Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 84 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: BSP file isnt created
cod5sh
General Member
Since: Nov 21, 2010
Posts: 6
Last: Jul 16, 2013
[view latest posts]
Level 0
Category: CoD Mapping
Posted: Saturday, May. 7, 2011 06:36 pm
attachment: image(45.0Kb)
I have made my map so after it i overwritted it on my other .map file and bsp file was no created while compiling =/


1
help please
if any1 knows whats a problem
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD Mapping
Posted: Saturday, May. 7, 2011 09:42 pm
Please post your full compile log as text (not an image) and i will look through it for you.
Share |
cod5sh
General Member
Since: Nov 21, 2010
Posts: 6
Last: Jul 16, 2013
[view latest posts]
Level 0
Category: CoD Mapping
Posted: Sunday, May. 8, 2011 08:12 am
D:\Program Files\Call of Duty\Main\maps>cd ..\..\tools\bin

D:\Program Files\Call of Duty\Tools\bin>q3map ../../main/maps/mission1
Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- q3map ----
----- FS_Startup -----
Current search path:
D:/Program Files/Call of Duty/\main\stk_labyrinth.pk3 (17 files)
D:/Program Files/Call of Duty/\main\stk_clifside.pk3 (16 files)
D:/Program Files/Call of Duty/\main\pak8.pk3 (235 files)
D:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
D:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
D:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
D:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
D:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
D:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
D:/Program Files/Call of Duty/\main\pak0.pk3 (12816 files)
D:/Program Files/Call of Duty/\main\1_wawa_3dAim.pk3 (13 files)
D:/Program Files/Call of Duty//main

File Handles:
----------------------
24954 files in pk3 files
Loading map file D:/Program Files/Call of Duty/Tools/bin/../../main/maps/mission
1.map
shader type 'world/body' not found


D:\Program Files\Call of Duty\Tools\bin>q3map -vis ../../main/maps/mission1
Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- vis ----
----- FS_Startup -----
Current search path:
D:/Program Files/Call of Duty/\main\stk_labyrinth.pk3 (17 files)
D:/Program Files/Call of Duty/\main\stk_clifside.pk3 (16 files)
D:/Program Files/Call of Duty/\main\pak8.pk3 (235 files)
D:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
D:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
D:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
D:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
D:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
D:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
D:/Program Files/Call of Duty/\main\pak0.pk3 (12816 files)
D:/Program Files/Call of Duty/\main\1_wawa_3dAim.pk3 (13 files)
D:/Program Files/Call of Duty//main

File Handles:
----------------------
24954 files in pk3 files
reading D:/Program Files/Call of Duty/Tools/bin/../../main/maps/mission1.bsp
Could not load file 'D:/Program Files/Call of Duty/Tools/bin/../../main/maps/mis
sion1.bsp'


D:\Program Files\Call of Duty\Tools\bin>flare -extra -sundiffusesamples 10 -dump
options ../../main/maps/mission1
----- FS_Startup -----
Current search path:
D:/Program Files/Call of Duty/\main\stk_labyrinth.pk3 (17 files)
D:/Program Files/Call of Duty/\main\stk_clifside.pk3 (16 files)
D:/Program Files/Call of Duty/\main\pak8.pk3 (235 files)
D:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
D:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
D:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
D:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
D:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
D:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
D:/Program Files/Call of Duty/\main\pak0.pk3 (12816 files)
D:/Program Files/Call of Duty/\main\1_wawa_3dAim.pk3 (13 files)
D:/Program Files/Call of Duty//main

File Handles:
----------------------
24954 files in pk3 files
models in world bsp: enabled
model shadows: enabled
model alpha shadows: enabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: disabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 1024
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 10
surface light step world: 16
surface light step sky: 128
Could not load file '../../main/maps/mission1.bsp'

D:\Program Files\Call of Duty\Tools\bin>cd ..\..\

D:\Program Files\Call of Duty>pause
Press any key to continue . . .
Share |
GomerPyle
General Member
Since: Oct 1, 2006
Posts: 357
Last: Jul 14, 2011
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD Mapping
Posted: Sunday, May. 8, 2011 02:10 pm
Try removing those pk3 files that aren't stock, also shouldn't there be a paka.pk3 file in there?[confused]
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty : CoD Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»