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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: compile warning
sternkaa
General Member
Since: Aug 16, 2005
Posts: 108
Last: Jan 29, 2011
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Wednesday, Oct. 12, 2005 02:01 pm
Hello,

When i want to compile i get some warnings. I don't know what they mean. Can somebody telle me what's wrong whit my map?

WARNING: node without a volume
node has 3 tiny portals
node reference point 1159.00 -1210.00 78.33
WARNING: node without a volume
node has 3 tiny portals
node reference point 949.00 -1210.00 78.00
WARNING: node without a volume
node has 3 tiny portals
node reference point 949.00 -1319.00 78.00
WARNING: node without a volume
node has 5 tiny portals
node reference point -69.00 -429.00 15.04
WARNING: node without a volume
node has 3 tiny portals
node reference point 1159.00 -1210.00 78.33
WARNING: node without a volume
node has 3 tiny portals
node reference point 949.00 -1210.00 78.00
WARNING: node without a volume
node has 3 tiny portals
node reference point 949.00 -1319.00 78.00
WARNING: entity 0 brush 1535: tris with 2+ major axes; bad lighting likely
WARNING: entity 0 brush 185: tris with 2+ major axes; bad lighting likely
WARNING: entity 0 brush 184: tris with 2+ major axes; bad lighting likely


What did i wrong? Please tell me
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
[view latest posts]
Level 6
Category: CoD Mapping
Posted: Wednesday, Oct. 12, 2005 02:08 pm
You won't like the answer.
Do a search for node without volume. This is a nasty one but at least it gives you the places that have the errors.
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sternkaa
General Member
Since: Aug 16, 2005
Posts: 108
Last: Jan 29, 2011
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Wednesday, Oct. 12, 2005 02:46 pm
I don't know what you mean. What do i have to search and where? I do't understand "node whithout volume". I have the place, isn't it? The warning gives me te cordinates, but when i look in radient i see notihnig wrong. How can i fixe this? Do i have to search it radient or somewhere else?

Please tell me more about it, i don't know mutch of that
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
[view latest posts]
Level 6
Category: CoD Mapping
Posted: Wednesday, Oct. 12, 2005 02:52 pm
search the forums of this site for node without volume. I'm sure that it will turn up more threads on this than you want to read.
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RRRScorpion
General Member
Since: Feb 2, 2004
Posts: 169
Last: Dec 3, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Wednesday, Oct. 12, 2005 02:59 pm
This error can be found in the left menu under Common Mapping Errors.

Here's wot it says -

WARNING: node without a volume

An infinite brush, usually caused by bad vertex or edge manipulation.

[cool]

edited on Oct. 12, 2005 09:59 am by RRRScorpion
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sternkaa
General Member
Since: Aug 16, 2005
Posts: 108
Last: Jan 29, 2011
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Wednesday, Oct. 12, 2005 05:17 pm
I looked in the common mapping erros, and i have to use "Bob Toolz' brush cleanup". I readed that you can find it under plugins. But when i look in radiant i don't have it. Where can i find it?.

I have olso another problem, so i just post it here.

I maded a map, now i just draw furder on this map. When i compilled it, i have a stronge color on some walls. A green tint. I don't understand from where it coms. Maybe the pictures tell more:

This is how it now looks with the green strange color


And this is how it must be look (this is a pic. in a previus stadium of my map)


I don't understand it, can somebody help me?
I thingk that it's not my worldspawn settings because the color stay's when i change my spawn settings.

This error i olso have:
Couldn't derive lightmap <-> vertex equations for poly at (1613.5, 93.1667, 50.6
667)
I can't find it in het common mapping errors. So, do somebody know what it means? Is this the cause of my color problem?

Please help
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sternkaa
General Member
Since: Aug 16, 2005
Posts: 108
Last: Jan 29, 2011
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Thursday, Oct. 13, 2005 01:03 pm
Can somebody please help? I'm stuck and don't know what to do. Please help me.
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
[view latest posts]
Level 6
Category: CoD Mapping
Posted: Thursday, Oct. 13, 2005 01:40 pm
1) looking at the pics that you posted: The sky texture is different. One of them is blue with a few white clouds. The other is grey with dark grey clouds (overcast). I would say that the green comes from the worldspawn settings.

2) Based on reading the same post:
It does not sound like you listned to what I told you before about searching the forums for node without volume. If you are not willing to do that. I won't help!
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