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Author Topic: New Call of Duty To Premiere May 1
Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
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Level 8
Category: General
Posted: Tuesday, Apr. 24, 2012 06:36 pm
I think the court date has been moved to May 29th now. Could be wrong.
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: General
Posted: Wednesday, Apr. 25, 2012 12:43 pm
AFirstTImeMapMaker writes...
Quote:
Only thing I hope is that Activison loses the court case on May 7th.

This will take away the Call of Duty brand from them, Treyarch nor Infinity Ward need to make any Call of Duty games anymore.


Even if ATVI comes out losers I seriously doubt that it will mean the COD IP rights going to IW... They would pay out the money owed to ex- staff/IW bosses but thats it.
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
[view latest posts]
Level 7
Category: General
Posted: Wednesday, Apr. 25, 2012 01:06 pm
AFirstTImeMapMaker writes...
Quote:
Only thing I hope is that Activison loses the court case on May 7th.

This will take away the Call of Duty brand from them, Treyarch nor Infinity Ward need to make any Call of Duty games anymore.

These studios are all killing the COD brand very slowly.


There is no dispute over the rights to the name "Call of Duty". That has been Activision's from day 1 without any contest. It is the rights to the "Modern Warfare" franchise that West and Zampella are disputing. If they win, there will either be a pay-off in order for Activision to continue using it, or West and Zampella will take it over to Respawn. I think the former is more likely than the latter, as West and Zampella have moved on.
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{GITS}TheCleaner
General Member
Since: Apr 8, 2012
Posts: 58
Last: Oct 4, 2013
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Level 3
Category: General
Posted: Thursday, Apr. 26, 2012 10:53 am
Call Of Duty: Eclipse

Black Ops 2 name?

Leaked info?

-Game Modes-

Escort ~ A game mode in which you escort a player across three flags to achieve victory. The enemy team killing the player will result in a win for their side.

Split Spawn ~ A game mode in which you spawn from a hellicopter, and climb down to get to the ground. The player starts with 3 lives. One player can control the chopper to let you climb down in different areas, as well as shoot from the chopper. If the chopper is destroyed, players can no longer spawn. Players compete for a central flag that takes 2x as long to capture than a regular domination flag. Either the death of all opposing players or the capturing of the flag will grant you a win. This game has 2 rounds.

Equalizer ~ A game mode in which players are switched to the enemy team upon death. Players will compete for a flag, which when owned, open up a power plant to allow the player to customize their class in game, get new weapons, and put on a juggernaut suit for their team only.When there are 2 players left on a team, they are granted with the power plant automatically, and pointstreaks up to a 5 point requirement can also be obtained. If either of the two players die, they will remain on their own team. The team with the most converts (kills) at the end will win. If tied, whoever is currently owning the power plant will win.

-Perks- (Only new and modified!) (Perk slot not yet defined!)

To clarify what elite is, it is a side-pro perk you can choose when leveling up the base perk. These elite perks ONLY work if paired with another BASE perk.

1. Spy – Appear as a friend on the map. (Disadvantage is, you’re always spotted even without a UAV, and when shooting, you turn red on the map)
b. Pro – Detect enemy spies. They will still always be spotted on the radar.
c. Elite – If Pilot is active, your airship will be marked as an ally.

2. Escape Artist – When going prone, you feign death (You cannot shoot during)
b. Pro – When approaching death, the enemies crosshairs will turn to white, and your name will dissapear.
c. Elite – if Diver is active – You realistically fall into your feign death instead of diving.

3. Audiophile – Players with silenced weapons will show on your radar if they are shooting at you or close around you.
b. Pro – Footsteps are louder
c. Elite – If bladesman is active – kniving will show up on the radar

4. Defuser – Throw all equipment but cookable grenades up to 2x farther – a hollow circle will show up around your crosshairs, and the circle will fill in 3 seconds. When the circle is full, it will throw 2x farther, when it is empty, it will throw 1x as far.
b. Pro – Be able to take semtex off of players and throw them elsewhere, and be able to pick up any enemy equipment and use it as your own.
c. Elite – if quickdraw is active – the circle will fill in 1.5 seconds.

5. Juggernaut – Regenerate health faster while moving
b. Pro – Regenerate health faster while crouched
c. Elite – If scavenger is active – you are able to drop ammo packs for your team.
Side note: Earlier, Treyarch Developer David Vonderhaar did mention that the next Call of Duty would not include regenerative health perks.

6. Diver – You can dive into cover (A.K.A. Dolphin Dive) – and while diving you can still shoot, however when you land it takes awhile to regain focus.
b. Pro – You crawl 2x faster
c. Elite – With Extreme conditioning active – You can sprint while crawling to crawl faster (3x) instead of getting up.

7. Pilot – Your flying killstreak’s kills will count towards your next killstreak.
b. Pro – Your controllable flying killstreaks will last until they are shot down.
c. Elite – With blind eye active – Your uncontrollable flying killstreaks will not show on the map.

8. Technician – Any land killstreak’s kills will count towards your next killstreak.
b. Pro – Your Advnaced UAVS will disable the enemies UAV
c. Elite – If defuser is active, your sentries cannot be taken down instantly.

9. Bladesman – You have 2 knives in each hand instead of just one in one hand. (This essentially makes knives kill twice as fast.)
b. Pro – You have a chance of dodging the incoming players knife.
c. Elite – If assasin is active – kniving will be completely silent and not show on the killfeed, unless countered by audiophile elite.

10. Conciousness – While standing, you are just as accurate as when you are prone
b. Pro – Your bullets cause more flinching.
c. Elite – If marksman is active – shooting your enemy will mark him on the mini map.

11. Focus – Be able to shoot while sprinting, even at the deduction of accuracy.
b. Pro – Be able to shoot while jumping, even at the deduction of accuracy.
c. Elite – If stalker is active – when jumping, equipment does less damage to you.

12. Deep Impact – Your bullets shoot through hard surfaces.
b. Pro – Your bullets gain 50% damage with each person they go through.
c. Elite – if steady aim is active – when hip-firing, your bullets have 10% more damage with each person they go through.

-NEW!!-
–Knife Melee Slot–


1. Default Knife – Takes 2 swipes to kill, you need to put it away, and take it back out like usual.

2. Tactical knife – Takes 4 swipes to kill, as long as you are pushing the melee button however, it will keep knifing

3. Tactical hammer – Takes longer to get out, takes 4 swipes to kill, you need to put it away and take it back out like usual, but against riot shields and machines it takes only 1 swipe to destroy.

4. Throwing knifes – Start with 4, fast to get out, fairly accurate, but takes 2 to kill and is ranged

5. Tomahawks – Start with 2, slow to get out, fairly innacurate, and takes 1 to kill and is ranged
6. Ballistic knife – [Disallows use of equipment] – A tactical knife in one hand, while a ballistic knife is in the other. You start with 2 ballistic knives, and they kill in 1 shot. These knives take a moderate time to get out. (With Bladesman on, you start with 3 ballistic knives and one ballistic knife in each hand.)
-Guns- (More than EVER!!) (These are the ones announced or finished so far)

Assault Rifles: AK74, Ruger Mini-14, Type 65, Valmet M76, M70, R1 Rifle, Commando, AR-18, Valmet M60, AKM-63, AMD-65

Submachine Guns: Mp5SD, PA3(DM), SW M76, Type 64, UZI, Mini-Uzi, AKS-74U, Mac 10, MPL, Ares FMG

Shotguns: Model 590, Model 1300, Model 1100, Spas-12, CAWS, Stakeout, Saiga-12, Striker, Featherlight

Sniper Rifles: Psg-1, PSL, SVD, Model 700, M76

Light Machine Guns: Type 67, Enfield L7, M240, AS70

Pistols: M973, Steyr GB, Skorpion, MEU, Python

Explosives: SA-7 Grail / 9k32 Strela-2, Stinger, FIM-43 Redeye, Arwen 37, M26Grenades, HG 84 Grenade, M67 Grenade, Sticky Grenade

-Attachments-

Attached Weapon Rack (Weapons attached to primary for quick weapon switching) (Only works when paired with pistols)
Attached Pistol (For snipers only)
Attached Shotgun (For Assault Rifles only)
Attached Bayonette (For Assault Rifles and Snipers only)
Laser
Red dot sight
Reflex scope
Thermal Scope
Acog Scope
Extended Mags
Dual Mags
Rapid Fire
Grenade Launcher (Grenades drop significantly more)
Grip
Perfected Ironsights (Ironsights that make it easier to see your bearings)
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: General
Posted: Thursday, Apr. 26, 2012 11:05 am
No sources? In any case this is another one of this "guess the game" lists... hundred of these and youtube videos comes out every year and of course some of the "guesses" will make the final game thus bringing some credibility to some of these so called insiders. Total BS if you ask me.

We will get the usual trickle of info as per ATVI Magic PR guidelines, expect plenty of cryptic videos, website, etc.... all deja-vu sadly.
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AFirstTImeMapMaker
General Member
Since: May 30, 2011
Posts: 214
Last: Oct 27, 2018
[view latest posts]
Level 4
Category: General
Posted: Thursday, Apr. 26, 2012 03:29 pm
Tally writes...
Quote:
AFirstTImeMapMaker writes...
Quote:
Only thing I hope is that Activison loses the court case on May 7th.

This will take away the Call of Duty brand from them, Treyarch nor Infinity Ward need to make any Call of Duty games anymore.

These studios are all killing the COD brand very slowly.


There is no dispute over the rights to the name "Call of Duty". That has been Activision's from day 1 without any contest. It is the rights to the "Modern Warfare" franchise that West and Zampella are disputing. If they win, there will either be a pay-off in order for Activision to continue using it, or West and Zampella will take it over to Respawn. I think the former is more likely than the latter, as West and Zampella have moved on.




If West and Zampella win, Activison can not make any Call of Duty that is set before post Vietnam era, near future or distant future
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AFirstTImeMapMaker
General Member
Since: May 30, 2011
Posts: 214
Last: Oct 27, 2018
[view latest posts]
Level 4
Category: General
Posted: Thursday, Apr. 26, 2012 03:31 pm
Back on topic

Here is the first screenshot of Black Ops 2?
I heard it may be rendered in the MW engine and not in the BO2 engine and also that the things in the photos are placeholders.

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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: General
Posted: Thursday, Apr. 26, 2012 09:04 pm
AFirstTImeMapMaker writes...
Quote:
Back on topic

Here is the first screenshot of Black Ops 2?
I heard it may be rendered in the MW engine and not in the BO2 engine and also that the things in the photos are placeholders.


Just rumors at the moment. It may or may not be for Blackops2 or next IW game, who knows?
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{GITS}TheCleaner
General Member
Since: Apr 8, 2012
Posts: 58
Last: Oct 4, 2013
[view latest posts]
Level 3
Category: General
Posted: Wednesday, May. 2, 2012 01:36 pm
Embed please [wink]



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Welshy
Preferred Member
Since: Feb 16, 2007
Posts: 1810
Last: Mar 22, 2020
[view latest posts]
Level 8
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: General
Posted: Wednesday, May. 2, 2012 02:35 pm
Done [thumbs_up]
Go ahead... You Play I Mod : MODSonline.com
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