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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: The Wild-West
paulix90
General Member
Since: Aug 4, 2008
Posts: 70
Last: Jul 29, 2012
[view latest posts]
Level 3
Category: CoD2 Map + Mod Releases
Posted: Saturday, Mar. 12, 2011 03:45 pm
Hello guys,

I'm working on a wild-west project.
Im inspirated by the game ''Call of Juarez''
Im making 3 custom maps, custom weapons and skins for this mod.

Progress:
Maps: 40%
Skins: 50%
weapons: 65%

The maps:
Nogales: (50%) Old abandoned city with a saloon, houses, banks, sheriff office.
Tipi-Town:(100%) This is an indian camp with tipis
The Ranch:(40%) This is a ranch in the middle of the desert. With a black smith, saloon and a weapon store.

The skins:
The axis are the Outlaw and the allies are the Lawmen
They've got a cowboy skin and a cowboy hat. (already got the hat)

The weapons?
3 Classes,
Rifleman
-Springfield non scope
-Lee Enfield
-Kar98K
-Mosin nagant

Sniperman
-Springfield with extended scope
-Springfield scoped
-Lee Enfield scoped
-Kar98K Scoped
-Mosin Nagant scoped

Shotgunners
-1897 Trenchgun
-Benelli Shotgun
-Double barreled shotgun
-Sawn off double barreled shotgun

Second weapon
-Knife
-Webley
-.357 Magnum

Grenades
-Dynamite

Pictures:
Tipitown:


The ranch:

The weapons:

Nogales:


Vids:
The ranch: http://www.xfire.com/video/42bef2/
Tipitown: http://www.xfire.com/video/427ecc/
Shotgun: http://www.xfire.com/video/412257/

Paul
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paulix90
General Member
Since: Aug 4, 2008
Posts: 70
Last: Jul 29, 2012
[view latest posts]
Level 3
Category: CoD2 Map + Mod Releases
Posted: Friday, May. 27, 2011 05:08 pm
Update:

More screenshots from nogales: based on carentan.







Also a new map I'm working on.
(thanks capt.com for the great footbridge prefab!)

Canyon








Maps are almost done.
Just working on the weapons which are also almost done :)
Another revolver is coming. And I'm working on the dynamite.
thanks to masterbott for his help!

Now I have to make the classmenu.







Vid of the shotguns: I think it is really cool

CLICK HERE FOR Xfire video, shotguns

Also thanks to you guys from codUtility for some awesome prefabs.

Grtz,
Paul
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IzNoGoD
General Member
Since: Nov 29, 2008
Posts: 694
Last: Nov 10, 2012
[view latest posts]
Level 6
Category: CoD2 Map + Mod Releases
Posted: Friday, May. 27, 2011 09:01 pm
I would love to help on this, but i can only do scripting

How about some flapping saloon doors? :D
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paulix90
General Member
Since: Aug 4, 2008
Posts: 70
Last: Jul 29, 2012
[view latest posts]
Level 3
Category: CoD2 Map + Mod Releases
Posted: Friday, Jun. 3, 2011 07:52 am
Last map is done, just have to do the testing part of the maps ;)
Weapons are done, only the dynamite stave isn't working yet.

Now I am working on the classmenu.
I think I'll release the beta in 2 weeks.










After that I'll release mappack with 4 extra maps.
Just working on the website with some friends and making a home server (or paid, we don't know) for cod2.

Mappack:
Trainstation: A trainstation in the desert with some buildings near it.



Canyon: A Canyon in the desert with a rope bridge and a train bridge, good map for sniping.
(screenshots of this maps are above ^^ )

Mine: A mine with lots of tunnels and mine cars.
(No screenshots yet)

Fourth map I don't know yet.

grtz,
Paul
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: CoD2 Map + Mod Releases
Posted: Friday, Jun. 3, 2011 09:24 am
Very good work paul!! I've had ideas on doing something similar for CODWAW for a while but never started... this rocks, well done!
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9837265498
General Member
Since: Nov 6, 2009
Posts: 193
Last: Jan 23, 2012
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Friday, Jun. 3, 2011 03:26 pm
map idea:

not that i am promoting copying anybodys work, but the Old mines near Macguders mine on the game Gun always called to me as an awesome multiplayer map.

It was the place where you put the cross into the socket and find quivera. It is a giant rocky butte with mine tunnels going up and through it, with some old rickety mine buildings here and there on top. there is also some tnt barrels scattered around (should be fun). You could make several deer paths up the sides, and two large tunnels. one team spawns in the mine camp on top, and the other can spawn on a train stopped in front of the mine and fights there way up. I dont know if your doing any special gametypes but this would be a great S&D or Defend & Capture.

just an idea....

also it is probably more work then fun, but if you could figure out gatling guns for turrets, you could design some maps around turret positions. (armored trains, Forts, bandit hideouts....)

GL and Great Job so far!!!
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liltc64
General Member
Since: Feb 12, 2007
Posts: 906
Last: Oct 22, 2012
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Friday, Jun. 3, 2011 04:27 pm
im guessing you got alot of your ideas from Carentan? still very cool.
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Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Friday, Jun. 3, 2011 05:49 pm
Very Impressive!!
[thumbs_up][thumbs_up][thumbs_up]
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paulix90
General Member
Since: Aug 4, 2008
Posts: 70
Last: Jul 29, 2012
[view latest posts]
Level 3
Category: CoD2 Map + Mod Releases
Posted: Saturday, Aug. 27, 2011 05:12 pm
Update:

Its almost done :D
Just making some extra maps
Thanks to tally for the whole menu :)
And ofcourse masterbotts for the custom weapons.

Video:


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explo32
General Member
Since: May 8, 2008
Posts: 67
Last: Jan 7, 2015
[view latest posts]
Level 3
Category: CoD2 Map + Mod Releases
Posted: Tuesday, Aug. 30, 2011 10:21 pm
good job, man!
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