 80M.p.h trough narow streets with a console gamepad. also something that i think is ****ed up is the red crosshaire when you look at an enemy just when some1 has blend 1 with the background (in some bush or somyhing else) your crosshaire turns red and you know where he is doesn't make sense like in real war the soldiers got a warning when some german was waiting in the bushes

but my overall rating would be about 80%
nice work IW
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