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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: night sky textures
noblet
General Member
Since: Oct 25, 2004
Posts: 44
Last: Feb 12, 2008
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Level 2
Category: CoD Mapping
Posted: Friday, Oct. 14, 2005 08:46 am
hello
I am new to mapping and i want to put night sky textures in, but everyone i try does not compile. i have tried ship_night, chateaunight, the only one that compiles is powcamp, does anyone know where i can get custom sky textures from, and the relevant world spawn settings. or how to put night textures in, as ive been told that the sky in the textures dont work.





thnx noobie
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD Mapping
Posted: Friday, Oct. 14, 2005 09:04 am
How do you mean, does not compile? Adding a skytexture won't alter the compile. Sounds like you have another problem.

sky/chateaunight should work, becuase it's what mp_chateau itself uses.
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RRRScorpion
General Member
Since: Feb 2, 2004
Posts: 169
Last: Dec 3, 2005
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Level 4
Category: CoD Mapping
Posted: Friday, Oct. 14, 2005 01:15 pm
Post as much of your compile log as possible [wink]

[cool]
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