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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: all my fire fx go sideways??
Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
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Level 4
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Saturday, Oct. 8, 2011 12:55 pm
Every fire effect I put on my map goes sideways. I check Effects/Orient Up in the EffectsEd but they are always sideways

heres my gsc:

main()
{
level._effect["fireplace1"] = loadfx ("fire/jet_afterburner");
maps\mp\_fx::loopfx("fireplace1", (4884, 3696, 184), 1);

level._effect["fireplace2"] = loadfx ("fire/jet_afterburner");
maps\mp\_fx::loopfx("fireplace2", (4952, 3396, 190), 1);
}

Any ideas?
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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Saturday, Oct. 8, 2011 01:29 pm
Try here for some additional thoughts on how to add fx's to your map.

Addin FX
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Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Saturday, Oct. 8, 2011 02:42 pm
duh!

I dont know why I didnt think of MU first!

Thanks Ray!
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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Saturday, Oct. 8, 2011 06:57 pm
Bloodletter writes...
Quote:
duh!

I dont know why I didnt think of MU first!

Thanks Ray!


LOL, lots of help available here too!! Both our sites are "for the Community."
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MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

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