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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: MAX_MAP_DRAW_INDEXES
GomerPyle
General Member
Since: Oct 1, 2006
Posts: 357
Last: Jul 14, 2011
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Level 5
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Sunday, Dec. 19, 2010 03:42 pm
Try this first; Save this map to a different name and use that new map for experimenting. With the new map draw a box around no mans land, where you plan on making changes,and click on select inside. When it's all selected save it to a prefab, if you wish. Then delete it and replace it with the terrain that is less dense, don't bother manipulating it just yet, just put it in there and try and compile. If it still doesn't compile go to a lower number and keep trying it until you have something that will compile. Then manipulate the terrain the way you like. Just a thought.[wink]
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Fawlty
General Member
Since: Feb 4, 2010
Posts: 109
Last: May 29, 2018
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Level 4
Category: CoDUO Mapping
Posted: Sunday, Dec. 19, 2010 04:10 pm
Okay, will do, thanks.[cool]
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dundy
General Member
Since: Dec 14, 2004
Posts: 768
Last: Nov 1, 2020
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Level 7
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Sunday, Dec. 19, 2010 04:58 pm
You can remove density

Like this select vert like in pic,hit Ctrl+Shift+Q








to add a row do same as pic 1 and hit Ctrl+Shift+A

Hope its clear for you not so good in explaining stuff in English

me Dutch [casanova]
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Fawlty
General Member
Since: Feb 4, 2010
Posts: 109
Last: May 29, 2018
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Level 4
Category: CoDUO Mapping
Posted: Sunday, Dec. 19, 2010 05:00 pm
Your explanation was fine.[wink]
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