Author |
Topic: Map problem |
PanZerReBorN |
General Member Since: Feb 27, 2010 Posts: 60 Last: Feb 2, 2011 [view latest posts] |
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Category: CoD2 MP Mapping Posted: Sunday, Jan. 23, 2011 08:22 pm |
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I am not able to open my map because it says I don't have a worldspawn, which I do but maybe it got deleted or something... well it doesn't let me open my map it loads all the prefabs and xmodels like normal then just skips to a new map without even loading the map, I don't understand why it does that, can someone help?
Heres what it does:
Code: QE_LoadProject (C:\Program Files (x86)\Activision\Call of Duty 2 Mapping\bin\cod2.prj)
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Direct3D 7 code path is available.
Direct3D 9 code path is available.
Using Direct3D 9 code path because it is the best available path on this hardware.
Creating Direct3D device...
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
WARNING: Could not find material '$default'
Eclass_InitForSourceDirectory: ./cod2.def
ScanFile: ./cod2.def
Scanning AI types folder: aitype/*gsc
ScanFile: aitype/ally_brit_africa_mcgregor.gsc
ScanFile: aitype/ally_brit_africa_mcgregor_radio.gsc
ScanFile: aitype/ally_brit_africa_price.gsc
ScanFile: aitype/ally_brit_africa_reg_bren.gsc
ScanFile: aitype/ally_brit_africa_reg_pfaust.gsc
ScanFile: aitype/ally_brit_africa_reg_rifle.gsc
ScanFile: aitype/ally_brit_africa_reg_sniper.gsc
ScanFile: aitype/ally_brit_africa_reg_sten.gsc
ScanFile: aitype/ally_brit_africa_reg_thompson.gsc
ScanFile: aitype/ally_brit_normandy_mcgregor.gsc
ScanFile: aitype/ally_brit_normandy_price.gsc
ScanFile: aitype/ally_brit_normandy_reg_bren.gsc
ScanFile: aitype/ally_brit_normandy_reg_pfaust.gsc
ScanFile: aitype/ally_brit_normandy_reg_pschreck.gsc
ScanFile: aitype/ally_brit_normandy_reg_rifle.gsc
ScanFile: aitype/ally_brit_normandy_reg_sniper.gsc
ScanFile: aitype/ally_brit_normandy_reg_sten.gsc
ScanFile: aitype/ally_brit_normandy_reg_thompson.gsc
ScanFile: aitype/ally_ranger_nrmdy_30calportable.gsc
ScanFile: aitype/ally_ranger_nrmdy_blake.gsc
ScanFile: aitype/ally_ranger_nrmdy_braeburn.gsc
ScanFile: aitype/ally_ranger_nrmdy_coffey.gsc
ScanFile: aitype/ally_ranger_nrmdy_injured.gsc
ScanFile: aitype/ally_ranger_nrmdy_mccloskey.gsc
ScanFile: aitype/ally_ranger_nrmdy_mccloskey_30cal.gsc
ScanFile: aitype/ally_ranger_nrmdy_medic.gsc
ScanFile: aitype/ally_ranger_nrmdy_randall.gsc
ScanFile: aitype/ally_ranger_nrmdy_reg_bar.gsc
ScanFile: aitype/ally_ranger_nrmdy_reg_carbine.gsc
ScanFile: aitype/ally_ranger_nrmdy_reg_garand.gsc
ScanFile: aitype/ally_ranger_nrmdy_reg_pschreck.gsc
ScanFile: aitype/ally_ranger_nrmdy_reg_sniper.gsc
ScanFile: aitype/ally_ranger_nrmdy_reg_thompson.gsc
ScanFile: aitype/ally_ranger_nrmdy_rescuer.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_30calportable.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_braeburn.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_coffey.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_mccloskey.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_mccloskey_30cal.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_medic.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_randall.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_reg_bar.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_reg_carbine.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_reg_garand.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_reg_pschreck.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_reg_sniper.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_reg_thompson.gsc
ScanFile: aitype/ally_ranger_wet_nrmdy_rescuer.gsc
ScanFile: aitype/ally_rus_antanova.gsc
ScanFile: aitype/ally_rus_commissar_letlev.gsc
ScanFile: aitype/ally_rus_commissar_pistol.gsc
ScanFile: aitype/ally_rus_commissar_ppsh.gsc
ScanFile: aitype/ally_rus_gen_popov.gsc
ScanFile: aitype/ally_rus_helmetguy.gsc
ScanFile: aitype/ally_rus_reg_enforcer.gsc
ScanFile: aitype/ally_rus_reg_male.gsc
ScanFile: aitype/ally_rus_reg_mosin.gsc
ScanFile: aitype/ally_rus_reg_pfaust.gsc
ScanFile: aitype/ally_rus_reg_pps42.gsc
ScanFile: aitype/ally_rus_reg_ppsh.gsc
ScanFile: aitype/ally_rus_reg_pschreck.gsc
ScanFile: aitype/ally_rus_reg_sniper.gsc
ScanFile: aitype/ally_rus_reg_svt40.gsc
ScanFile: aitype/ally_rus_volsky.gsc
ScanFile: aitype/axis_afrikakorp_officer_luger.gsc
ScanFile: aitype/axis_afrikakorp_officer_mp40.gsc
ScanFile: aitype/axis_afrikakorp_reg_bergmann.gsc
ScanFile: aitype/axis_afrikakorp_reg_g43.gsc
ScanFile: aitype/axis_afrikakorp_reg_kar98.gsc
ScanFile: aitype/axis_afrikakorp_reg_kar98scoped.gsc
ScanFile: aitype/axis_afrikakorp_reg_mg42.gsc
ScanFile: aitype/axis_afrikakorp_reg_mg42portable.gsc
ScanFile: aitype/axis_afrikakorp_reg_mp40.gsc
ScanFile: aitype/axis_afrikakorp_reg_pfaust.gsc
ScanFile: aitype/axis_afrikakorp_reg_pschreck.gsc
ScanFile: aitype/axis_afrikakorp_reg_thin.gsc
ScanFile: aitype/axis_nrmdy_wehr_injured.gsc
ScanFile: aitype/axis_nrmdy_wehr_officer_luger.gsc
ScanFile: aitype/axis_nrmdy_wehr_officer_mp40.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_g43.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_kar98.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_kar98scoped.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_mg42.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_mg42portable.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_mp40.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_mp44.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_pfaust.gsc
ScanFile: aitype/axis_nrmdy_wehr_reg_pschreck.gsc
ScanFile: aitype/axis_snow_wehr_officer_luger.gsc
ScanFile: aitype/axis_snow_wehr_officer_mp40.gsc
ScanFile: aitype/axis_snow_wehr_reg_bergmann.gsc
ScanFile: aitype/axis_snow_wehr_reg_g43.gsc
ScanFile: aitype/axis_snow_wehr_reg_kar98k.gsc
ScanFile: aitype/axis_snow_wehr_reg_kar98scoped.gsc
ScanFile: aitype/axis_snow_wehr_reg_mg42.gsc
ScanFile: aitype/axis_snow_wehr_reg_mg42portable.gsc
ScanFile: aitype/axis_snow_wehr_reg_mp40.gsc
ScanFile: aitype/axis_snow_wehr_reg_pfaust.gsc
ScanFile: aitype/axis_snow_wehr_reg_prisoner.gsc
ScanFile: aitype/axis_snow_wehr_reg_pshreck.gsc
Scanning AI types folder: maps/mp/gametypes/*gsc
ScanFile: maps/mp/gametypes/_menus.gsc
ScanFile: maps/mp/gametypes/_hud_teamscore.gsc
ScanFile: maps/mp/gametypes/_teams.gsc
ScanFile: maps/mp/gametypes/tdm.gsc
ScanFile: maps/mp/gametypes/sd.gsc
ScanFile: maps/mp/gametypes/hq.gsc
ScanFile: maps/mp/gametypes/_spawnlogic.gsc
ScanFile: maps/mp/gametypes/ctf.gsc
ScanFile: maps/mp/gametypes/dm.gsc
ScanFile: maps/mp/gametypes/_hud_playerscore.gsc
ScanFile: maps/mp/gametypes/_callbacksetup.gsc
ScanFile: maps/mp/gametypes/_clientids.gsc
ScanFile: maps/mp/gametypes/_damagefeedback.gsc
ScanFile: maps/mp/gametypes/_deathicons.gsc
ScanFile: maps/mp/gametypes/_friendicons.gsc
ScanFile: maps/mp/gametypes/_gameobjects.gsc
ScanFile: maps/mp/gametypes/_globalentities.gsc
ScanFile: maps/mp/gametypes/_grenadeindicators.gsc
ScanFile: maps/mp/gametypes/_healthoverlay.gsc
ScanFile: maps/mp/gametypes/_killcam.gsc
ScanFile: maps/mp/gametypes/_objpoints.gsc
ScanFile: maps/mp/gametypes/_quickmessages.gsc
ScanFile: maps/mp/gametypes/_richpresence.gsc
ScanFile: maps/mp/gametypes/_scoreboard.gsc
ScanFile: maps/mp/gametypes/_serversettings.gsc
ScanFile: maps/mp/gametypes/_shellshock.gsc
ScanFile: maps/mp/gametypes/_spectating.gsc
ScanFile: maps/mp/gametypes/_weapons.gsc
Scanning single player weapons: weapons/sp/*
ScanWeapon: weapons/sp\20mm_armoredcar
ScanWeapon: weapons/sp\30cal_prone
ScanWeapon: weapons/sp\30cal_stand
ScanWeapon: weapons/sp\armoredcar_turret
ScanWeapon: weapons/sp\bar
ScanWeapon: weapons/sp\binoculars
ScanWeapon: weapons/sp\bren
ScanWeapon: weapons/sp\buffalo_turret
ScanWeapon: weapons/sp\colt
ScanWeapon: weapons/sp\crusader_turret
ScanWeapon: weapons/sp\defaultweapon
ScanWeapon: weapons/sp\enfield
ScanWeapon: weapons/sp\enfield_scope
ScanWeapon: weapons/sp\flak88_turret
ScanWeapon: weapons/sp\flakveirling_turret
ScanWeapon: weapons/sp\flakveirling_turret_player
ScanWeapon: weapons/sp\fraggrenade
ScanWeapon: weapons/sp\g43
ScanWeapon: weapons/sp\g43_sniper
ScanWeapon: weapons/sp\kar98k
ScanWeapon: weapons/sp\kar98k_sniper
ScanWeapon: weapons/sp\luger
ScanWeapon: weapons/sp\m1carbine
ScanWeapon: weapons/sp\m1garand
ScanWeapon: weapons/sp\mg42_bipod_duck
ScanWeapon: weapons/sp\mg42_bipod_prone
ScanWeapon: weapons/sp\mg42_bipod_stand
ScanWeapon: weapons/sp\mg42_bipod_stand_distant
ScanWeapon: weapons/sp\mg42_bipod_unmanned
ScanWeapon: weapons/sp\mg42_tank_crusader
ScanWeapon: weapons/sp\mg42_tank_panzer2
ScanWeapon: weapons/sp\mg42_tank_tiger
ScanWeapon: weapons/sp\mk1britishfrag
ScanWeapon: weapons/sp\mosin_nagant
ScanWeapon: weapons/sp\mosin_nagant_sniper
ScanWeapon: weapons/sp\mp40
ScanWeapon: weapons/sp\mp44
ScanWeapon: weapons/sp\panzer2_turret
ScanWeapon: weapons/sp\panzerfaust
ScanWeapon: weapons/sp\panzerschreck
ScanWeapon: weapons/sp\potato
ScanWeapon: weapons/sp\pps42
ScanWeapon: weapons/sp\ppsh
ScanWeapon: weapons/sp\rgd-33russianfrag
ScanWeapon: weapons/sp\sherman_turret
ScanWeapon: weapons/sp\smoke_grenade_american
ScanWeapon: weapons/sp\smoke_grenade_american_night
ScanWeapon: weapons/sp\smoke_grenade_british
ScanWeapon: weapons/sp\smoke_grenade_german
ScanWeapon: weapons/sp\smoke_grenade_russian
ScanWeapon: weapons/sp\springfield
ScanWeapon: weapons/sp\sten
ScanWeapon: weapons/sp\stielhandgranate
ScanWeapon: weapons/sp\stuka_guns
ScanWeapon: weapons/sp\svt40
ScanWeapon: weapons/sp\t34_turret
ScanWeapon: weapons/sp\thompson
ScanWeapon: weapons/sp\thompson_latewar
ScanWeapon: weapons/sp\tiger_turret
ScanWeapon: weapons/sp\tt30
ScanWeapon: weapons/sp\webley
Scanning multiplayer weapons: weapons/mp/*
ScanWeapon: weapons/mp\30cal_prone_mp
ScanWeapon: weapons/mp\30cal_stand_mp
ScanWeapon: weapons/mp\bar_mp
ScanWeapon: weapons/mp\binoculars_mp
ScanWeapon: weapons/mp\bren_mp
ScanWeapon: weapons/mp\colt_mp
ScanWeapon: weapons/mp\defaultweapon_mp
ScanWeapon: weapons/mp\enfield_mp
ScanWeapon: weapons/mp\enfield_scope_mp
ScanWeapon: weapons/mp\frag_grenade_american_mp
ScanWeapon: weapons/mp\frag_grenade_british_mp
ScanWeapon: weapons/mp\frag_grenade_german_mp
ScanWeapon: weapons/mp\frag_grenade_russian_mp
ScanWeapon: weapons/mp\g43_mp
ScanWeapon: weapons/mp\greasegun_mp
ScanWeapon: weapons/mp\kar98k_mp
ScanWeapon: weapons/mp\kar98k_sniper_mp
ScanWeapon: weapons/mp\luger_mp
ScanWeapon: weapons/mp\m1carbine_mp
ScanWeapon: weapons/mp\m1garand_mp
ScanWeapon: weapons/mp\mg42_bipod_duck_mp
ScanWeapon: weapons/mp\mg42_bipod_prone_mp
ScanWeapon: weapons/mp\mg42_bipod_stand_mp
ScanWeapon: weapons/mp\mosin_nagant_mp
ScanWeapon: weapons/mp\mosin_nagant_sniper_mp
ScanWeapon: weapons/mp\mp40_mp
ScanWeapon: weapons/mp\mp44_mp
ScanWeapon: weapons/mp\panzerfaust_mp
ScanWeapon: weapons/mp\panzerschreck_mp
ScanWeapon: weapons/mp\pps42_mp
ScanWeapon: weapons/mp\ppsh_mp
ScanWeapon: weapons/mp\shotgun_mp
ScanWeapon: weapons/mp\smoke_grenade_american_mp
ScanWeapon: weapons/mp\smoke_grenade_british_mp
ScanWeapon: weapons/mp\smoke_grenade_german_mp
ScanWeapon: weapons/mp\smoke_grenade_russian_mp
ScanWeapon: weapons/mp\springfield_mp
ScanWeapon: weapons/mp\sten_mp
ScanWeapon: weapons/mp\svt40_mp
ScanWeapon: weapons/mp\thompson_mp
ScanWeapon: weapons/mp\tt30_mp
ScanWeapon: weapons/mp\webley_mp
Map_New
Entering message loop
Map_LoadFile: C:/Program Files (x86)/Activision/Call of Duty 2 Mapping/map_source/mp_map.map
^3WARNING: File materials/techniques/fakelight_normal_dtl.tech, line 16: 'detailMapSampler' is not defined by vertcol_shaded.hlsl
^3WARNING: File materials/techniques/fakelight_normal_dtl.tech, line 17: 'detailScale' is not defined by vertcol_shaded.hlsl
^3WARNING: File materials/techniques/fakelight_view_dtl.tech, line 16: 'detailMapSampler' is not defined by vertcol_shaded.hlsl
^3WARNING: File materials/techniques/fakelight_view_dtl.tech, line 17: 'detailScale' is not defined by vertcol_shaded.hlsl
Loading model xmodel/prop_crate_largeshipping_open1... successful.
Loading model xmodel/prop_crate_largeshipping_lid... successful.
Loading model xmodel/prop_crate_wehrmacht5a... successful.
Loading model xmodel/vehicle_opel_blitz_snow_static... successful.
Loading model xmodel/vehicle_panzer_ii_winter_static... successful.
Loading model xmodel/vehicle_halftrack_mg_snow_static... successful.
Loading prefab prefabs/mp/ctf_flag_allies.map... successful.
Loading prefab prefabs/mp/sd_bombtrigger.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_wallend.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_wall.map...Loading model xmodel/caen_barbedwire_6... successful.
Loading model xmodel/caen_barbedwire_2... successful.
Loading model xmodel/caen_barbedwire_9... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_wall3.map...Loading model xmodel/caen_barbedwire_5... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_wall2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_gate2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_ladder4.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_gate.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_gate3.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_gate4.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_wall4.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_wall3.2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_wall1.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_curve_left.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_triple2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_turn_left2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_curve_left_long.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_curve_right1.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_curve_left3.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_turn_right.map... successful.
Loading prefab prefabs/mybuildings/mp_warehouse2.map...Loading model xmodel/vehicle_opel_blitz_woodland_static... successful.
Loading model xmodel/prop_barrel_black... successful.
Loading model xmodel/prop_crate_wehrmacht7... successful.
Loading model xmodel/prop_bear... successful.
Loading model xmodel/prop_crate_largeshipping1... successful.
Loading model xmodel/prop_crate_dak9... successful.
Loading model xmodel/military_sandbag_snow_longsection... successful.
Loading model xmodel/military_dragonstooth... successful.
Loading model xmodel/prop_crate_wehrmacht1... successful.
Loading model xmodel/prop_crate_wehrmacht4a... successful.
Loading model xmodel/bunker_wall_light_on... successful.
Loading model xmodel/military_sandbag_snow_endsection_left... successful.
Loading model xmodel/military_sandbag_snow_single_flat... successful.
Loading model xmodel/vehicle_tiger_woodland_static... successful.
Loading model xmodel/prop_crate_wehrmacht3a... successful.
successful.
Loading prefab prefabs/mp/sd_bombzone_b_opelblitz_snow.map...Loading model xmodel/fx... successful.
Loading model xmodel/prop_barrel_benzin... successful.
Loading model xmodel/prop_crate_smallshipping1... successful.
Loading model xmodel/vehicle_opel_blitz_woodland_d_static... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_ladder2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_ladder3.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_halftrack.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_curve_left2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traintracks_curve_right.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_gate_long.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_gate_1.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traincar_closed_door.map...Loading model xmodel/prop_trainwheels01_snow... successful.
Loading model xmodel/prop_traincar01_snow... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_traincar.map...Loading model xmodel/prop_traincar01_opendoor_snow... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_traincar_flat2.map...Loading model xmodel/prop_traincar_flat_snow... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_traincar_flat_fullbox.map...Loading model xmodel/prop_traincar_flatfullbox_snow... successful.
Loading model xmodel/crate01_snow... successful.
Loading model xmodel/crate02_snow... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_traincar_flat_halftrack.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_traincar_flat_halftrack2.map...Loading model xmodel/prop_crate_wehrmacht6... successful.
Loading model xmodel/vehicle_halftrack_rockets_snow_static... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_traincar_flat_panzer.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_smallgate2.map... successful.
Loading prefab prefabs/mybuildings/misc/mp_smallgate.map... successful.
Loading prefab prefabs/mybuildings/mp_2story.map...Loading model xmodel/furniture_bathtub... successful.
Loading model xmodel/furniture_toilet... successful.
Loading model xmodel/furniture_bookshelveswide... successful.
Loading model xmodel/furniture_plainchair... successful.
Loading model xmodel/furniture_rolltopdesk... successful.
Loading model xmodel/furniture_fullbed... successful.
Loading model xmodel/furniture_duhoc_couch_cushion2... successful.
Loading model xmodel/furniture_duhoc_couch_cushion1... successful.
Loading model xmodel/furniture_duhoc_couch... successful.
Loading model xmodel/furniture_armchair... successful.
Loading model xmodel/furniture_duhoc_table... successful.
Loading model xmodel/light_lampplain_on... successful.
Loading model xmodel/light_lamptiffany_on... successful.
successful.
Loading prefab prefabs/newvillers/props/gutterdrain_long_right.map... successful.
Loading prefab prefabs/newvillers/props/fireplace2.map... successful.
Loading prefab prefabs/mybuildings/mp_warehouse3.map...Loading model xmodel/prop_barrel_silver... successful.
Loading model xmodel/prop_crate_wehrmacht2a... successful.
Loading model xmodel/prop_crate_wehrmacht1a... successful.
Loading model xmodel/prop_crate_wehrmacht3... successful.
Loading model xmodel/prop_crate_wehrmacht5... successful.
Loading model xmodel/prop_crate_wehrmacht8a... successful.
Loading model xmodel/prop_crate_wehrmacht9... successful.
successful.
Loading prefab prefabs/mybuildings/misc/mp_radiotower3.map...Loading model xmodel/furniture_bed_bunker2... successful.
Loading model xmodel/furniture_duhoc_bunker_table... successful.
Loading model xmodel/furniture_duhoc_bunker_seat... successful.
Loading model xmodel/military_german_headset... successful.
Loading model xmodel/egypt_bunker_tanker... successful.
Loading model xmodel/bunker_pipe_elbow... successful.
Loading model xmodel/bunker_pipe_short... successful.
Loading model xmodel/bunker_pipe_length... successful.
Loading model xmodel/bunker_pipe_tconnection... successful.
Loading model xmodel/military_german_radio2_green... successful. |
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PanZerReBorN |
General Member Since: Feb 27, 2010 Posts: 60 Last: Feb 2, 2011 [view latest posts] |
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PanZerReBorN |
General Member Since: Feb 27, 2010 Posts: 60 Last: Feb 2, 2011 [view latest posts] |
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*UWS*ThisGuy |
General Member Since: Jul 31, 2008 Posts: 215 Last: Jan 8, 2012 [view latest posts] |
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PanZerReBorN |
General Member Since: Feb 27, 2010 Posts: 60 Last: Feb 2, 2011 [view latest posts] |
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voidsource |
General Member Since: May 5, 2007 Posts: 1513 Last: Sep 1, 2013 [view latest posts] |
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clanhelio |
General Member Since: Aug 30, 2008 Posts: 223 Last: Mar 24, 2011 [view latest posts] |
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PanZerReBorN |
General Member Since: Feb 27, 2010 Posts: 60 Last: Feb 2, 2011 [view latest posts] |
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PanZerReBorN |
General Member Since: Feb 27, 2010 Posts: 60 Last: Feb 2, 2011 [view latest posts] |
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voidsource |
General Member Since: May 5, 2007 Posts: 1513 Last: Sep 1, 2013 [view latest posts] |
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