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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Weapon problem after compaling
udusa
General Member
Since: Aug 26, 2010
Posts: 34
Last: Oct 24, 2010
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Level 2
Category: CoD4 MP Mapping
Posted: Saturday, Sep. 25, 2010 08:11 pm
After i compalied my map, and click on "Run Selected Map"
i appear without any weapon, how can i resolve that?[confused]

Thx!
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Metroid
General Member
Since: Aug 24, 2010
Posts: 30
Last: Oct 8, 2010
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Level 2
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 26, 2010 02:06 am
If you made your map singleplayer, using the player_start spawn point, then you wont have a weapon. However, if it is a multiplayer map, using the multiplayer spawns and having an mp_mapnamehere then you will appear with a weapon.
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BraX
General Member
Since: Apr 29, 2008
Posts: 413
Last: May 26, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 26, 2010 08:38 am
udusa writes...
Quote:
After i compalied my map, and click on "Run Selected Map"
i appear without any weapon, how can i resolve that?[confused]

Thx!


IF SP - Copy this to maps/mapname.gsc
Code:
maps\_load::main();


IF MP - Make sure you've got all needed spawnpoints, if you aren't sure what spawnpoints you need, then add all of them.
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 26, 2010 10:07 am
You can setup which weapons you start with by adding this to your .gsc, for a colt, you would use;

maps\_loadout::add_weapon( "colt");
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MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

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