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Forum: All Forums : Call of Duty
Category: CoD+UO Map + Mod Releases
Release announcements of custom maps and other content related to Call of Duty and Call of Duty United Offensive.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: UO_Neuville_Beta Released!
Ricsta
General Member
Since: Jun 10, 2004
Posts: 933
Last: Nov 27, 2014
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Level 7
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 03:41 pm
Lo All

Heres a Beta Version of mine and janovas latest project UO_Neuville

You can download the map Here and visit our Website for more screenshots

Enjoy

Ricsta & Janova

R&R|Projects

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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 05:29 pm
About time you let this baby out on the streets! [lol]

Nice work.. and may i just say, i better be in the credits for my expert model skills in that tank on the screenshot [lol]
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Ricsta
General Member
Since: Jun 10, 2004
Posts: 933
Last: Nov 27, 2014
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Level 7
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 05:34 pm
and a big thanx for rasta for being a superb actor[biggrin]
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 05:35 pm
[rocking]

Actually .. 1 sec, this means im not in the credits [cry]

Well i may just have to release the next R&R|Projects map to take away your fame [lol]

edited on Sep. 13, 2005 12:37 pm by Rasta
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EvilHobo
General Member
Since: Feb 12, 2005
Posts: 103
Last: Jul 28, 2006
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Level 4
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 09:33 pm
I'm...I'm in awe. This is an incredibly well made map; surpasses anything I could even think of making!

I only thought of a few improvements, not much, but some things:
-Curve a corner sidewalk a little better, as right now I find it to be rather blocky, but, that may have been your intent to make it as is.

-The crashed Stuka: I was thinking maybe make things in its wake destroyed, for instance, shear the roofs off of the buildings, have the power lines dangling, etc.

And great work, Ricsta.
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r1thm
General Member
Since: Apr 17, 2005
Posts: 281
Last: Apr 27, 2009
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Level 5
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 09:44 pm
As much as I love the Rain, it really puts some pressure on my Graphics card. I usually get around 300FPS when Im inside a building, but when Im outside in the rain, I was getting a mere 75-80. The rain adds a great effect to the map, but if 32+ people were playing, this would make some lag.

Other than that, VERY nice work on this map. I really like this map.

edited on Sep. 13, 2005 04:48 pm by LTGHAVOK
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Janova
General Member
Since: Feb 5, 2004
Posts: 267
Last: Aug 9, 2006
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Level 5
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 10:12 pm
Quote:
And great work, Ricsta.


aint u forgetting sum1 ;)

and i have gforce2 gfx card, and find the rain to make an indent of less that 10 to my fps.

i do agree, i think this map surpases most or all custom maps release. thoroughly recommend you guys download it.

________________________________________________________
UO_Neuville supports all gametypes for Call of Duty: United Offence
Try this server tomorrow if you want to play it: 62.119.38.154:28960
also feel free to add UO_Neuville to you server. If you can, post IP here so we can come play with ya. =D

edited on Sep. 13, 2005 05:16 pm by Janova
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Ricsta
General Member
Since: Jun 10, 2004
Posts: 933
Last: Nov 27, 2014
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Level 7
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Sep. 13, 2005 10:37 pm
@ evilhobo

thanx for the comment mate, janova told me to curve corners on paths but i got to carryed away with other things like portalling, but i just wanted to get a beta released first, lol

i did make snapped power lines but the meshs were curved to much and gave me a compile error, i was also gonna create a part where the plane smashed through building but i cant remember why i did now, planes can come down at any angle so its not unrealistic and i can get away with it at the moment, lol

@EvilHobo

Thanx for the comment mate

Yes the rain makes a big difference, at the moment we only have a script that puts rain all over map, we are gonna get the script that spawns rain above player in next release and will also have this new fog that covers all the hills but its still being made

Thanx all and dont forget it was both Mine and janovas work[thumbs_up]

Edit:

Busterking has uploaded the map to his s&d server, its american i think

UO server 72.21.57.122:28960

edited on Sep. 13, 2005 05:40 pm by Ricsta
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AnnoYeD
General Member
Since: Sep 21, 2004
Posts: 116
Last: Apr 26, 2006
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Level 4
Category: CoD+UO Map + Mod Releases
Posted: Wednesday, Sep. 14, 2005 02:22 am
Congrats mate!

well done on getting release out[casanova]

This map is the best custom map ive ever seen, the atmosphere is magnificient, and its awesome to play. Some of the little 'features' you've added really show your class, especially the plane going through the wall[smokin]

Once again many congrats mate!!

*cheap plug*
Ramelle the second map in the R&R series will be released ASAP, just portalling and final bug test to go.

[smokin]
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={W}=DEVIL
General Member
Since: Aug 23, 2004
Posts: 1670
Last: Dec 14, 2007
[view latest posts]
Level 8
Category: CoD+UO Map + Mod Releases
Posted: Wednesday, Sep. 14, 2005 09:14 pm
You better have put that dud bomb on the ground...if you didn't there will be hell to pay. and PLEASE tell me you unclipped something lol.


good map m8[devilishgrin]
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