Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 75 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Next Page
subscribe
Author Topic: values?
(PFB)WOLF
General Member
Since: May 21, 2004
Posts: 178
Last: Jun 14, 2007
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Saturday, Oct. 8, 2005 08:33 pm
Hi simple question, i looked but cudnt find posted else where on here.

I want to make a few brushes appear only in S&D am i right n saying i select the 1's i want to appear in S&D and make then Func_group. i added script_gameobjectname sd. but the show up in bas and dm??? wot am i doin rong??

Cheers.

(Wonder if u'll read this 1 techno and tell me on monday [tongue]
Share |
-=SOD=-Ghost
General Member
Since: Mar 20, 2005
Posts: 77
Last: Jan 20, 2008
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Saturday, Oct. 8, 2005 08:36 pm
hou aboud sqripting dond jou neet a sqpirpt foor it also ??
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Saturday, Oct. 8, 2005 09:31 pm
-=SOD=-Ghost, can you say that again, i don't understand what you just wrote
Share |
lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
[view latest posts]
Level 6
Category: CoDUO Mapping
Posted: Saturday, Oct. 8, 2005 11:02 pm
I believe it is:

How about scripting don't you need a script for it also?
Share |
-=SOD=-Ghost
General Member
Since: Mar 20, 2005
Posts: 77
Last: Jan 20, 2008
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 06:20 am
[cry]
Share |
The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 10:02 am
You'll need to make them script_brushmodel and give them a script_gameobjectname with the sd value. That way they only appear in S&D. I don't think the script_gameobjectname will work with a func_group.
Share |
RRRScorpion
General Member
Since: Feb 2, 2004
Posts: 169
Last: Dec 3, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 11:26 am
I thought that if you wanted summit to only show in sd, then the value had to be bomezone?

Scorps
Share |
The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 12:44 pm
From the sd.gsc gametype file:
Quote:

allowed[0] = "sd";
allowed[1] = "bombzone";
allowed[2] = "blocker";
Share |
RRRScorpion
General Member
Since: Feb 2, 2004
Posts: 169
Last: Dec 3, 2005
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 01:37 pm
Oh well, proved wrong again by the great and almighty Ct

[jumping] we're not worthy, we're not worthy

Just joking Ct. [smokin]

[cool]
Share |
(PFB)WOLF
General Member
Since: May 21, 2004
Posts: 178
Last: Jun 14, 2007
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 05:26 pm
Cheers CT, IT Worked. [casanova](not that u were doubted of corse[tongue])

1 more thing, wot are all the gametype values for script_gameobjectname? and can it be set to show in 2 or more game types??

edited on Oct. 9, 2005 12:28 pm by (PFB)WOLF{GEN}
Share |
Restricted Access Topic is Locked
Page
Next Page
subscribe
MODSonline.com Forums : Call of Duty : CoDUO Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»