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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Easy-to-use Modulair acocunt system
csocsi96
General Member
Since: Aug 9, 2010
Posts: 75
Last: Aug 24, 2014
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Level 3
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Saturday, Jun. 16, 2012 09:08 pm
Hello Iznogod,

I am interested in your mod. Have you published It? Where it is available? Do you have your copyright on it? May I modify?

Thanks
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br0kz
General Member
Since: Jun 15, 2012
Posts: 6
Last: Jun 27, 2012
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Sunday, Jun. 17, 2012 05:57 am
you use xfire ? my user xfire is: wizard1995 or your xfire and add
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br0kz
General Member
Since: Jun 15, 2012
Posts: 6
Last: Jun 27, 2012
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Sunday, Jun. 17, 2012 06:20 am
please add me i need your help
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
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Level 6
Category: CoD2 Map + Mod Releases
Posted: Sunday, Jun. 17, 2012 09:13 am
Release is on the first page. 2 pastebin links.
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br0kz
General Member
Since: Jun 15, 2012
Posts: 6
Last: Jun 27, 2012
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Tuesday, Jun. 19, 2012 06:16 am
not found i need your helpp
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
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Level 6
Category: CoD2 Map + Mod Releases
Posted: Tuesday, Jun. 19, 2012 08:37 am
br0kz writes...
Quote:
not found i need your helpp


Did you really look at the first page?
Also, i have already added you on xfire, but it seems you didnt accept it or smthing....
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br0kz
General Member
Since: Jun 15, 2012
Posts: 6
Last: Jun 27, 2012
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Wednesday, Jun. 27, 2012 08:29 am
tell me your name in your username xfire and talk on xfire.

I view at the first page but an inconsistency arises in my zombie server and I need you to do it for me personally
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
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Level 6
Category: CoD2 Map + Mod Releases
Posted: Wednesday, Jun. 27, 2012 09:18 am
br0kz writes...
Quote:
tell me your name in your username xfire and talk on xfire.

I view at the first page but an inconsistency arises in my zombie server and I need you to do it for me personally


My name on xfire is IzNoGoD. Account name: imbackagainiba.

But i quit modding a while ago, so i will not do it for free.
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bLaCk_dEMOn_cL
General Member
Since: Jun 26, 2012
Posts: 6
Last: Aug 31, 2012
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Level 0
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jul. 19, 2012 09:14 am
Help please! as I install it?
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
[view latest posts]
Level 6
Category: CoD2 Map + Mod Releases
Posted: Thursday, Jul. 19, 2012 09:34 am
IzNoGoD writes...
Quote:
Due to overwhelming requests (ahum) I decided to release this script.


_stattracking.gsc: http://pastebin.com/yPwKAddn
ranks_config.txt: http://pastebin.com/rZp5N9rA

_stattracking goes in your mod (serverside is preferred) and
ranks_config.txt goes in the scriptdata folder of your fs_game/main folder, serverside only.

Readme:

Functions you can call within this file:
-init(); CALL THIS FUNCTION ONLY AT THE START OF THE GAME
-addstat(stat,amount);
-updatestats();
-getstat(stat);

How to use:

Call [player] addstat(stat,amount) with a statistic and an amount to add to that statistic
Example: self addstat("deaths",1);
Example: attacker addstat("kills",1);

After you added all the stats you wanted to write, call [player] updatestats();
Example: self updatestats();
Example: attacker updatestats();

You can also get a stat from a player, and, to avoid errors, you most likely will use the function i created for this: getstat(stat)
Example: if(self getstat("rank")>30)
Example: if(attacker getstat("xp")>1000)

Do not manually assign values to the self.stats[] array!
Example of what NOT TO DO: self.stats["kills"]=30;
Example of what NOT TO DO: attacker.stats["deaths"]++;

To add more stats to track: simply add them to the level.stats array in init_stattracking(). Then, write your own script to increase them at given moments :)



[advice] To update huds based on stats that are added, piggyback on the addstat() function. Add a case in the addstat() function, and call whatever you use to update your hud from there.
[advice] To substract certain things from a statfile, just call addstat([stat], [amount]) with a negative amount. Example: self addstat("xp",-1000);
[advice] Due to some shortcuts in the scripting, piggybacking on the addstat to update huds based on rank-changes does not work. Piggyback on the promoted() function to update your rank-dependent huds accordingly.


Legal stuff:

You can use, modify, distribute the contents of this file.
You cannot sell the contents or the modified contents of this file.
If the file is modified, you MUST publish it if someone asks for it.
You cannot ask money for this file
If this file was sold to you, you were tricked and should get a refund!
If you do not agree with above terms, DO NOT USE THIS FILE!
I took great care of this coding, so if anything breaks, or causes damage (ie. data loss) I will NOT be responsible


Read this.
If you dont know how to use .gsc files, then you dont know how to call the addstat() stuff, which means you cannot use it in any useful way anyway.
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