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Forum: All Forums : Unreal Tournament 2003
Category: UT2K3 Mapping
UT2K3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Rolling Sky
[CE]Darkone
General Member
Since: May 23, 2002
Posts: 135
Last: Jan 1, 2003
[view latest posts]
Level 4
Category: UT2K3 Mapping
Posted: Thursday, Nov. 14, 2002 10:31 pm
im writing a tutorial on how to make a rolling sky.
(one that spins basicly)
and how to add planets to it as well.
it should be done tonight or tomorrow morning.

id also like to add that it looks totally badass!!
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rEdrUmMDK
Preferred PLUS Member
Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
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Level 10
Admin
Category: UT2K3 Mapping
Posted: Friday, Nov. 15, 2002 01:02 am
Way to go. I guess it is just you and me bro. The level I am working on is going to have kind of an open roof which would look reallly cool with a moving sky, clouds etc. I am almost ready to start building static meshes in 3d max. Would like to post one somewhere or email to you so that you could see what it looked like. If I can get the one column done tonight would you be interested in looking at it for me. Will post a screenie beforehand.
Backup Your Work or your Work will be gone.
http://www.modsonline.com
better red than dead
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[CE]Darkone
General Member
Since: May 23, 2002
Posts: 135
Last: Jan 1, 2003
[view latest posts]
Level 4
Category: UT2K3 Mapping
Posted: Friday, Nov. 15, 2002 01:17 am
sure send away

send it to mhpro@cfl.rr.com

ill send you the rolling sky map too.
i added a nebula,planet, and moon to make a nice
effect. :)

And yes it does seem as though we are the only ones with interest in ut2003
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[CE]Darkone
General Member
Since: May 23, 2002
Posts: 135
Last: Jan 1, 2003
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Level 4
Category: UT2K3 Mapping
Posted: Friday, Nov. 15, 2002 01:13 pm
Sent tutorial to foyleman this morning. :)
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rEdrUmMDK
Preferred PLUS Member
Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
[view latest posts]
Level 10
Admin
Category: UT2K3 Mapping
Posted: Friday, Nov. 15, 2002 03:10 pm
I didn't get anything accomplished last night. I was trying to get a DDS plugin running in 3dSMax.
If you export a texture from unrealed it is in DDS format. I finally got the DDS plugin working so now I can import unrealtournament textures into 3dsmax in their full splendor. Hopefully I will get the static mesh in working order this evening and will email to ya so you can load it up to see what it looks like.
Backup Your Work or your Work will be gone.
http://www.modsonline.com
better red than dead
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foyleman
Preferred PLUS Member
Since: Nov 7, 2001
Posts: 95765
Last: Apr 9, 2024
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Level 10
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: UT2K3 Mapping
Posted: Friday, Nov. 15, 2002 04:30 pm
it's up.. enjoy!

Rolling Sky Tutorial
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MODSonline.com Forums : Unreal Tournament 2003 : UT2K3 Mapping

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