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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: why is that?
junior1444
General Member
Since: Aug 29, 2009
Posts: 18
Last: Nov 13, 2011
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Level 1
Category: CoDWW Zombie/Co-Op Mapping
Posted: Sunday, Jan. 9, 2011 04:50 pm
http://www.xfire.com/video/3eb343/

Why die the zombie before shoot

sorry my bad english....
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Mystic
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Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
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Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Sunday, Jan. 9, 2011 05:08 pm
That is strange. Is that a map you have made? It's almost like a kill trigger is in that doorway.
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DownloadAcc
General Member
Since: Nov 28, 2010
Posts: 70
Last: Apr 1, 2011
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Level 3
Category: CoDWW Zombie/Co-Op Mapping
Posted: Sunday, Jan. 9, 2011 05:27 pm
Seems like the AI can't find a path to the player(s). Hence, the engine kills them off. In the console type.

/ai_shownodes 4
/developer 1

And see if there is a path to the player(s) location at the time.
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MODSonline.com Forums : Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping

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