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Forum: All Forums : DOOM III
Category: DOOM III Mapping
D3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: elevators
void269
General Member
Since: Sep 16, 2004
Posts: 38
Last: Apr 1, 2006
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Level 2
Category: DOOM III Mapping
Posted: Saturday, Jul. 9, 2005 01:34 am
I am trying to use an elevator on my map, and all is well but...I have an inner door (that is ment to move with the elevator) and two outer doors (one one the first floor and one on the second floor).

The way it is suppose to go is once the elevator is triggered (on the 1st floor) both the inner and outer doors should lower and the elevator (and the inner door) should go the the second floor, once there both the inner and other outer door should rise.

I can get the elevator to work but not the doors, any tips would be helpful!

Thanks![wink]
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birritan
General Member
Since: Oct 26, 2004
Posts: 270
Last: May 14, 2006
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Level 5
Category: DOOM III Mapping
Posted: Saturday, Jul. 9, 2005 07:26 pm
Well one way would be to use a script and have the doors close while the elevator is on a $sys.wait but you probably need to talk to Foleman for this.
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DEATHGIGAS
General Member
Since: Aug 20, 2004
Posts: 111
Last: Mar 11, 2006
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Level 4
Category: DOOM III Mapping
Posted: Monday, Jul. 11, 2005 08:05 am
Bugger, i actually had this working in my map till my hard drive crashed, busy trying to recover my data now.

Anyway, i loaded up one of ids maps to see how they did it. I do remember that you have to group the inner doors together and link them to the elevator so when they open or when the elevator moves the command would show the name for the group and not each door individually.

Once ive retrieved my data and notes, ill let you knoe exactly what i did, if i retrieve it.
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void269
General Member
Since: Sep 16, 2004
Posts: 38
Last: Apr 1, 2006
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Level 2
Category: DOOM III Mapping
Posted: Monday, Jul. 11, 2005 09:27 pm
thanks alot DEATHGIGAS![rocking]
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