Might want to take a look at this tool to back up your map files in the future. Download Here on ModsOnline
Anyways, looking at your entries, I see a few problems right off.
Your zone file:
You do not need to call the csv in the zone file, ever.
The reason you do not need to do this is because the line you have after it, does it already. Your line though is not correct. It should look like this, according to your soundalias entries.
You were using the partial SP code for your mp map, and you were also telling your map to NOT run all mp sounds. Even though you defined in your soundalias that your sounds were "all_mp".
Your alias itself:
= the path, both in your raw files and in your maps IWD. According to this, you should have the following structure in your raw files, and the mp3 in both places.
Call of Duty 4 - Modern Warfare\raw\sound\mp_mapname\wood.mp3
And in your IWD, should be the following folder structure:
I assume "mp_mapname" is actually your maps name.
Also, the soundalias should be located here:
Call of Duty 4 - Modern Warfare\raw\soundaliases\mp_mapname.csv
Ingame console shows Missing soundalias "woods"... why?
Because it can't find your soundalias, let alone your entry in your alias called "woods". Make the few changes and it should be working fine as long as your mp3 is the proper type.