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Forum: All Forums : Call of Duty
Category: CoD+UO General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Error: Server disconnected
Fawlty
General Member
Since: Feb 4, 2010
Posts: 109
Last: May 29, 2018
[view latest posts]
Level 4
Category: CoD+UO General
Posted: Tuesday, Mar. 15, 2011 10:27 pm
So, uhh... what normal things in a map can cause this...?
I've recently finished a BAS map and worked fine on the public test server... easily supported 7 vs 7 as that was the max players I saw on it. But apparently when they put it on the main server it caused server disconnected... I wasn't there at the time so only have that to go on as to trying to find out what causes this....... the map has some in pk3 mods: A new weapon and 2 entirely new vehicles....... originally one of the new vehicles caused this but I fixed that, at as I stated above all seemed fine before......

The map has an extremely large amount of xmodels... 5546!!! Though nobody has came across G_MODEL_INDEX_OVERFLOW....... so I'm wondering if massive ammounts of models could cause this, or maybe the game did encounter that error but instead of kicking the player it crashes the server...?
So before I start removing the new stuff, I want to know if it's possible for things like mass models, .pk3 size (currently is 8.1kb!) can cause this..... I really don't want to take out my new stuff[sad]
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pgfabio
General Member
Since: Apr 19, 2011
Posts: 11
Last: Jan 20, 2012
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Level 1
Category: CoD+UO General
Posted: Saturday, Apr. 23, 2011 07:34 am
what error comes? pverflow or max gamestate and is the server online but nobody can connect or server crashed?
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Fawlty
General Member
Since: Feb 4, 2010
Posts: 109
Last: May 29, 2018
[view latest posts]
Level 4
Category: CoD+UO General
Posted: Saturday, Apr. 23, 2011 11:34 am
All players get Connection Interrupted and several seconds later it says "Error: Server disconnected". I'm also starting to believe it's the many xmodels... since I've made the map smaller and reduced the xmodels from 5546 to 2791 and it lasted much longer with a full server (30 players) before crashing. In the current version there's 1945 models, but we haven't yet tested if this is stable.

At least my new weapon and 2 new vehicles can stay.
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pgfabio
General Member
Since: Apr 19, 2011
Posts: 11
Last: Jan 20, 2012
[view latest posts]
Level 1
Category: CoD+UO General
Posted: Saturday, Apr. 23, 2011 03:04 pm
u can try to delete all maps and mods in your uo folder which arent used...
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Fawlty
General Member
Since: Feb 4, 2010
Posts: 109
Last: May 29, 2018
[view latest posts]
Level 4
Category: CoD+UO General
Posted: Saturday, Apr. 23, 2011 03:47 pm
The map is for a public server which anyone can join, not private use.
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