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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, supersword, playername, novemberdobby
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Author Topic: Sound problem!
darkpheonixz4x
General Member
Since: Jul 7, 2012
Posts: 17
Last: Nov 7, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Saturday, Jul. 7, 2012 07:03 am
Hello ModsOnline,

I get the following error when i activate my trigger to play my ambient track: "alias amb_dub sound mp_mymapname/myfile.wav played as an ambient/music track is not streamed; type must be streamed"
PS - the folder and file isnt actually called mp_mymapname.. i said that for reference.

Any solutions? Anything you would like to see?

Thank you,
darkpheonixz4x.
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IELIITEMODZX
General Member
Since: Nov 2, 2011
Posts: 12
Last: Jul 12, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Saturday, Jul. 7, 2012 12:11 pm
darkpheonixz4x writes...
Quote:
Hello ModsOnline,

I get the following error when i activate my trigger to play my ambient track: "alias amb_dub sound mp_mymapname/myfile.wav played as an ambient/music track is not streamed; type must be streamed"
PS - the folder and file isnt actually called mp_mymapname.. i said that for reference.

Any solutions? Anything you would like to see?

Thank you,
darkpheonixz4x.
go in your mp_yourmapname.csv in the soundaliases folder and change the "type" to streamed
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darkpheonixz4x
General Member
Since: Jul 7, 2012
Posts: 17
Last: Nov 7, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Wednesday, Jul. 11, 2012 11:50 pm
Great, that fixed that problem. But the sound doesn't actually play! I saw the console log, and i found "Error: Could not stream ambient/amb_dub.wav - Could not open file."
PS- my file name is amb_dub

Any solutions for this?
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IELIITEMODZX
General Member
Since: Nov 2, 2011
Posts: 12
Last: Jul 12, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Thursday, Jul. 12, 2012 12:27 am
darkpheonixz4x writes...
Quote:
Great, that fixed that problem. But the sound doesn't actually play! I saw the console log, and i found "Error: Could not stream ambient/amb_dub.wav - Could not open file."
PS- my file name is amb_dub

Any solutions for this?
Have you got the sound in the "raw/sound/ambient/your_sound.wave" if you have then add this to your zone file

sound,mp_mymap,,all_mp
rawfile,sound/ambient/your_sound.wave

and remember to add the sound to your .iwd file in you usermaps folder.
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darkpheonixz4x
General Member
Since: Jul 7, 2012
Posts: 17
Last: Nov 7, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Thursday, Jul. 12, 2012 01:04 am
Yes, i have done all of that.

Still doesn't work. Also, if the .iwd is in usermaps/mymap. What's the point? Because my cod launches the map from zone/english.

I reallyyyy need help. I've trying to solve this for 3 straight days! Please helpp!! [banghead]
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
[view latest posts]
Level 7
Category: CoD4 MP Mapping
Posted: Thursday, Jul. 12, 2012 02:59 am
darkpheonixz4x writes...
Quote:
Yes, i have done all of that.

Still doesn't work. Also, if the .iwd is in usermaps/mymap. What's the point? Because my cod launches the map from zone/english.

I reallyyyy need help. I've trying to solve this for 3 straight days! Please helpp!! [banghead]


If you are going to release your map to the public, they will run it from the usermaps folder, not the zone folder, so THAT is the point.

But if you want a quick fix - compile the .WAV file into your zone file by removing "streamed" from the "type" column of your soundalias CSV file. That will negate the need to have the sound file in an IWD at all.
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darkpheonixz4x
General Member
Since: Jul 7, 2012
Posts: 17
Last: Nov 7, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Thursday, Jul. 12, 2012 05:15 am
Thank you for explaining that to me.

But i still am getting the error. (Unable to open file.)

Arghhh! I've been trying to solve it for 3 days straight! Grrr.
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IELIITEMODZX
General Member
Since: Nov 2, 2011
Posts: 12
Last: Jul 12, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Thursday, Jul. 12, 2012 10:50 am
darkpheonixz4x writes...
Quote:
Thank you for explaining that to me.

But i still am getting the error. (Unable to open file.)

Arghhh! I've been trying to solve it for 3 days straight! Grrr.
Well try your sound in mp3 format. thats what i use for my maps.
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
[view latest posts]
Level 7
Category: CoD4 MP Mapping
Posted: Thursday, Jul. 12, 2012 01:33 pm
IELIITEMODZX writes...
Quote:
darkpheonixz4x writes...
Quote:
Thank you for explaining that to me.

But i still am getting the error. (Unable to open file.)

Arghhh! I've been trying to solve it for 3 days straight! Grrr.
Well try your sound in mp3 format. thats what i use for my maps.


Changing sound file format will not solve the problem. The error he is getting is very specific: the game is reading a soundalias file that tells it that a sound file needs to be streamed; it then looks for that sound file in an IWD file but can't find it because there is no IWD file. Hence, it would present the same error message irrespective of whether it was a .WAV file or an .MP3 file.

I have told him what to do in my first post: compile the .WAV file into his map fastfile by removing "streamed" from the "type" column of his soundalias file. That will mean the game wont look in an IWD file - it will be present in the map.FF file.

Failing that, run the bloody map from the usermaps folder, with the sound file in an IWD file.

If he doesn't do either of those things, he will be sitting there for another 3 days with the same error:

You can lead a horse to water, but you can't make them drink.
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darkpheonixz4x
General Member
Since: Jul 7, 2012
Posts: 17
Last: Nov 7, 2012
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Friday, Jul. 13, 2012 03:49 am
I did both of that. It did not work with the .iwd and when I remove streamed from type, i get my original error: "alias amb_dub sound mp_mymapname/myfile.wav played as an ambient/music track is not streamed; type must be streamed"

:/
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