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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [HELP!] Syntax error, BUT I didn't touched the script!
superpanos2
General Member
Since: Sep 1, 2011
Posts: 6
Last: Sep 26, 2013
[view latest posts]
Level 0
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Mar. 16, 2012 06:26 pm
Hello Mods Online Community!
I tried at custom cod with no result [sad].
I hope that you'll help me.

*EDIT I solved the problem but there's a new one.
please help!


The new problem is described below.


Code:

******* script runtime error *******
assert fail: zombie_stg44 was not included or is not part of the zombie weapon list.: (file 'maps/_zombiemode_weapons.gsc', line 218)
 AssertEx( IsDefined( level.zombie_weapons[weapon_name] ), weapon_name + " was not included or is not part of the zombie weapon list." );
 *
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 186)
  hint_string = get_weapon_hint( weapon_spawns[i].zombie_weapon_upgrade ); 
                *
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 8)
 init_weapon_upgrade();
 *
Error: called from:
(file 'maps/_zombiemode.gsc', line 38)
 maps\_zombiemode_weapons::init();
 *
Error: called from:
(file 'maps/nazi_zombie_towerhouse.gsc', line 23)
 maps\_zombiemode::main();
 *
Error: started from:
(file 'maps/nazi_zombie_towerhouse.gsc', line 5)
main()


Any help will be appreciated.
Thanks in advance




edited on Mar. 16, 2012 12:22 pm by superpanos2

edited on Mar. 16, 2012 12:28 pm by Mystic

edited on Mar. 16, 2012 01:36 pm by superpanos2
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Mar. 16, 2012 07:01 pm
do you got zombiemode_utility.gsc in maps folder, does it contain the function get_player_index() and is it in your fastfile?
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superpanos2
General Member
Since: Sep 1, 2011
Posts: 6
Last: Sep 26, 2013
[view latest posts]
Level 0
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Mar. 16, 2012 07:17 pm
Sevenz writes...
Quote:
do you got zombiemode_utility.gsc in maps folder, does it contain the function get_player_index() and is it in your fastfile?


thanks you for your help, but with a bit of hard work i solved the problem(google serach rocks [rocking])
However it apears a new error, I'll post it in a moment.
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