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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: New to mapping, well sorta :)
Silversh0t
General Member
Since: Apr 30, 2011
Posts: 47
Last: Mar 1, 2012
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Thursday, May. 12, 2011 08:08 am
Yeah thats what I did based on what I've read so far. However,as I already stated,the prefab does not appear as it was before saving it.There are only red lines there, forming the fountain. There is no overlapping between the fountain brushes. Only the water texture goes through some brush. The map runs just fine, so this shpuld not cause any failures. It seems there is a corruption when saving/loading the prefab, because other stock prefabs are imported just fine.
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Silversh0t
General Member
Since: Apr 30, 2011
Posts: 47
Last: Mar 1, 2012
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Thursday, May. 12, 2011 08:12 am
Yeah thats what I did based on what I've read so far. However,as I already stated,the prefab does not appear as it was before saving it.There are only red lines there, forming the fountain. There is no overlapping between the fountain brushes. Only the water texture goes through some brush. The map runs just fine, so this shpuld not cause any failures. It seems there is a corruption when saving/loading the prefab, because other stock prefabs are imported just fine.
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Silversh0t
General Member
Since: Apr 30, 2011
Posts: 47
Last: Mar 1, 2012
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Thursday, May. 12, 2011 08:13 am
Yeah thats what I did based on what I've read so far. However,as I already stated,the prefab does not appear as it was before saving it.There are only red lines there, forming the fountain. There is no overlapping between the fountain brushes. Only the water texture goes through some brush. The map runs just fine, so this shpuld not cause any failures. It seems there is a corruption when saving/loading the prefab, because other stock prefabs are imported just fine.


edited on May. 12, 2011 11:17 am by Silversh0t
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Silversh0t
General Member
Since: Apr 30, 2011
Posts: 47
Last: Mar 1, 2012
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Thursday, May. 12, 2011 10:35 am
Holy crap lol Im so sorry. I have no idea how this triple post occured [eek]
Anyway, Does anyone know how to fix my problem? Here's a picture of the house and brushes I made. The piano and door prefabs appear normal when I add them :/



edited on May. 12, 2011 03:01 pm by Silversh0t
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Silversh0t
General Member
Since: Apr 30, 2011
Posts: 47
Last: Mar 1, 2012
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Saturday, May. 14, 2011 11:24 am
Bump, anyone?

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Silversh0t
General Member
Since: Apr 30, 2011
Posts: 47
Last: Mar 1, 2012
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Sunday, May. 15, 2011 03:31 pm
Ok so Ray1 helped me out and found out what caused the prefabs to appear as red lines on the 3d screen. There is a little box to the top right of radiant called " Show entities as". in my case it was accidentally set to wireframe so Ray1 told me to set it to bounding box box and BAM, prefabs appear solid :) Just posting so other know how to fix it if they come across the same issue :)
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