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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: "Lumpy" error
Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Saturday, Sep. 17, 2011 03:07 pm
Havent mapped for a little bit and got this error....anyone have any ideas?




C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\mp\mp_ifis_mangrove.d3dbsp: 15622664

Limit% Count Lump Bytes Kilobytes BSP%
------------------------------------------------------------
0.02% 3 models 144 B 0 KB 0.0%
3.02% 37 materials 2664 B 3 KB 0.0%
7.89% 2585 brushes 10340 B 10 KB 0.1%
2.84% 18594 brushsides 148752 B 145 KB 1.0%
8.90% 23340 brushverts 280080 B 274 KB 1.8%
25.26% 49671 part_inds 99342 B 97 KB 0.6%
4.17% 2736 planes 43776 B 43 KB 0.3%
1.44% 1870 entdata 241060 B 235 KB 1.5%

0.16% 52 nodes 1872 B 2 KB 0.0%
0.17% 56 leafs 1344 B 1 KB 0.0%
1.28% 3347 leafbrushes 13388 B 13 KB 0.1%
0.00% 0 leafsurfaces 0 B 0 KB 0.0%
25.93% 16994 collisionverts 203928 B 199 KB 1.3%
24.41% 31996 collisiontris 191976 B 187 KB 1.2%
24.41% 95988 collisionedgewalk 12000 B 12 KB 0.1%
0.96% 314 collisionborders 8792 B 9 KB 0.1%
7.14% 9358 collisionparts 187160 B 183 KB 1.2%
6.40% 16766 collisionaabbs 536512 B 524 KB 3.4%
5.95% 31170 layered verts 2119560 B 2070 KB 13.6%
14.23% 31170 layered data 298476 B 291 KB 1.9%
9.46% 55817 simple verts 3795556 B 3707 KB 24.3%
9.42% 98772 layered indexes 197544 B 193 KB 1.3%
15.54% 183282 simple indexes 366564 B 358 KB 2.3%
2.53% 830 layered tri soups 23240 B 23 KB 0.1%
4.21% 1380 simple tri soups 38640 B 38 KB 0.2%
3.23% 1 lightmaps 3145728 B 3072 KB 20.1%
0.00% 1 light grid header 890 B 1 KB 0.0%
7.18% 435 light grid rows 18816 B 18 KB 0.1%
9.80% 102714 light grid points 410856 B 401 KB 2.6%
0.00% 2 light grid colors 336 B 0 KB 0.0%
0.00% visibility 0 B 0 KB 0.0%
0.00% 0 portalverts 0 B 0 KB 0.0%
0.00% 1 layered aabbtrees 12 B 0 KB 0.0%
0.00% 1 simple aabbtrees 12 B 0 KB 0.0%
0.10% 1 cells 112 B 0 KB 0.0%
0.00% 0 portals 0 B 0 KB 0.0%
0.00% 0 cullgroups 0 B 0 KB 0.0%
0.00% 0 cullgroupindexes 0 B 0 KB 0.0%
7.06% 18 reflection_probes 2360520 B 2305 KB 15.1%
0.78% 2 primary lights 264 B 0 KB 0.0%
0.00% 988 water cells 7904 B 8 KB 0.1%
0.07% 766 burnable cells 12256 B 12 KB 0.1%
0.00% 766 burnable cell data 24512 B 24 KB 0.2%
3.13% 1 simple lightmaps 786432 B 768 KB 5.0%
0.00% 0 lod chains 0 B 0 KB 0.0%
0.00% 0 lod infos 0 B 0 KB 0.0%
0.00% 0 lod surfaces 0 B 0 KB 0.0%
0.78% 2 light regions 2 B 0 KB 0.0%
0.00% 0 light region hulls 0 B 0 KB 0.0%
0.00% 0 light region axes 0 B 0 KB 0.0%
0.00% 0 2d light grid lights 0 B 0 KB 0.0%
0.00% 0 2d light grid indices 0 B 0 KB 0.0%
0.00% 0 2d light grid points 0 B 0 KB 0.0%
0.00% 0 2d light grid cells 0 B 0 KB 0.0%
0.00% 0 light coronas 0 B 0 KB 0.0%

0.00% 0 paths 0 B 0 KB 0.0%
---------------------
args: -nopause -language english mp_ifis_mangrove
Fastfile 1 of 1, "mp_ifis_mangrove": [ver. 387] process...deleted 1275 duplicate polys from 5964 poly mesh (null)
deleted 1275 duplicate polys from 5964 poly mesh (null)
deleted 4 duplicate polys from 3625 poly mesh (null)
deleted 4 duplicate polys from 190 poly mesh (null)
deleted 4 duplicate polys from 3625 poly mesh (null)
deleted 4 duplicate polys from 190 poly mesh (null)

********************************************************************************
UNRECOVERABLE ERROR:
LoadMap: funny lump size in maps/mp/mp_ifis_mangrove.d3dbsp


Linker will now terminate.
********************************************************************************

Thanks!
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SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 18, 2011 07:13 pm
Have you tried making new BSP?

Also might be related to light maps in your level.
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Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Sep. 18, 2011 07:26 pm
i did make a new bsp....I'll have to look at light maps....

thanks!
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoDWW MP Mapping
Posted: Monday, Sep. 19, 2011 09:25 am
any error messages during map compilation?

"funny lump size" usually means, that parts of a maps couldn't get compiled or that the bsp wasn't written completely (most lumps must have a length of modulo 4)
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