I had a good map going that compiled every time and was perfectly playable with no errors showing. I attempted to put in a collmap and a prefab and now when I try to play the map in my arena file the terrain is either missing or little triangles of it are missing.
C:\Program Files\game\Call of Duty\uo\maps\mp>cd ..\..\..\uotools\bin
C:\Program Files\game\Call of Duty\UOTools\bin>q3map -game uo -samplesize 32 ../
../uo/maps/mp/neo_tarawa
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- q3map ----
lightmap sample size is 32x32 units
----- FS_Startup -----
Current search path:
C:/Program Files/game/Call of Duty/\uo\pakuo07.pk3 (157 files)
C:/Program Files/game/Call of Duty/\uo\pakuo06.pk3 (12 files)
C:/Program Files/game/Call of Duty/\uo\pakuo05.pk3 (3 files)
C:/Program Files/game/Call of Duty/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/game/Call of Duty/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/game/Call of Duty/\uo\pakuo02.pk3 (790 files)
C:/Program Files/game/Call of Duty/\uo\pakuo01.pk3 (1657 files)
C:/Program Files/game/Call of Duty/\uo\pakuo00.pk3 (6233 files)
C:/Program Files/game/Call of Duty/\uo\neo_tarawa.pk3 (43 files)
C:/Program Files/game/Call of Duty/\uo\mp_test_1.pk3 (13 files)
C:/Program Files/game/Call of Duty//uo
C:/Program Files/game/Call of Duty//Call of Duty
C:/Program Files/game/Call of Duty/\main\pakb.pk3 (60 files)
C:/Program Files/game/Call of Duty/\main\paka.pk3 (41 files)
C:/Program Files/game/Call of Duty/\main\pak9.pk3 (149 files)
C:/Program Files/game/Call of Duty/\main\pak8.pk3 (235 files)
C:/Program Files/game/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/game/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/game/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/game/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/game/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/game/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/game/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Program Files/game/Call of Duty//main
C:/Program Files/game/Call of Duty/\uo\localized_english_pakuo02.pk3 (12 files)
C:/Program Files/game/Call of Duty/\uo\localized_english_pakuo01.pk3 (37 files)
C:/Program Files/game/Call of Duty/\uo\localized_english_pakuo00.pk3 (2578 files
)
C:/Program Files/game/Call of Duty/\main\localized_english_pak5.pk3 (46 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
51616 files in pk3 files
Loading map file C:/Program Files/game/Call of Duty/UOTools/bin/../../uo/maps/mp
/neo_tarawa.map
writing C:/Program Files/game/Call of Duty/UOTools/bin/../../uo/maps/mp/neo_tara
wa.prt
32 unique shaders
35 actual shaders
finding triangle windings...
merging into concave windings...
added 629 points for thin polygons (0.3% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
2 self-tjunctions fixed
82 degenerate tris removed
simplifying triangles...
299 tris simplified away (0.4%)
emitting triangles...
14224 vertices couldn't be merged because the textures point different ways
Writing C:/Program Files/game/Call of Duty/UOTools/bin/../../uo/maps/mp/neo_tara
wa.bsp
382 seconds elapsed
C:\Program Files\game\Call of Duty\UOTools\bin>q3map -vis -fast -game uo ../../u
o/maps/mp/neo_tarawa
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
fastvis = true
----- FS_Startup -----
Current search path:
C:/Program Files/game/Call of Duty/\uo\pakuo07.pk3 (157 files)
C:/Program Files/game/Call of Duty/\uo\pakuo06.pk3 (12 files)
C:/Program Files/game/Call of Duty/\uo\pakuo05.pk3 (3 files)
C:/Program Files/game/Call of Duty/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/game/Call of Duty/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/game/Call of Duty/\uo\pakuo02.pk3 (790 files)
C:/Program Files/game/Call of Duty/\uo\pakuo01.pk3 (1657 files)
C:/Program Files/game/Call of Duty/\uo\pakuo00.pk3 (6233 files)
C:/Program Files/game/Call of Duty/\uo\neo_tarawa.pk3 (43 files)
C:/Program Files/game/Call of Duty/\uo\mp_test_1.pk3 (13 files)
C:/Program Files/game/Call of Duty//uo
C:/Program Files/game/Call of Duty//Call of Duty
C:/Program Files/game/Call of Duty/\main\pakb.pk3 (60 files)
C:/Program Files/game/Call of Duty/\main\paka.pk3 (41 files)
C:/Program Files/game/Call of Duty/\main\pak9.pk3 (149 files)
C:/Program Files/game/Call of Duty/\main\pak8.pk3 (235 files)
C:/Program Files/game/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/game/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/game/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/game/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/game/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/game/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/game/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Program Files/game/Call of Duty//main
C:/Program Files/game/Call of Duty/\uo\localized_english_pakuo02.pk3 (12 files)
C:/Program Files/game/Call of Duty/\uo\localized_english_pakuo01.pk3 (37 files)
C:/Program Files/game/Call of Duty/\uo\localized_english_pakuo00.pk3 (2578 files
)
C:/Program Files/game/Call of Duty/\main\localized_english_pak5.pk3 (46 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/game/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
51616 files in pk3 files
reading C:/Program Files/game/Call of Duty/UOTools/bin/../../uo/maps/mp/neo_tara
wa.bsp
reading C:/Program Files/game/Call of Duty/UOTools/bin/../../uo/maps/mp/neo_tara
wa.prt
2023 portalclusters
8075 numportals
4879 numfaces
16150 active portals
0 hint portals
visdatasize:517896
0...1...2...3...4...5...6...7...8...9... (68)
creating leaf vis...
Average clusters visible: 1932
writing C:/Program Files/game/Call of Duty/UOTools/bin/../../uo/maps/mp/neo_tara
wa.bsp
71.00 seconds elapsed
C:\Program Files\game\Call of Duty\UOTools\bin>flare -extra -sundiffusesamples 3
-game uo ../../uo/maps/mp/neo_tarawa
----- FS_Startup -----
Current search path:
C:/Program Files/game//uo
C:/Program Files/game//main
File Handles:
----------------------
0 files in pk3 files
Couldn't load default.cfg. Make sure Call of Duty is run from the correct folde
r.
C:\Program Files\game\Call of Duty\UOTools\bin>pause
Press any key to continue . . .
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[IMG]http://img55.imageshack.us/img55/1885/shot00057rq.th.jpg"]
I had the map backed up three time and all 3 copies now do it even though one of them did not have any changes done to it. please help!