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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: where do i find these in radiant
manickiller
General Member
Since: Sep 10, 2007
Posts: 238
Last: May 30, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Sunday, May. 15, 2011 01:54 pm
where do i find these Torch handles for Fire in radiant, folder and item full name as i want these in my cave, and not use so many barrels..



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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoD4 MP Mapping
Posted: Sunday, May. 15, 2011 03:23 pm
look in xmodels, in radiant , they look like damaged light post.
in radiant right click mouse select "mics_model" path, codmw/raw/xmodels you should have a veiw window, of each model, select it and it will appear in your map, then place it where you want it, and use that origin to set the fire in your fx gsc
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manickiller
General Member
Since: Sep 10, 2007
Posts: 238
Last: May 30, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Sunday, May. 15, 2011 03:27 pm
COLMAC writes...
Quote:
look in xmodels, in radiant , they look like damaged light post.
in radiant right click mouse select "mics_model" path, codmw/raw/xmodels you should have a veiw window, of each model, select it and it will appear in your map, then place it where you want it, and use that origin to set the fire in your fx gsc


thanks but most of the pictures dont show in Xmodel reason i need the name for it, as going 1 by 1 xmodel would take weeks.lol so i need the xsmodel or prefab name.
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Spik3d
General Member
Since: Jan 30, 2008
Posts: 130
Last: Feb 19, 2015
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Level 4
Category: CoD4 MP Mapping
Posted: Sunday, May. 15, 2011 06:08 pm
I'm pretty sure those were made in radiant and saved as a prefab. Unless someone imported custom models.

For caves, you could also use the flood lights that sit on the ground, or if the model's in the game, a lantern (I'm not sure).
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manickiller
General Member
Since: Sep 10, 2007
Posts: 238
Last: May 30, 2011
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Level 4
Category: CoD4 MP Mapping
Posted: Sunday, May. 15, 2011 06:59 pm
Spik3d writes...
Quote:
I'm pretty sure those were made in radiant and saved as a prefab. Unless someone imported custom models.

For caves, you could also use the flood lights that sit on the ground, or if the model's in the game, a lantern (I'm not sure).


yea was thinking of the ground spot lights but would like it as a woodend torch if possible,
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
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Level 8
Category: CoD4 MP Mapping
Posted: Sunday, May. 15, 2011 11:38 pm
Building one yourself shouldn't be hard at all. It's basically a stick, with little sticks. [cool]

It looks like someone built that one anyways.
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Monday, May. 16, 2011 11:34 am
DeekCiti writes...
Quote:
Building one yourself shouldn't be hard at all. It's basically a stick, with little sticks. [cool]

It looks like someone built that one anyways.


I agree, you should be able to build them with very little effort, save them as a prefab and just paste away where ever you need them.

Or if you into modelling, make your own xmodel and import it into radiant.
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