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Topic: Modding; End of a era? |
Mystic |
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General Member Since: Apr 10, 2004 Posts: 6147 Last: Apr 15, 2018 [view latest posts] |
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Category: General Posted: Tuesday, Mar. 6, 2012 07:22 pm |
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So i have noticed not only here but on other sites that have modding discussion that its for lack of a better word, dead! What do you think the cause is?
Is it the lack of developer support? publishers greed? or is it the direction the industry is taking by releasing less of a game and completing it via DLC.
Could it be that games are just boring now and have lost the lasting appeal? I remember back in v.cod where i must have spent hundreds of not over a thousand hours on that, and still play it to this day.. New games i feel get boring faster and due to that, i feel spending time modding them is well.. wasteful.
I love custom game content, and the good old days of custom maps, total conversions (remember them?) seem to be forever lost.. its a sad day |
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DeekCiti |
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General Member Since: Mar 13, 2008 Posts: 1293 Last: Jul 9, 2016 [view latest posts] |
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BraX |
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General Member Since: Apr 29, 2008 Posts: 413 Last: May 26, 2012 [view latest posts] |
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Category: General Posted: Tuesday, Mar. 6, 2012 08:18 pm |
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Game engines were growning in past years and sometimes they are too complex for one single person, people lost interest in making mods because alot ideas were used, i haven't seen death run in games other than CS/S or CoD4 aswell as i haven't seen good support for mods and maps in newer games.
As DeekCity mentioned, developers are more interested in making money than keeping their old games alive and modable, we all seen how developers ignored modding community in CoD, they also cloosed Wiki, god thanks for keeping ModsRespository Wiki online...
I haven't seen any new source code release, we stil have to live with 8 years old technology released under GPL, i also would like to mention that instead of it we can script some games but its not as powerfull as code. |
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Welshy |
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Preferred Member Since: Feb 16, 2007 Posts: 1810 Last: Mar 22, 2020 [view latest posts] |
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Category: General Posted: Tuesday, Mar. 6, 2012 09:18 pm |
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Hhhm it's an interesting question. Is modding dying...maybe. I think it's a combination of a few things.
The first being that developers are moving away from making their games modable, in favor of the, to quote Stryder, a flash in the pan game, where they make as much money as possible then just want you to buy the next one. unfortunately a lot of the bigger companies are just making games to make money rather than because they have a great idea that they want to share.
Secondly I think it's due to what's actually available to us now. With releases such as the UDK, Unity3D and the Cry engine, the guys that would have been around the community making custom maps and mods are now making games instead. The big modders out there are now developers themselves.
I've also come across (Please don't anyone take this the wrong way) an unwillingness to move on to modding something else. Modding the original Call of Duty is awesome but isn't our whole thing about pushing the boundaries of what is possible, to move forward to create bigger and better things. Red Orchestra 2 and skyrim both put out mod tools recently...
Is it mostly developers fault?, of course. If they're not willing to give us tools then how can we be expected to make anything. It's also partly to do with the change in technology used. The engines that are being used to today are twice as powerful and twice as complex than they were back in the day. It takes a huge amount of time, resources and effort to create an SDK for a game now. Which is causing a lot of devs to opt out.
Is it because they're nothing worth modding anymore..maybe...Has the site become less active in the last few months...yeah. Do we have something new coming to the site soon that's hopeful going to liven it up around here...maybe...
On a side note, If anyone wants support for new games that are moddable, post them and we'll see about getting support added. |
Have you heard the MODSonair Podcast?: www.modsonair.comMODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 5pm GMT to listen LIVE. |
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liltc64 |
General Member Since: Feb 12, 2007 Posts: 906 Last: Oct 22, 2012 [view latest posts] |
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Category: General Posted: Tuesday, Mar. 6, 2012 09:33 pm |
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Mystic writes...Quote: Is it the lack of developer support? publishers greed? or is it the direction the industry is taking by releasing less of a game and completing it via DLC.
keeping it short. its all of that^ |
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SparkyMcSparks |
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General Member Since: Feb 28, 2004 Posts: 1713 Last: Dec 29, 2016 [view latest posts] |
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Category: General Posted: Tuesday, Mar. 6, 2012 11:28 pm |
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liltc64 writes...Quote: Mystic writes...Quote: Is it the lack of developer support? publishers greed? or is it the direction the industry is taking by releasing less of a game and completing it via DLC.
keeping it short. its all of that^
What about end-user passion / drive. |
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StrYdeR |
General Member Since: May 11, 2004 Posts: 11671 Last: Oct 7, 2021 [view latest posts] |
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Category: General Posted: Wednesday, Mar. 7, 2012 12:40 am |
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I think you are partially correct Sparky - i believe the missing or dying passion that drove [not only] this community - combined with Welshy's comment regarding an "un-willingness" to move on has created a...void.
I fail to understand why companies [eg - like Treyarch] who have probably gleaned 90% or better of their mappers / coders / (employees) from the modding community, have not pushed harder to keep the modding of their titles alive.
What I am afraid we are going to start seeing is a similarity amongst ALL games, because the creativity base will now come from schools teaching the exact same thing to everyone - and that then spells a future of pong games (you can color it, you can make the paddles smaller, you can have multiple balls if you want to get really crazy - but at the core...they're still just pong) that will create lethargy among gamers everywhere.
Industry driven by corporate greed is the reason that we do not see mod support. Publishers don't want you making their game better - because they are the publisher...meaning no one knows better what you want than them (in their eyes). Publishers don't want you playing their game for years - they want you to buy the same game every year under the guise of being new (COD series take note).
I have fears that unsupported gaming is the way of the future unless someone decides to step up to the plate with their "big boy britches" on and tell the corporate execs that they WILL support modding (post sale) and that continued support of modding will drive the next BIG engine.
Valve decided to support their engine - and the HL & HL2 games are among the most WIDELY modded games in the world - with new titles being developed and sold from those mods to date (L4D is the most recent "mods gone wild!" title that I can bring to mind)
The Quake engine - is probably THE MOST modded engine, spurning all sorts of stand-alone titles (including the CoD Series)
Industry - DO NOT FORGET YOUR ROOTS - or your fans will very soon forget you!
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HarryNutz |
General Member Since: May 6, 2011 Posts: 182 Last: Mar 26, 2012 [view latest posts] |
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Category: General Posted: Wednesday, Mar. 7, 2012 04:42 am |
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This is a copy paste of a conversation in our clan forums I was having about pretty much the same thing:
Honestly I don't typically go backwards with games either, but I find it impossible along with a lot of others... to stomach the direction of these games lately. We have BF3 that was pretty damn rock solid at release, other then some occasional crashing and then once they began patching it, it turned into a pile of crap. I use to be able since BF2... to own people left and right in a tank and chopper once I mastered them. I was able to do the same with BF3, but with so many cry baby kids out there who want the quickest and fasted round possible... they all complain about everything under the sun either being over powered or under powered and EA/DICE ended up screwing the pooch and turning the game into a run and gun CoD Noob Fest.
MW3... not much to say about it really. Same poo-poo as MW2 and BO... though I will say BO wasn't all THAT bad. But the biggest issue I have with the CoD title now is that Infinity Ward, Treyarch and Activision have straight up given the PC Community the cold shoulder, even though if not for this community, the CoD title very well could have ended up a bargain bin game. No more mod tools or mapping tools and are only focused now on pushing out the smallest steaming pile of crap game year after year with not much new in the form of content and the little kiddies and the nieve... suck it up like its Gods Gift of games... when its quite the opposite. People need to step back and take a good hard look at the direction these games have gone the last couple of years and then attempt to take off their fan boy blinders and they might just see how shafted they are getting putting out $60 for games that clearly arent worth much for then $35 or so.
Take a look at CoD4 on GameTracker sometime... comparing this game to all the other CoD titles, including the newer ones like BO and MW3... CoD4 alone has more people playing it and more servers online and active.... then ALL other CoD titles... COMBINED! |
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DeekCiti |
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General Member Since: Mar 13, 2008 Posts: 1293 Last: Jul 9, 2016 [view latest posts] |
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HarryNutz |
General Member Since: May 6, 2011 Posts: 182 Last: Mar 26, 2012 [view latest posts] |
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