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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: simple question, no idea what the answer is
r3d-dragon
General Member
Since: Sep 4, 2004
Posts: 27
Last: Mar 5, 2006
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Level 2
Category: CoD Mapping
Posted: Sunday, Jul. 17, 2005 03:34 am
i have made a map or 2, none released, all too noobish. there is one question that i could NEVER figure our though...that is...what would be a good generic size for a map? 2000x2000 (talking groundwise)?? Something a lil' bigger than Neuville...thanks for the help

[jumping]r3d-dragon[jumping]
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VAnS
General Member
Since: Jan 7, 2005
Posts: 27
Last: Aug 3, 2005
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Level 2
Category: CoD Mapping
Posted: Sunday, Jul. 17, 2005 04:28 am
I think its more something around 4000 X 4000....
anyways i just go to top view than i put an S&D spawn and i make a big brush that will roughly will be the size of my map. that is relativly to the size of the spawn.
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD Mapping
Posted: Sunday, Jul. 17, 2005 05:04 am
there is no set size

it is limited by your skills as a mapper, your imagination, and the editor...the grid on the editor is as large as a map can be

[angryalien]
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r3d-dragon
General Member
Since: Sep 4, 2004
Posts: 27
Last: Mar 5, 2006
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Level 2
Category: CoD Mapping
Posted: Monday, Jul. 18, 2005 03:05 am
very true stryder... and thank yah VAnS for the good idea.

[jumping]r3d-dragon[jumping]
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