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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: It's over for me :(
brownbeltrob
General Member
Since: Jun 23, 2005
Posts: 59
Last: Oct 25, 2005
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Wednesday, Aug. 31, 2005 01:58 am
Cripes!!! IDK!!! I help people with only COD mapping, not CODUO! lol
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Cricket
General Member
Since: Aug 26, 2005
Posts: 157
Last: Oct 15, 2005
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Level 4
Category: CoDUO Mapping
Posted: Wednesday, Aug. 31, 2005 02:00 am
now i feel sad again[sad]
lol jk[biggrin]

edited on Aug. 30, 2005 09:00 pm by Cricket
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M@DCROW @CHILLES
General Member
Since: Dec 3, 2004
Posts: 519
Last: Nov 21, 2007
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Level 6
Category: CoDUO Mapping
Posted: Wednesday, Aug. 31, 2005 02:21 am
madcrow reporting in...

There are two types of foliage.. first one is for distance foliage which you just add textures to a brush and size etc.. but for where players are able to get to etc you are best to use xmodels..

[sniper] madcrow signing off... [machine_gun]
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Cricket
General Member
Since: Aug 26, 2005
Posts: 157
Last: Oct 15, 2005
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Level 4
Category: CoDUO Mapping
Posted: Wednesday, Aug. 31, 2005 02:27 am
alright m@dcrow ill try but i dont think ill be able to do it tonight theres a thunder storm going on outside and i dont want the power to go of while im on my comp but ill try tommorow.
Thanks.
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