My Map won't compile, heres the compile log:
Quote:
** Executing...
** Command: "C:\Program Files\Valve\Steam\SteamApps\***\sourcesdk\bin\vbsp.exe"
** Parameters: -game "C:\Program Files\Valve\Steam\SteamApps\***\counter-strike source\cstrike" "C:\Documents and Settings\Owner\Desktop\Maps\cs_office_summer\off_sum"
Valve Software - vbsp.exe (Jan 19 2005)
1 threads
materialPath: C:\Program Files\Valve\Steam\SteamApps\***\counter-strike source\cstrike\materials
Loading C:\Documents and Settings\Owner\Desktop\Maps\cs_office_summer\off_sum.vmf
Brush 2529, Side 1: duplicate plane
Brush 2529, Side 2: duplicate plane
Brush 2529, Side 3: duplicate plane
Brush 2529: bounds out of range
Brush 2529: bounds out of range
Brush 2530, Side 1: duplicate plane
Brush 2530, Side 2: duplicate plane
Brush 2530, Side 3: duplicate plane
Brush 2530: bounds out of range
Brush 2530: bounds out of range
Brush 2531, Side 1: duplicate plane
Brush 2531, Side 2: duplicate plane
Brush 2531, Side 3: duplicate plane
Brush 2531: bounds out of range
Brush 2531: bounds out of range
Brush 2532, Side 1: duplicate plane
Brush 2532, Side 2: duplicate plane
Brush 2532, Side 3: duplicate plane
Brush 2532: bounds out of range
Brush 2532: bounds out of range
Brush 2533, Side 1: duplicate plane
Brush 2533, Side 2: duplicate plane
Brush 2533, Side 3: duplicate plane
Brush 2533: bounds out of range
Brush 2533: bounds out of range
Brush 2534, Side 1: duplicate plane
Brush 2534, Side 2: duplicate plane
Brush 2534, Side 3: duplicate plane
Brush 2534: bounds out of range
Brush 2534: bounds out of range
Brush 2535, Side 1: duplicate plane
Brush 2535, Side 2: duplicate plane
Brush 2535, Side 3: duplicate plane
Brush 2535: bounds out of range
Brush 2535: bounds out of range
Brush 2536, Side 1: duplicate plane
Brush 2536, Side 2: duplicate plane
Brush 2536, Side 3: duplicate plane
Brush 2536: bounds out of range
Brush 2536: bounds out of range
Brush 2537, Side 1: duplicate plane
Brush 2537, Side 2: duplicate plane
Brush 2537, Side 3: duplicate plane
Brush 2537: bounds out of range
Brush 2537: bounds out of range
fixing up env_cubemap materials on brush sides...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
**** leaked ****
Entity info_player_counterterrorist (-1277.00 -1732.00 -332.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2560.0, -408.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2560.0, -320.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2560.0, -224.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2560.0, -96.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2640.0, 32.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2192.0, 32.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2112.0, 32.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, -2564.0, 7080.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 176 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
HashVec: point outside valid range
** Executing...
** Command: "C:\Program Files\Valve\Steam\SteamApps\****\sourcesdk\bin\vvis.exe"
** Parameters: -game "C:\Program Files\Valve\Steam\SteamApps\***\counter-strike source\cstrike" "C:\Documents and Settings\Owner\Desktop\Maps\cs_office_summer\off_sum"
Valve Software - vvis.exe (Dec 15 2004)
1 threads
reading c:\documents and settings\owner\desktop\maps\cs_office_summer\off_sum.bsp
Error opening c:\documents and settings\owner\desktop\maps\cs_office_summer\off_sum.bsp
** Executing...
** Command: "C:\Program Files\Valve\Steam\SteamApps\****\sourcesdk\bin\vrad.exe"
** Parameters: -game "C:\Program Files\Valve\Steam\SteamApps\****\counter-strike source\cstrike" "C:\Documents and Settings\Owner\Desktop\Maps\cs_office_summer\off_sum"
Valve Software - vrad.exe (Mar 8 2005)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\documents and settings\owner\desktop\maps\cs_office_summer\off_sum.bsp
Error opening c:\documents and settings\owner\desktop\maps\cs_office_summer\off_sum.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Owner\Desktop\Maps\cs_office_summer\off_sum.bsp" "C:\Program Files\Valve\Steam\SteamApps\***\counter-strike source\cstrike\maps\off_sum.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
As for the map, I really want to release this...it will be released here as well as some other places. Could someone tell me how to fix this or compile it for me?
Paper-Cut
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