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Forum: All Forums : Call of Duty
Category: CoD+UO General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, supersword
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Author Topic: UO Server Setup - AWE 2.12
Donefore
General Member
Since: May 1, 2009
Posts: 49
Last: May 6, 2013
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Im a fan of MODSonair
Category: CoD+UO General
Posted: Friday, Aug. 10, 2012 06:01 am
Thats all we play is Bas on a linux server and Foy always crasher so we took it out and put in Foy_south and runs fine no Crashes

Donefore

whats your server ip?

Did you drop by our server yet?
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cheesymuffins
General Member
Since: Jan 3, 2010
Posts: 24
Last: Aug 11, 2012
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Level 1
Category: CoD+UO General
Posted: Saturday, Aug. 11, 2012 07:31 pm
No, I haven't dropped by yet. Debating the trouble of setting up a 1.41 installation. We use Noville and another brand new map, Foy_BA as foy replacements. Both are quite stable, so far.

As I said before, we run a 1.51 server. The IP for that is 208.167.243.114
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BA_GomerPyle
General Member
Since: Jul 26, 2012
Posts: 7
Last: Jan 20, 2013
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Level 0
Category: CoD+UO General
Posted: Monday, Aug. 13, 2012 08:30 pm
One thing I've always wondered about Cheesy is the script errors I get when testing a map on my computer. I always have to remove the client side awe file in order to get the map to work. Are any errors showing up on the server logs?
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ozzy
General Member
Since: Jul 9, 2004
Posts: 29
Last: Jun 8, 2013
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Level 2
Category: CoD+UO General
Posted: Tuesday, Aug. 14, 2012 06:16 am
TO LOWER GAMESTATE WITH THE AWE MOD ON BASE ASSAULT GO INTO THE AWE SCRIPT AND TAKE OUT ALL THE STUFF YOU DONT NEED PRECAHING EVEN IF YOUR NOT USING IT IT WILL STILL BE ADDED TO THE GAMESTATE

SO IF YOU TAKE IT OUT THEN IT LOWERS GAMESTATE
THINGS LIKE PLANE MODELS, THE MORTAR BOMB MODELS, BULLET HOLES , ANTI TANK GUNS, MG42S ETC
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
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Level 7
Category: CoD+UO General
Posted: Tuesday, Aug. 14, 2012 07:28 am
ozzy writes...
Quote:
TO LOWER GAMESTATE WITH THE AWE MOD ON BASE ASSAULT GO INTO THE AWE SCRIPT AND TAKE OUT ALL THE STUFF YOU DONT NEED PRECAHING EVEN IF YOUR NOT USING IT IT WILL STILL BE ADDED TO THE GAMESTATE

SO IF YOU TAKE IT OUT THEN IT LOWERS GAMESTATE
THINGS LIKE PLANE MODELS, THE MORTAR BOMB MODELS, BULLET HOLES , ANTI TANK GUNS, MG42S ETC


AWE UO has dvars which prevent precaching if a feature is not used/disabled. So, what you say is redundant.

And anyway, precaching does not equate to what gamestate is. It is part of it, but not it in total. Gamestate is mostly threads and loops running during a game, rather than things put into memory ready for use.
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