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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, supersword
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Author Topic: CoDUO headquarters script
Matthew089
General Member
Since: Jan 13, 2009
Posts: 12
Last: Aug 20, 2012
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Level 1
Category: CoDUO Mapping
Posted: Monday, May. 21, 2012 07:12 am
Hi all! I've got some problem. I was looking for some tutorials on this site, but I don't find any. So... Can someone tell me, how can I do headquarters in CoDUO? it's would be great.
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Morphisnb
General Member
Since: May 6, 2006
Posts: 464
Last: Nov 25, 2012
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Level 5
Category: CoDUO Mapping
Posted: Monday, May. 21, 2012 02:42 pm
Video Tutorial: Creating Headquarter Maps. Placing the radio capture point.

by MMS_Wyatt_Earp

http://modsonline.com/Downloads-full-855.html
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bubbazan68
General Member
Since: May 23, 2010
Posts: 57
Last: Feb 14, 2013
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Level 3
Category: CoDUO Mapping
Posted: Tuesday, May. 22, 2012 10:09 pm
also the COD UO tute section

http://modsonline.com/Tutorials-list-9.html
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necrophaige
General Member
Since: Jul 23, 2007
Posts: 81
Last: Jun 1, 2012
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Level 3
Category: CoDUO Mapping
Posted: Friday, Jun. 1, 2012 06:25 am
Adding radios to the map is quite easy and the tutorials tell you how to do it in two different ways. Testing the map to see if HQ works will probably revert the game type to DM. If it does it is not because you have done anything wrong it is because you need to run the map from a dedicated server. So that means you will have to pak it all up to test the map properly.
Well that's how I remember it anyway.
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