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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: What does IW use?
AFirstTImeMapMaker
General Member
Since: May 30, 2011
Posts: 214
Last: Oct 27, 2018
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Level 4
Category: CoD4 MP Mapping
Posted: Monday, Feb. 20, 2012 03:17 pm
For there maps for lighting, does Infinity Ward use "fast" lighting or "Extra" lighting?

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.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1437
Last: Jul 3, 2017
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Level 8
Category: CoD4 MP Mapping
Posted: Monday, Feb. 20, 2012 04:22 pm
There's also a middle setting by leaving both fast and extra unset, I always use extra for a final compile and fast for testing, as for what IW uses, I dunno.
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VeeTee
General Member
Since: Sep 25, 2011
Posts: 34
Last: Sep 30, 2012
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Feb. 20, 2012 10:02 pm
Custom settings per what memory constraints/lighting artist desires. I believe.
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 21, 2012 12:19 am
i guess they use extra for the final compilation, but if they get any "limit exceeded" errors, they probably use normal (both unset kill3r said)
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MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

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