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Forum: All Forums : Call of Duty
Category: CoD+UO Map + Mod Releases
Release announcements of custom maps and other content related to Call of Duty and Call of Duty United Offensive.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: [preview] Trenchville
Chalkie
General Member
Since: Mar 27, 2004
Posts: 312
Last: Mar 9, 2008
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Level 5
Category: CoD+UO Map + Mod Releases
Posted: Monday, Jul. 18, 2005 09:46 pm
WOW !!

That looks like the work of a pro, do you do this for a living?
I believe any tips you could give on this site would be very welcome, how long did it take you to do it, i assume it's not based on anywhere in particular.

Fantastic, i'm drooling now....

[rocking]


[biggrin]
Chalkie

edited on Jul. 18, 2005 04:46 pm by Chalkie
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WHC_Grassy
General Member
Since: Apr 20, 2005
Posts: 1426
Last: Aug 25, 2007
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Level 8
Category: CoD+UO Map + Mod Releases
Posted: Monday, Jul. 18, 2005 10:03 pm
Very very nice mate, a lot of thought and time has gone into that one. It looks like it will play well, plenty of places to hide and sneak about, it will make an awsome SD map.. [thumbs_up]

Grassy
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S.C.
General Member
Since: Dec 19, 2004
Posts: 18
Last: Jul 29, 2005
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Level 1
Category: CoD+UO Map + Mod Releases
Posted: Monday, Jul. 18, 2005 10:42 pm
Chalkie writes...
Quote:
WOW !! That looks like the work of a pro, do you do this for a living?


Thanx, I’m with a studio and we’re developing something for the consoles.

Some more pix with hdr smartshader on *puts on sunglasses* [cool]









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Snake-nl
General Member
Since: May 30, 2004
Posts: 394
Last: Jan 23, 2011
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Level 5
Category: CoD+UO Map + Mod Releases
Posted: Monday, Jul. 18, 2005 10:48 pm
wtf [eek] is this the cod engine. It looks even better than the screens and movies of cod2. This is a mix of cod half-life 2 and brothers in arms [biggrin]

How long does it take to compile?
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S.C.
General Member
Since: Dec 19, 2004
Posts: 18
Last: Jul 29, 2005
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Level 1
Category: CoD+UO Map + Mod Releases
Posted: Monday, Jul. 18, 2005 11:34 pm
Ok there’s the download to the beta…

==>Trenchville-beta.pk3<==

Can you please tell me how the framerate is and any bugs/glitches/exploits.
Thanks a lot.


Snake-nl writes...
Quote:
How long does it take to compile?


About 6 hours for the final compilation
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Busterking
General Member
Since: Jan 13, 2005
Posts: 129
Last: Feb 6, 2008
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Level 4
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Jul. 19, 2005 02:43 am
WOW, what a great map.

Just played 15 S&D rounds with a total of 20-24 players ans it was great.

Framerate was good. No glitches seen. Doors not working yet.

You have great talent.


Keep them coming, your map is better then the stock maps.


[rocking]



edited on Jul. 18, 2005 09:43 pm by Busterking
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S.C.
General Member
Since: Dec 19, 2004
Posts: 18
Last: Jul 29, 2005
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Level 1
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Jul. 19, 2005 02:54 am
Great thanks

Busterking writes...
Quote:
Doors not working


What do you mean?


If anyone has it on rotation plz tell me. It would be sweet to play with some people in my own map heh
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S.C.
General Member
Since: Dec 19, 2004
Posts: 18
Last: Jul 29, 2005
[view latest posts]
Level 1
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Jul. 19, 2005 03:10 am
Here's how I did the water so everyone can check it out.

scwater1.map
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Busterking
General Member
Since: Jan 13, 2005
Posts: 129
Last: Feb 6, 2008
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Level 4
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Jul. 19, 2005 03:15 am
I will call it up again:

72.21.57.122:28960
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S.C.
General Member
Since: Dec 19, 2004
Posts: 18
Last: Jul 29, 2005
[view latest posts]
Level 1
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Jul. 19, 2005 03:29 am
Busterking writes...
Quote:
I will call it up again:

72.21.57.122:28960


ty. i tried to join but dont have 1.51? is that uo? i don't have uo [cry]
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