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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Max_Map_Visability
stickman965
General Member
Since: May 14, 2006
Posts: 119
Last: Apr 13, 2011
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, Jan. 31, 2011 02:06 am
I keep getting this error Max_map_Visibility (3145728) exceeded
It will not compile because it will not create a .prt file. I am not sure what I need to do to fix this.??

Any help
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Justplumloco
General Member
Since: May 7, 2010
Posts: 50
Last: Oct 29, 2011
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Level 2
Category: CoDUO Mapping
Posted: Monday, Jan. 31, 2011 02:33 am
maps to big, or you got a really large brush.<- possible, sometime if you have alota small brushes creating alot intricate detail too. A good start would be to make alot brushes detail instead of structural. Only ones you want structural are ones you use to block visabilty and that the portalling part of it. Do a search on detail/structural brushes

edited on Jan. 30, 2011 09:37 pm by Justplumloco
pretty common error just do search on Max_Map_Visability
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GomerPyle
General Member
Since: Oct 1, 2006
Posts: 357
Last: Jul 14, 2011
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Level 5
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Monday, Jan. 31, 2011 03:42 am
Pretty sure 3,000,000 is the limit in UO[rolleyes]
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