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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Vehicle mod
galentv
General Member
Since: Oct 25, 2008
Posts: 65
Last: Aug 10, 2014
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Thursday, Jun. 30, 2011 03:17 pm
attachment: image(267.6Kb) image(240.6Kb) image(282.9Kb)
I know this is a mapping forum, but since there were no modding forums, but the site 's name is "mods"online, come on...()

First and foremost, I have ever since i first played UO wanted to drive a Lorry, or a Ford Truck. Is there somewhere you can download it?
Im planning to add 7 positions, 1 in front and six in back, the 6 in back should be able to shoot, crouch and stand. Is it possible to even make the lights go on by pressing e.g the alternatefiremode-button?
Everything except the Lorry doesn't really have any priority, but if you know how to do, please help me!
Also, i would want to make a counterversion of the lorry to the russians, the gaaza. (like in the SP map trenches)

And finally, I downloaded a Tiger that is fine, except that the sight from the tiger is really low and it doesn't have any machinegun in front. Can i make the viewpoint higher like in the elefant?
(download it here http://callofduty.filefront.com/file/CoDUO_MP_Tiger_I_Pack;103181)
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Fawlty
General Member
Since: Feb 4, 2010
Posts: 109
Last: May 29, 2018
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Level 4
Category: CoDUO Mapping
Posted: Saturday, Jul. 2, 2011 06:27 pm
You wanna make a new vehicle model? As far as I know there are no tutorials around. Also, apparently, only 2 people have successfully got new vehicle models in game, Lex (done After Hourz Vehicles and German Front Mod vehicles), and whoever done that motorcycle.

The Gaaza is one of the After Hourz Vehicles, so yeah you can just download that.

And the Tiger Tank is done like that because that's how the model was made, it cannot be changed in the vehicles scripting. It has no machinegun because there is no machinegun spot defined on it in the model. It only has it in the Singleplayer because it uses an additional xmodel (xmodel/vehicle_tank_PanzerIV_machinegun) defined for it.
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