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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: xmodels
debby53589
General Member
Since: Jan 20, 2012
Posts: 3
Last: Jul 18, 2012
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Level 0
Category: CoDUO Mapping
Posted: Wednesday, Jul. 18, 2012 01:34 pm
I would like some help please, i have been working on my map and for some reason the direction arrows for my xmodels have been turned off and i have no idea how to get them back on, and i need to know so i can get all my spawns and intermissions faceing the right way before i can release my map. i have tryed to rotate with the " r " button i have rotated in the 3D window and have rotated in the entity window none have worked i even went as far as uninstaling and re-instaling gradiant and nothing has worked. in dire need plz, plz, help ty
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TexasRebel
General Member
Since: May 1, 2006
Posts: 373
Last: Aug 20, 2013
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Level 5
Category: CoDUO Mapping
Posted: Wednesday, Jul. 18, 2012 05:25 pm
I want to say option would be under view menu and there should be an option for entities. Think probably six options to choose from and one should show what models will look like with a directional arrow. If not I will need to open radiant later when I get off work.
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debby53589
General Member
Since: Jan 20, 2012
Posts: 3
Last: Jul 18, 2012
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Level 0
Category: CoDUO Mapping
Posted: Wednesday, Jul. 18, 2012 08:39 pm
there should be an arrow that shows with the xmodels, intermissions, and neither show up in either 3D or 2D windows and does not matter how i try to rotate them.
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debby53589
General Member
Since: Jan 20, 2012
Posts: 3
Last: Jul 18, 2012
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Level 0
Category: CoDUO Mapping
Posted: Wednesday, Jul. 18, 2012 10:58 pm
i started looking around in the view menu and found the right setting so thank you for the lead
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TexasRebel
General Member
Since: May 1, 2006
Posts: 373
Last: Aug 20, 2013
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Level 5
Category: CoDUO Mapping
Posted: Thursday, Jul. 19, 2012 04:35 am
Glad you got it working. . . Good luck with the map.
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