"Modding refers to the act of modifying a piece of hardware or software or anything else for that matter, to perform a function not originally conceived or intended by the designer." *
Preferred Member Since: Feb 16, 2007 Posts: 1810 Last: Mar 22, 2020 [view latest posts]
Category: In The News Posted: Monday, Aug. 15, 2011 02:00 pm
Remember the war? Tripwire's latest trailer for Red Orchestra 2 asks the same question
Heroes of Stalingrad will take the award winning Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built on Unreal Engine 3, inventive features and streamlined realism will deliver an unrivaled WWII experience. Focusing on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943 the game allows the player to experience one of the most brutal battles in all of human history. For the first time ever in a first person shooter gamers will be able to experience WWII from the Axis side in a German single player campaign. As always with the Red Orchestra franchise, Tripwire will aim to deliver unrivaled accuracy and attention to detail, along with gritty, vicious combat in multi-player, co-op and solo modes. Again, Tripwire have listened to the fans and have designed a whole set of new features to make the game more accessible and easy to get into – all while delivering the tactical shooter realism fans of the original game loved.
Features:
RO multiplayer taken to new heights: Tripwire’s renowned MP already exceeds that of much of the competition – the new game will stretch that lead even further. With highly addictive and fun varieties of game-play online, the game will feature everything from quick, brutal firefights, through to more intricate and challenging simulation modes.
Persistent Stats Tracking and Player Progression: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn medals, improve your abilities, and become a Hero – all visible to the complete online gaming community and embedded within the game.
Heroes: Obtain the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers.
Stalingrad Campaign: The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides. This will be enhanced with story elements through the form of mission introductions and in-game cinematic sequences that begin and end the campaign.
Unique Focus – the Battle of Stalingrad in depth: takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.
First person cover system: Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more.
Squad Command: Command fire teams on the battlefield using an easy to use first person interface. Suppress the enemy, send a fire team to flank them and hit them where it hurts!
WWII weaponry redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.
Morale: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle.
Single Player Campaigns: Play through a full German campaign AND a full Russian campaign, in iconic engagements from the Battle of Stalingrad.
Enhanced Unreal® Engine™ 3: Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.
And coming after release:
Co-op: Players can connect with their friends and battle AI in multiple game types including the Stalingrad Campaign, Skirmish Mode, and more.
Offline Challenges: Offline challenges such as the shooting range and assault courses let the player learn and hone their skills to perfection with all of the weapons and features in the game. Training with different challenges to achieve awards, win competitions and improve their skills the player can pit their best times/scores against the rest of the online gaming community.
New vehicles: We will roll out new vehicles for the game, including new tanks as well as armored transports.
Have you heard the MODSonair Podcast?: www.modsonair.com MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 5pm GMT to listen LIVE.
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE.
Preferred Member Since: Feb 16, 2007 Posts: 1810 Last: Mar 22, 2020 [view latest posts]
Category: In The News Posted: Monday, Aug. 15, 2011 02:19 pm
I was just looking into that. All I could find was this
Quote:
Co-op mode. Allows the player to invite one or more friends to join in fighting through the entire campaign, fighting alongside each other, trying to protect and support each other and win the day.
There is also an entire campaign as the Germans. Which I thought was a bold and refreshing move.
Have you heard the MODSonair Podcast?: www.modsonair.com MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 5pm GMT to listen LIVE.
Preferred Member Since: Feb 16, 2007 Posts: 1810 Last: Mar 22, 2020 [view latest posts]
Category: In The News Posted: Monday, Aug. 15, 2011 02:27 pm
Here's the rest of that btw.
Quote:
Play as Both Armies. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.
Infantry and Armor. Players can play and command infantry squads and tanks recreated in the highest levels of detail, with fully-operational 3D interiors
Free form single-player scenarios. WWII combat recreated as brutal battles, at close-quarters and at long ranges – not as a Hollywood-style movie.
Historically-accurate maps. Whole sections of the city will be recreated, more accurately than ever before, as well as areas outside the city. All these sections will be used for SP and MP play.
Persistent Stats and Player Progression. Grow in rank, earn medals, improve your abilities, and become a Hero.
Co-op mode. Allows the player to invite one or more friends to join in fighting through the entire campaign, fighting alongside each other, trying to protect and support each other and win the day.
Hero Rank. Gaining Hero Rank takes you into the top echelon of players. Heroes look different, have different capabilities, and affect the morale of other players.
Emotional Modeling. Morale and emotional states give the AI game play depth unheard of in the genre. Confident AI holds their ground and performs their duties effectively. Shock tactics can send enemy AI into a panic – mow them down as they flee for cover! AI’s fear of death balanced with their sense of honor provides an unpredictable and exciting battlefield experience.
Multiple MP Game Styles. Different game types including Tripwire’s well-known objective system enhanced as Territory mode, with Firefight, Skirmish and Countdown.
Full MP campaign “meta-game”, bringing more depth and meaning to individual battles.
Have you heard the MODSonair Podcast?: www.modsonair.com MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 5pm GMT to listen LIVE.
General Member Since: Mar 28, 2004 Posts: 491 Last: Nov 29, 2015 [view latest posts]
Category: In The News Posted: Tuesday, Aug. 16, 2011 12:30 am
I've pre-ordered it on Steam...I thought the price was worth paying and is realistic in comparison to other "games'.
Have not played the previous RO but with Tripwires support for map/modding I figured...It worth supporting.
I want to see what these other mods being released will be like.
General Member Since: Sep 26, 2004 Posts: 560 Last: Sep 25, 2015 [view latest posts]
Category: In The News Posted: Thursday, Aug. 18, 2011 06:03 pm
Played the original and it was tons of fun after you got over the steep learning curve. Pre ordered the sequel, this is the kind of fps I've been waiting to see on pc for a long time. Finally proper modding support from the start!