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Forum: All Forums : Call of Duty: Black Ops
Category: CoDBO SP Mapping
Call of Duty: Black Ops single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz
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Author Topic: Cod waw custom zombie map to Bo?
galentv
General Member
Since: Oct 25, 2008
Posts: 65
Last: Aug 10, 2014
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Level 3
Category: CoDBO SP Mapping
Posted: Wednesday, Jun. 15, 2011 08:49 pm
I know the mod tools hasn't been released yet, but theoretically, if a were to move copy the textures, the map and prefabs into codbo and start radiant, what would happen? And even if it did do well, would it actually do well in game or do I need to put textures in IWD:s?
(Let's assume Black Ops have basically the same Naz Zombie triggers and such as in World at War)
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smdvostok
General Member
Since: Jun 28, 2010
Posts: 25
Last: Jul 4, 2011
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Level 1
Category: CoDBO SP Mapping
Posted: Wednesday, Jun. 15, 2011 10:24 pm
Even if the triggers and such were the same, the map would not work. Black Ops uses a modified MW2 engine, or IW 4.0.
Nobody except Treyarch workers knows how a map would be packaged.
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SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
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Level 8
Im a fan of MODSonair
Category: CoDBO SP Mapping
Posted: Wednesday, Jun. 15, 2011 10:28 pm
smdvostok writes...
Quote:
Black Ops uses a modified MW2 engine, or IW 4.0.


It does not.
http://www.gametrailers.com/video/e3-2010-call-of/100688
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smdvostok
General Member
Since: Jun 28, 2010
Posts: 25
Last: Jul 4, 2011
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Level 1
Category: CoDBO SP Mapping
Posted: Thursday, Jun. 16, 2011 02:49 am
SparkyMcSparks writes...
Quote:
smdvostok writes...
Quote:
Black Ops uses a modified MW2 engine, or IW 4.0.


It does not.
http://www.gametrailers.com/video/e3-2010-call-of/100688


Oops [lol]
But, there is no way a WaW map would work on Black Ops; even if it's made of just a heavily modified W@W engine.
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
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Level 8
Category: CoDBO SP Mapping
Posted: Thursday, Jun. 16, 2011 08:42 am
galentv writes...
Quote:
I know the mod tools hasn't been released yet, but theoretically, if a were to move copy the textures, the map and prefabs into codbo and start radiant, what would happen? And even if it did do well, would it actually do well in game or do I need to put textures in IWD:s?
(Let's assume Black Ops have basically the same Naz Zombie triggers and such as in World at War)


For this you would need Radiant for BlackOps. As of now this is not being released to us. In theory yes, could be ported.
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jack1420
General Member
Since: Dec 27, 2011
Posts: 1
Last: Jan 5, 2012
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Level 0
Category: CoDBO SP Mapping
Posted: Thursday, Jan. 5, 2012 11:31 am
Even i Played this game , its very good and i loved it. But some of the things were not good .....
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allenmarton
General Member
Since: Dec 13, 2012
Posts: 4
Last: Dec 15, 2012
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Level 0
Category: CoDBO SP Mapping
Posted: Saturday, Dec. 15, 2012 10:16 am
hi
i like this forum
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Atifraza
General Member
Since: Jan 15, 2015
Posts: 1
Last: Jan 15, 2015
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Level 0
Category: CoDBO SP Mapping
Posted: Thursday, Jan. 15, 2015 01:22 pm
-- DELETED POST PER FORUM RULES --
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dundy
General Member
Since: Dec 14, 2004
Posts: 768
Last: Nov 1, 2020
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Level 7
Im a fan of MODSonair
Category: CoDBO SP Mapping
Posted: Thursday, Jan. 15, 2015 04:06 pm
I like tea [confused][crazy]
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MODSonline.com Forums : Call of Duty: Black Ops : CoDBO SP Mapping

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