Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
0 Active | 64 Guests
Online:

LATEST FORUM THREADS

»
New BF2 Mod
BF2 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW Scripting
Scripting and coding with Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: Asteroids (WIP)
SparkyMcSparks
General Member
Since: Feb 27, 2004
Posts: 1713
Last: Dec 29, 2016
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 06:06 am
CoDWaW Asteroids Mod (WIP)

Started working on this mod this weekend in my free time at home.

So far have gotten:
* Top down perspective.
* Ship (Player controlled, throttle, firing)
* Wrap Around World (last few seconds I stop throttling to show that the momentum carries over when I wrapped to the other side of the world)
* Lives

I'll keep this updated with progress until I finish and release. Shouldn't be too long perhaps, aiming for release next weekend.

Next on agenda:
* Asteroids ( Random spawning, floating, breakable into smaller chunks)
* Use FullScreen once I establish asteroid sizes
* Wrap Around World Bullets And Asteroids
* Scoring system
Share |
ivan_cro
General Member
Since: Jul 21, 2008
Posts: 463
Last: Oct 27, 2010
[view latest posts]
Level 5
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 06:16 am
Hahaha dude, nice work :D
So funny! [biggrin]

Ivan
Share |
BraX
General Member
Since: Apr 29, 2008
Posts: 413
Last: May 26, 2012
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 06:19 am
This mod looks cool, but you should better use 3D models instread of these 2d images.
PM me, maybe i can make some models for your mod.
Share |
liltc64
General Member
Since: Feb 12, 2007
Posts: 906
Last: Oct 22, 2012
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 07:32 am
pretty sweet i wouldnt use 3d models like brax said, i like that u are keeping the game old school like it is nice job.
Share |
BraX
General Member
Since: Apr 29, 2008
Posts: 413
Last: May 26, 2012
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 08:03 am
It is 2010 year and i think that it is time to make more detailed mods, this is just my opinion, i really want to see Asteroids in 3D but i'm not saying that this mod is bad. It is big conversion and i haven't seen any similar mod to this one for CoD. If you start ModDB page ill vote it for MOTY award :)
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 08:12 am
The concept is good but as everyone above has stated the only entertainment value people got from this was 20 years ago.

Maybe keep the idea, so birdseye view but looking over a battlefield, where the player moves tanks and the astroids are infantry, others tanks and even aircraft. This way it would be modern different and would definatly get my interest.
Share |
Allan90
General Member
Since: Apr 23, 2006
Posts: 51
Last: Jan 22, 2011
[view latest posts]
Level 3
Im a fan of MODSonair
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 08:26 am
Guys you got to remember Sparks have really limited time and the suggestions is for a bigger mod then what this is indented for. They are valid points but i still will enjoy this Mod because it's different not many of these kind of mods are made for COD

edited on Oct. 25, 2010 11:26 am by Allan90

edited on Oct. 25, 2010 11:27 am by Allan90
Share |
zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: CoDWW Scripting
Posted: Monday, Oct. 25, 2010 10:48 am
Very good job, this is certainly the first time we see something like this done on the COD Engine, nice work [jumping]
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW Scripting

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»