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Forum: All Forums : Quake 4
Category: Q4 Mapping
Quake 4 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Porting Textures
Kryton
General Member
Since: Apr 12, 2004
Posts: 105
Last: Apr 6, 2006
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Level 4
Category: Q4 Mapping
Posted: Thursday, Oct. 20, 2005 03:16 pm
Im trying to port textures from q3 into q4. I have the nvidia heghtmap converter and paintshop pro and have already begun the process (its gonna take forever!!!). the quake4 engine wont recognize any of the images without the shader scripts... anybody know where they are?

Btw im starting with Gothic_Blocks Folder
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PleaseMYOB
General Member
Since: Dec 8, 2003
Posts: 1709
Last: Oct 1, 2009
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Level 8
Category: Q4 Mapping
Posted: Thursday, Oct. 20, 2005 05:50 pm
I recently uninstalled Q3 (needed to backup some things from another comp) I'll reinstall tonight while I finish setting up a Q4 server... hopefully someone will come along sooner, so you don't have to wait as long...
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Kryton
General Member
Since: Apr 12, 2004
Posts: 105
Last: Apr 6, 2006
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Level 4
Category: Q4 Mapping
Posted: Thursday, Oct. 20, 2005 10:15 pm
hehe... np

But its the q4 shader scripts i need... and It looks like i may have found them... in the FX files. now if I could just find the ones I need. Im also wondering If I should start a q4rad conversion post. Since stuff like trigger_push have been renamed... i ripped my hair out for 2 hrs till I found it.

lemme know either way please.
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MODSonline.com Forums : Quake 4 : Q4 Mapping

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