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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Textures hardcoded into ff file without iwd
CHS
General Member
Since: May 28, 2010
Posts: 106
Last: Mar 21, 2012
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 12, 2010 10:04 am
Hi all,

It is my first post in here, but that is because i was only modding until now. Been mostly active on OW forum.

I have a question, that i could not answer by any google results so far. Could anyone please tell me, how to include custom imported textures in the ff file, so it cannot be changed later by replacing them in the iwd?

I am thinking it could be the same as adding xmodels or materials into a mod.ff csv file, is that correct?

Thanks for any reply, appreciate it


BTW: Had not the opportunity to say it, the mapping tutorial from Foyleman is awesome. Watched it once and knew exactly what to do afterwards. If someone knows him, please send him my regards :)
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novemberdobby
General Member
Since: Sep 17, 2006
Posts: 1965
Last: Oct 13, 2013
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Level 8
Forum Moderator
Category: CoD4 MP Mapping
Posted: Monday, Sep. 13, 2010 06:39 am
Sorry, it isn't possible. Even if it were, someone could overwrite them by adding the same textures to an iwd (they have priority over fastfiles).
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CHS
General Member
Since: May 28, 2010
Posts: 106
Last: Mar 21, 2012
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Monday, Sep. 13, 2010 08:23 am
I had the feeling it would be that way... thanks anyways
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