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Forum: All Forums : Call of Duty: Black Ops
Category: CoDBO MP Mapping
CoD: Black Ops Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz
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Author Topic: MP Worldspawn Settings
P.C.Invasion
General Member
Since: Mar 21, 2005
Posts: 700
Last: Oct 21, 2013
[view latest posts]
Level 6
Category: CoDBO MP Mapping
Posted: Saturday, Nov. 13, 2010 06:46 am
// mp_array - "ARRAY"

{
"exposure" ".6"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "6"
"_sunshadowcolor" "0.792157 0.854902 0.956863"
"sunlight" "13"
"suncolor" "1 1 1"
"ambientintensity" "0.5"
"_ambientcolor" "0.396078 0.388235 0.537255"
"newsun" "1"
"skyboxmodel" "skybox_mp_array"
"sundirection" "-54 -236.47 0"
"classname" "worldspawn"
"sky_intensity_factor1" "8"
"sky_intensity_factor0" "2.5"
"sky_intensity_angle1" "-30"
"sky_intensity_angle0" "90"
"maxlightgridcolors" "32000"
}

// mp_cairo - "HAVANA"

{
"maxlightgridcolors" "32000"
"exposure" "1.2"
"sunshadowintensity" "5"
"_sunshadowcolor" "0.717647 0.776471 0.882353"
"sunlight" "13"
"suncolor" "0.984314 0.917647 0.709804"
"ambientintensity" "0.5"
"_ambientcolor" "0.733333 0.835294 0.933333"
"newsun" "1"
"sundirection" "-40 19.7 0"
"skyboxmodel" "skybox_mp_havana"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"classname" "worldspawn"
"waterlightmapsamplesize" "2048"
}

// mp_cosmodrome - "LAUNCH"

{
"maxlightgridcolors" "32000"
"exposure" "0.75"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "8"
"_sunshadowcolor" "0.62 0.78 0.84"
"sunlight" "15"
"suncolor" "0.976471 0.917647 0.67451"
"ambientintensity" ".5"
"_ambientcolor" "0.75 0.75 0.75"
"newsun" "1"
"skyboxmodel" "skybox_mp_cosmodrome"
"sundirection" "-54.353 -236.47 0"
"classname" "worldspawn"
"sky_intensity_factor1" "5"
"sky_intensity_factor0" "1.05"
"sky_intensity_angle1" "-90"
"sky_intensity_angle0" "90"
}

// mp_cracked - "CRACKED"

{
"maxlightgridcolors" "32000"
"skyboxmodel" "skybox_mp_cracked"
"sunlight" "16"
"suncolor" "0.996078 0.980392 0.878431"
"sundirection" "-128 35 0"
"classname" "worldspawn"
"newsun" "1"
"exposure" "1.4"
"sunshadowintensity" "8"
"ambientintensity" "0.5"
"_ambientcolor" "0.65098 0.705882 0.843137"
"_sunshadowcolor" "0.694118 0.733333 0.803922"
"sky_intensity_factor1" "1.62"
"sky_intensity_factor0" "1.64"
"sky_intensity_angle1" "-90"
"sky_intensity_angle0" "-40"
}

// mp_crisis - "CRISIS"

{
"maxlightgridcolors" "32000"
"exposure" "1.4"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "5.0"
"_sunshadowcolor" "0.7176 0.7450 0.8117"
"sunlight" "13"
"suncolor" "1 0.831 0.71"
"ambientintensity" "0.7"
"_ambientcolor" "0.78 0.78 0.78"
"newsun" "1"
"sundirection" "-152.86 -10 0"
"skyboxmodel" "skybox_mp_crisis"
"classname" "worldspawn"
"sky_intensity_angle0" "90"
"sky_intensity_angle1" "-30"
"sky_intensity_factor0" "1.5"
"sky_intensity_factor1" "2.5"
}

// mp_duga - "GRID"

{
"maxlightgridcolors" "32000"
"sky_intensity_factor1" "3.35"
"sky_intensity_factor0" "1.5"
"sky_intensity_angle1" "-30"
"sky_intensity_angle0" "90"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "12"
"_sunshadowcolor" "0.8352 0.8627 0.9098"
"sunlight" "20"
"suncolor" "0.958 0.849 0.681"
"ambientintensity" "0.8"
"_ambientcolor" "0.4352 0.4313 0.4901"
"newsun" "1"
"skyboxmodel" "skybox_mp_duga"
"sundirection" "-30 78 58"
"classname" "worldspawn"
"exposure" "0.64"
}

// mp_firingrange - "FIRING RANGE"

{
"maxlightgridcolors" "32000"
"exposure" "1.1"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "6"
"_sunshadowcolor" "0.854902 0.941176 0.996078"
"sunlight" "16"
"suncolor" "0.878709 0.862286 0.743116"
"ambientintensity" "0.5"
"_ambientcolor" "0.694118 0.780392 0.972549"
"newsun" "1"
"skyboxmodel" "skybox_mp_firingrange"
"sundirection" "-68 134 0"
"maxlightgridcolors" "32000"
"classname" "worldspawn"
}

// mp_hanoi - "HANOI"

{
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "4"
"_sunshadowcolor" "0.819608 0.917647 0.988235"
"sunlight" "8"
"suncolor" "0.468 0.623 0.783"
"ambientintensity" "0.3"
"_ambientcolor" "0.6 0.678431 0.866667"
"newsun" "1"
"skyboxmodel" "skybox_mp_hanoi"
"sundirection" "-54 -143 0"
"maxlightgridcolors" "32000"
"classname" "worldspawn"
"exposure" "1.75"
}

// mp_havoc - "JUNGLE"

{
"maxlightgridcolors" "32000"
"exposure" "1.0"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "12"
"_sunshadowcolor" "0.819608 0.894118 0.945098"
"sunlight" "18"
"suncolor" "0.941176 0.917647 0.807843"
"ambientintensity" "0.8"
"_ambientcolor" "0.807843 0.85098 0.94902"
"newsun" "1"
"skyboxmodel" "skybox_mp_havoc"
"sundirection" "-63.2 -92.4 0"
"classname" "worldspawn"
"sky_intensity_angle0" "90"
"sky_intensity_angle1" "-55"
"sky_intensity_factor0" "1.5"
"sky_intensity_factor1" "1.5"
}

// mp_mountain - "SUMMIT"

{
"maxlightgridcolors" "32000"
"exposure" ".9"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "7"
"_sunshadowcolor" "0.521569 0.545098 0.729412"
"sunlight" "11"
"suncolor" "0.996078 0.984314 0.952941"
"ambientintensity" "0.5"
"_ambientcolor" "0.643137 0.772549 0.92549"
"newsun" "1"
"skyboxmodel" "skybox_mp_mountain"
"sundirection" "-40 -201 0"
"classname" "worldspawn"
"northyaw" "90"
"sky_intensity_factor1" "1.64"
"sky_intensity_factor0" "1.64"
"sky_intensity_angle1" "-90"
"sky_intensity_angle0" "90"
}

// mp_nuked - "NUKETOWN"

{
"maxlightgridcolors" "32000"
"exposure" "1.0"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "7"
"_sunshadowcolor" "0.709804 0.803922 0.984314"
"sunlight" "14"
"suncolor" "0.996078 0.976471 0.886275"
"ambientintensity" "0.1"
"_ambientcolor" "0.803922 0.815686 0.988235"
"newsun" "1"
"skyboxmodel" "skybox_mp_nuked"
"sundirection" "-37 221 0"
"classname" "worldspawn"
}

// mp_radiation - "RADIATION"

{
"maxlightgridcolors" "32000"
"exposure" "0.95"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "6"
"_sunshadowcolor" "0.792157 0.854902 0.956863"
"sunlight" "13"
"suncolor" "0.992157 0.960784 0.843137"
"ambientintensity" "0.5"
"_ambientcolor" "0.396078 0.388235 0.537255"
"newsun" "1"
"skyboxmodel" "skybox_mp_radiation_v2"
"sundirection" "-54 200 0"
"classname" "worldspawn"
"sky_intensity_angle0" "90"
"sky_intensity_angle1" "-55"
"sky_intensity_factor0" "1.79"
"sky_intensity_factor1" "7.1"
}

// mp_russianbase - "WMD"

{
"maxlightgridcolors" "32000"
"exposure" "1.2"
"treescatterintensity" "0"
"treescatteramount" "0"
"sunshadowintensity" "7"
"_sunshadowcolor" "0.788235 0.819608 0.988235"
"sunlight" "16"
"suncolor" "0.890196 0.752941 0.568627"
"ambientintensity" "0.4"
"_ambientcolor" "0.619608 0.807843 0.921569"
"newsun" "1"
"skyboxmodel" "skybox_mp_russianbase"
"sundirection" "-36 -16.5 0"
"classname" "worldspawn"
}

// mp_villa - "VILLA"

{
"maxlightgridcolors" "32000"
"single_reflection_probe" "1"
"exposure" "1.1"
"treescatteramount" "0.0"
"treescatterintensity" "0.0"
"sunshadowintensity" "9"
"_sunshadowcolor" "0.5803 0.6196 0.6196"
"sunlight" "13.5"
"suncolor" "0.779 0.748 0.695"
"ambientintensity" "0.5"
"_ambientcolor" "0.7686 0.7882 0.8156"
"newsun" "1"
"sundirection" "-35.3 52 0"
"skyboxmodel" "skybox_mp_villa"
"classname" "worldspawn"
}
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDBO MP Mapping
Posted: Saturday, Nov. 13, 2010 07:21 am
Havn't seen newsun or exposure used before, i wonder how they effect the lighting. I would imagine its to do with HDR
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cybershot
General Member
Since: Dec 28, 2005
Posts: 944
Last: Mar 3, 2018
[view latest posts]
Level 7
Category: CoDBO MP Mapping
Posted: Sunday, Nov. 14, 2010 01:53 am
are there images in there for those settings?
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P.C.Invasion
General Member
Since: Mar 21, 2005
Posts: 700
Last: Oct 21, 2013
[view latest posts]
Level 6
Category: CoDBO MP Mapping
Posted: Sunday, Nov. 14, 2010 06:17 am
cybershot writes...
Quote:
are there images in there for those settings?


Images?
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cybershot
General Member
Since: Dec 28, 2005
Posts: 944
Last: Mar 3, 2018
[view latest posts]
Level 7
Category: CoDBO MP Mapping
Posted: Sunday, Nov. 14, 2010 04:47 pm
well, I was assuming that you cracked the files to get the settings. Maybe I am wrong. wasn't it cod4 that had images that you could check out in radient? I was hoping to get images to match up with the settings.
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P.C.Invasion
General Member
Since: Mar 21, 2005
Posts: 700
Last: Oct 21, 2013
[view latest posts]
Level 6
Category: CoDBO MP Mapping
Posted: Sunday, Nov. 14, 2010 07:06 pm
No cracking. Just open the RAM up in a hex editor. [thumbs_up]

As far as images, are you meaning minimaps or loadscreens? Those kind of images?
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cybershot
General Member
Since: Dec 28, 2005
Posts: 944
Last: Mar 3, 2018
[view latest posts]
Level 7
Category: CoDBO MP Mapping
Posted: Sunday, Nov. 14, 2010 07:09 pm
I was looking for images of the sky boxes for the settings that you posted. I am making an application for fun that will allow me to select the mapname that I want and then it will post the settings on the right. I wanted to add images to the mapname as well so that I could see what the settings would give me
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDBO MP Mapping
Posted: Wednesday, Feb. 23, 2011 03:15 pm
he means the .iwi, so it can be put in photoshop format , then assman to bring it to the cod waw, and cod mw radaints
then we would have new skys and settings for the older cod games

skybox_mp_villa.iwi
skybox_mp_array.iwi
skybox_mp_havana.iwi
skybox_mp_cosmodrome.iwi
skybox_mp_cracked.iwi
skybox_mp_crisis.iwi
skybox_mp_duga.iwi
skybox_mp_firingrange.iwi
skybox_mp_hanoi.iwi
skybox_mp_havoc.iwi
skybox_mp_mountain.iwi
skybox_mp_nuked.iwi
skybox_mp_radiation_v2.iwi
skybox_mp_russianbase.iwi
skybox_mp_villa.iwi

also these list "skyboxmodel" as well
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: CoDBO MP Mapping
Posted: Thursday, Feb. 24, 2011 08:27 am
You can get the DDS here

It also includes the rough cubemap skybox but alas we can only get the front side as DDS.

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