Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 10 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: My first world at war map
ukdjaj
General Member
Since: Jun 1, 2008
Posts: 2726
Last: Nov 15, 2020
[view latest posts]
Level 9
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Aug. 12, 2011 09:03 am
Hi, i was looking to see if there is a tutorial on making a simple codwaw map and compling it and adding your .gsc files.

I have made lots of maps and made lots of scripts on cod2, but this seems different can anyone point me to a tutorial how i compile maps and make fastfiles and other things that i need to know?

Thanks, Ukdjaj[thumbs_up]
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Aug. 12, 2011 09:31 am
Tutorials
Share |
ukdjaj
General Member
Since: Jun 1, 2008
Posts: 2726
Last: Nov 15, 2020
[view latest posts]
Level 9
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Aug. 12, 2011 10:44 am
yep, tried there non off them tell me how i should complie my waw map, it was first place i looked, i have made many maps and many scripts on cod2 im not a noob to this, jsut a noob to codwaw so can you give me a direct link to a tut u think i missed
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Aug. 12, 2011 12:07 pm
WaW uses a launcher for the modtools, so compiling is very easy, you need only press 'compile'. As far as the fastfiles go, everything will be built via the launcher, you don't manually need to create anything (unless you have custom sounds/textures)

The “Level Compiling” tab in the Launcher is where you can keep track of your .map files and compile bsp, lighting, paths, and reflections for those .map files.

Launcher can conveniently compile, build your FastFile, and launch your map in-game with one click. You only need to check the options you want to be executed.
Share |
ukdjaj
General Member
Since: Jun 1, 2008
Posts: 2726
Last: Nov 15, 2020
[view latest posts]
Level 9
Category: CoDWW Zombie/Co-Op Mapping
Posted: Friday, Aug. 12, 2011 12:21 pm
what are reflections and hwo do i do this, how do i do lighting is it same as cod4 and what do you mean by paths
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»