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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Changes wont save??!!?!
ROTENT
General Member
Since: May 29, 2011
Posts: 9
Last: Jul 6, 2011
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Thursday, Jun. 2, 2011 04:28 pm
Okay so basically, i have a map i've done all 5 steps to be able to play it.. I want to make some changes to the map and I have done so like added a new room, i've saved done all the five steps and the changes haven't been made? and I dont think the lights are rendering correctly because it doesn't take aslong as it use to when rendering the light maps.. help?![mad]
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Thursday, Jun. 2, 2011 04:31 pm
ROTENT writes...
Quote:
Okay so basically, i have a map i've done all 5 steps to be able to play it.. I want to make some changes to the map and I have done so like added a new room, i've saved done all the five steps and the changes haven't been made? and I dont think the lights are rendering correctly because it doesn't take aslong as it use to when rendering the light maps.. help?![mad]


You need to check your BSP compile log. More than likely it is failing and so the Geo isnt changed. Do a compile with ONLY BSP selected and copy/paste log file in here.
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ROTENT
General Member
Since: May 29, 2011
Posts: 9
Last: Jul 6, 2011
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Thursday, Jun. 2, 2011 04:49 pm
Code:
A subdirectory or file C:\Program Files\Activision\Call of Duty 4 - Modern Warfa
re\raw\maps\mp\ already exists.
.
.
###########################################

                COMPILE BSP
###########################################

.
.
        1 file(s) copied.
CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools
/main
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 f
iles)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 f
iles)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 f
iles)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670
files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296
 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456
 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054
 files)
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//main
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//main_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools
/raw
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools
/raw_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools
/devraw
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools
/devraw_shared
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//players
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw_shared
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//devraw
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//devraw_shared
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli
sh_iw06.iwd (7 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli
sh_iw05.iwd (1338 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli
sh_iw04.iwd (1730 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli
sh_iw03.iwd (3705 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli
sh_iw02.iwd (3483 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli
sh_iw01.iwd (3181 files)
C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\localized_engli
sh_iw00.iwd (2903 files)
C:/Program Files/Activision/Call of Duty 4 - Modern Warfare//raw/english

File Handles:
----------------------
24243 files in iwd files
Loading map file C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\map
_source\mp_rotant_v2.map
WARNING: node without a volume
node has 4 tiny portals
node reference point 2034.31 -30.20 -336.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
**********************
******* leaked *******
**********************


================================

WROTE BSP LEAKFILE: C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\
map_source\mp_rotant_v2.lin

================================

ERROR: Reflection probe at (1128.0 -2520.0 -408.0) is in solid.

.
.
###########################################

                       DONE
###########################################

.
.
Press any key to continue . . .
Share |
zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Friday, Jun. 3, 2011 09:26 am
ok this one is easy:

Quote:

ERROR: Reflection probe at (1128.0 -2520.0 -408.0) is in solid.


So you need to find that reflection probe and move it from the solid (brush most likely) [jumping]

Note that the map is "leaked" also so you have a leak in your Skybox perhaps.

edited on Jun. 3, 2011 05:26 am by zeroy
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ToXiCuR3
General Member
Since: May 27, 2011
Posts: 10
Last: Sep 24, 2012
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Tuesday, Jun. 7, 2011 06:22 pm
I have kinda the same problem, i made a portion of a map (basically just an underground subway). I have everything needed to make the map mp working and it did work, but then i made some changes and they never compile and show ingame when testing.

I'm not sure if this is what you guys need to find the problem.

A subdirectory or file E:\COD4\raw\maps\mp\ already exists.
.
.
###########################################
COMPILE BSP
###########################################
.
.
1 file(s) copied.
CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
E:\COD4\bin\CoD4CompileTools/main
E:\COD4\main\iw_13.iwd (265 files)
E:\COD4\main\iw_12.iwd (33 files)
E:\COD4\main\iw_11.iwd (448 files)
E:\COD4\main\iw_10.iwd (230 files)
E:\COD4\main\iw_09.iwd (447 files)
E:\COD4\main\iw_08.iwd (66 files)
E:\COD4\main\iw_07.iwd (34 files)
E:\COD4\main\iw_06.iwd (416 files)
E:\COD4\main\iw_05.iwd (716 files)
E:\COD4\main\iw_04.iwd (765 files)
E:\COD4\main\iw_03.iwd (670 files)
E:\COD4\main\iw_02.iwd (1296 files)
E:\COD4\main\iw_01.iwd (1456 files)
E:\COD4\main\iw_00.iwd (1054 files)
E:/COD4//main
E:/COD4//main_shared
E:\COD4\bin\CoD4CompileTools/raw
E:\COD4\bin\CoD4CompileTools/raw_shared
E:\COD4\bin\CoD4CompileTools/devraw
E:\COD4\bin\CoD4CompileTools/devraw_shared
E:/COD4//players
E:/COD4//raw
E:/COD4//raw_shared
E:/COD4//devraw
E:/COD4//devraw_shared
E:\COD4\main\localized_english_iw06.iwd (7 files)
E:\COD4\main\localized_english_iw05.iwd (1338 files)
E:\COD4\main\localized_english_iw04.iwd (1730 files)
E:\COD4\main\localized_english_iw03.iwd (3705 files)
E:\COD4\main\localized_english_iw02.iwd (3483 files)
E:\COD4\main\localized_english_iw01.iwd (3181 files)
E:\COD4\main\localized_english_iw00.iwd (2903 files)
E:/COD4//raw/english

File Handles:
----------------------
24243 files in iwd files
Loading map file E:\COD4\map_source\mp_DownTown_V1.map
misc_prefab at (548 120 76) has no model
.
.
###########################################
COMPILE LIGHT
###########################################
.
.
----- FS_Startup -----
Current search path:
E:\COD4\bin\CoD4CompileTools/main
E:\COD4\main\iw_13.iwd (265 files)
E:\COD4\main\iw_12.iwd (33 files)
E:\COD4\main\iw_11.iwd (448 files)
E:\COD4\main\iw_10.iwd (230 files)
E:\COD4\main\iw_09.iwd (447 files)
E:\COD4\main\iw_08.iwd (66 files)
E:\COD4\main\iw_07.iwd (34 files)
E:\COD4\main\iw_06.iwd (416 files)
E:\COD4\main\iw_05.iwd (716 files)
E:\COD4\main\iw_04.iwd (765 files)
E:\COD4\main\iw_03.iwd (670 files)
E:\COD4\main\iw_02.iwd (1296 files)
E:\COD4\main\iw_01.iwd (1456 files)
E:\COD4\main\iw_00.iwd (1054 files)
E:/COD4//main
E:/COD4//main_shared
E:\COD4\bin\CoD4CompileTools/raw
E:\COD4\bin\CoD4CompileTools/raw_shared
E:\COD4\bin\CoD4CompileTools/devraw
E:\COD4\bin\CoD4CompileTools/devraw_shared
E:/COD4//raw
E:/COD4//raw_shared
E:/COD4//devraw
E:/COD4//devraw_shared
E:\COD4\main\localized_english_iw06.iwd (7 files)
E:\COD4\main\localized_english_iw05.iwd (1338 files)
E:\COD4\main\localized_english_iw04.iwd (1730 files)
E:\COD4\main\localized_english_iw03.iwd (3705 files)
E:\COD4\main\localized_english_iw02.iwd (3483 files)
E:\COD4\main\localized_english_iw01.iwd (3181 files)
E:\COD4\main\localized_english_iw00.iwd (2903 files)
E:/COD4//raw/english

File Handles:
----------------------
24243 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

building collision data...
building collision took 0.7 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.
----------------------------------------
Getting radiosity color for each sample...
Finished in 1 seconds.
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 4 seconds.
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.
----------------------------------------
Seeding sky light...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.
----------------------------------------
Building final lightmaps...
Finished in 20 seconds.
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.
Light grid sample point file 'E:\COD4\raw\maps\mp\mp_DownTown_V1.grid' not found
.
Vis cache logfile 'E:\COD4\raw\maps\mp\mp_DownTown_V1.vclog' not found; using st
atic model origins only.
Ignoring grid logfile 'E:\COD4\raw\maps\mp\mp_DownTown_V1.grid_auto': size 0 is
not a multiple of 12.
Ignoring grid logfile 'E:\COD4\raw\maps\mp\mp_DownTown_V1.grid_not': size 0 is n
ot a multiple of 12.
----------------------------------------
Calculating light grid...
Finished in 0 seconds.
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Improving quantization...
Finished in 0 seconds.
----------------------------------------
Encoding light grid...

Entire light compile finished in 28 seconds
.
.
###########################################
CONNECTING PATHS
###########################################
.
.
.
.
###########################################
DONE
###########################################
.
.
Press any key to continue . . .
Share |
Spik3d
General Member
Since: Jan 30, 2008
Posts: 130
Last: Feb 19, 2015
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Tuesday, Jun. 7, 2011 06:49 pm
Quote:
misc_prefab at (548 120 76) has no model


Go to "misc > go to position..." and enter "548 120 76" in, then either delete the misc_prefab at that spot, or assign it a model.
Share |
ToXiCuR3
General Member
Since: May 27, 2011
Posts: 10
Last: Sep 24, 2012
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Tuesday, Jun. 7, 2011 07:25 pm
Spik3d writes...
Quote:
Quote:
misc_prefab at (548 120 76) has no model


Go to "misc > go to position..." and enter "548 120 76" in, then either delete the misc_prefab at that spot, or assign it a model.


Thanks so much ;D i will know where to look now for that kinda errors. Much appreciated thank you. [thumbs_up]
Share |
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