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Forum: All Forums : Call of Duty 4
Category: CoD4 SP Mapping
CoD 4 mapping and level design for single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: How to get a chopper of jet to fly over head?
Blade_MacTavish
General Member
Since: Jun 7, 2009
Posts: 438
Last: Jul 8, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Saturday, Oct. 23, 2010 04:45 pm
No need for them to attack or have people in them, I just want them to fly over head.

edited on Oct. 23, 2010 02:05 pm by Blade_MacTavish
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Blade_MacTavish
General Member
Since: Jun 7, 2009
Posts: 438
Last: Jul 8, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 12:01 am
Anyone?
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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Sep 1, 2013
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Level 8
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 07:14 am
make sure your script vehicle has these settings:

vehicletype/ xxxx
model/ xxxxx
targetname / xxxx

then place a trigger multiple in your map. select it then select your script vehicle.

press shift + v and select the appropriate settings for your vehicle. If you dont know which ones to use click on " ? " next to the item option so you can read a description of what it does and how to apply it to ur map.

U can repeat these steps as necessary for other options that are on or might be available for your vehicle.

next place script structs ( for helis ) and vehicle nodes ( for jets and cars ). place 3 of them(since your only doing a flyby). select the heli first, then your first struct or node and press w so that heli connects to first struct or node. then while that node is selected, select the 2nd struct or node and link them with "w" and do the same process till u reach ur last node or struct.

k/v's that your vehicles nodes or structs should have are:

script_accel / xxxx
script_decel/ xxxx
speed/ xxx
radius/ xxx
target/ xxx
targetname/ xxx

if you dont give your structs or nodes a targetname when you connect them it will give them one. most of these settings u will find when you press " shift + V ".
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Blade_MacTavish
General Member
Since: Jun 7, 2009
Posts: 438
Last: Jul 8, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 12:59 pm
Thank you bro, but what about the fast file?
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Blade_MacTavish
General Member
Since: Jun 7, 2009
Posts: 438
Last: Jul 8, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 03:04 pm
Ugh, of course it didn't work.
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9837265498
General Member
Since: Nov 6, 2009
Posts: 193
Last: Jan 23, 2012
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Level 4
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 05:41 pm
I am by no means an expert or even adequate, but i believe you must include the corresponding _vehiclename.gsc in your csv as well as the models for your vehicle.

What is the problem you are currently experiencing?
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 05:56 pm
http://www.modsonwiki.com/index.php/Call_of_Duty_4:_Single_Player_Vehicles
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Blade_MacTavish
General Member
Since: Jun 7, 2009
Posts: 438
Last: Jul 8, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 06:30 pm
Awesome tut! The only problem now is how do I set up the nodes and how do I make it spawn?

edited on Oct. 24, 2010 02:31 pm by Blade_MacTavish
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SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
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Level 8
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Sunday, Oct. 24, 2010 06:56 pm
http://lmgtfy.com/?q=Call+of+Duty+tutorial+vehicles

The RGN Wiki links are in-depth in setting up and getting the vehicle to spawn / move.

There is also the SP map, Blackout, in the tools that has plenty of vehicles in it to see how they were done.
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Blade_MacTavish
General Member
Since: Jun 7, 2009
Posts: 438
Last: Jul 8, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Tuesday, Oct. 26, 2010 02:13 pm
I don't understand what I'm doing wrong... but my God this is irritating me.
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