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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Weapon precached but script saying its not?
Ploxxy
General Member
Since: May 1, 2009
Posts: 170
Last: Aug 31, 2011
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Level 4
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Thursday, Aug. 25, 2011 06:15 am
I precached

randomWeap[0] = "xmodel/weapon_mp40";
randomWeap[1] = "xmodel/weapon_mp44";
randomWeap[2] = "xmodel/weapon_thompson";

precacheModel("xmodel/weapon_mp40");
precacheModel("xmodel/weapon_mp44");
precacheModel("xmodel/weapon_thompson");

i precached above those random's but i put them in that order to make them clear. and its saying there not precached...Any help?

Im precaching them from tdm.gsc
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
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Level 6
Category: CoD2 MP Mapping
Posted: Thursday, Aug. 25, 2011 10:17 am
precacheitem(" mp44_mp" );

Also, waits/waittills before precaching.
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Ploxxy
General Member
Since: May 1, 2009
Posts: 170
Last: Aug 31, 2011
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Level 4
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Thursday, Aug. 25, 2011 04:12 pm
I changed the to precache Item and put them in tdm.gsc but it still says that they are not precached.
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
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Level 6
Category: CoD2 MP Mapping
Posted: Thursday, Aug. 25, 2011 05:29 pm
precacheitem("mp44_mp"), not precacheitem("xmodel/mp44_mp");
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Ploxxy
General Member
Since: May 1, 2009
Posts: 170
Last: Aug 31, 2011
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Thursday, Aug. 25, 2011 11:05 pm
I am already aware of that iznogod, i already had precacheitem("mp44_mp"),
and stuff.

But it still said it is not precached.
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Ni3ls
General Member
Since: Nov 7, 2008
Posts: 256
Last: Sep 9, 2017
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Level 5
Category: CoD2 MP Mapping
Posted: Friday, Aug. 26, 2011 01:00 pm
Please write where and exactly how you precahced them.
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
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Level 6
Category: CoD2 MP Mapping
Posted: Friday, Aug. 26, 2011 02:10 pm
Already told him how to fix it on xfire, he was calling the weapons the wrong way (entity setmodel(randomint(randomweapons.size));) xD
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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