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Forum: All Forums : Call of Duty 2
Category: CoD2 Scripting
Scripting and coding with Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: AWE 3.4.2 Server side files
Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 05:48 pm
Hi all,

I'm getting a problem with the server side files of AWE 3.4.2. At default when you download this version of AWE you have the serverside file "z_awe_svr_3.4.2.iwd" and the client part "a0.iwd". But I want to have the server side part out of the "z_awe_svr_3.4.2.iwd", in separated folders, so I take them out from the .iwd.

Before with the .iwd as server side part, the server started without problems, but now when the server side part is in folders, I get many "script compile error"s, if I comment the script parts of the error out I get a new error, and this seems to never end.

Here the first error:

Quote:
******* script compile error *******
unknown function: (file 'awe/_weapons.gsc', line 1383)
if ((level.awe_gametype == "vip") && (self maps\mp\gametypes\vip::IsVIP ()) && level.vippistol)
*
************************************


And when I comment the "if" out I get this new error:

Quote:
******* script compile error *******
unknown function: (file 'awe/_clan.gsc', line 25)
if ((level.awe_gametype == "vip") && (self maps\mp\gametypes\vip::IsVIP ()))
*
************************************


Again the same and:

Quote:
******* script compile error *******
unknown function: (file 'awe/_parachute.gsc', line 75)
spawnpointname = maps\mp\gametypes\esd::getSpawnpointname (self.pers["team"]);
*
************************************


I dont know what is happening, I only took the folders out of the server side file ".iwd", for making it easier to edit the scripts, but I then im getting this errors here :S.

Hope someone could help me =)

Greetings,
Leal

edited on Aug. 31, 2010 01:49 pm by Leal

edited on Aug. 31, 2010 01:50 pm by Leal
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 06:10 pm
If i run the server in "vip" gametype, I get this error, maybe it says you something:

Quote:
********************
ERROR: Could not find label 'main' in script 'maps/mp/gametypes/vip'
********************
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cresuso
General Member
Since: Aug 29, 2009
Posts: 51
Last: Apr 14, 2011
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 09:15 pm
What you might do is this :

Let an iwd with maps\mp\gametypes\vip.gsc file and edit that file to be :


main()
{
thread maps\mp\gametypes\_vip::main();
}

of course rename maps\mp\gametypes\vip.gsc to maps\mp\gametypes\_vip.gsc on server side.
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 09:23 pm
When I do it it jumps to this error:

Quote:
******* script compile error *******
unknown function: (file 'awe/_parachute.gsc', line 75)
spawnpointname = maps\mp\gametypes\esd::getSpawnpointname (self.pers["team"]);
*
************************************


Anyway, if i do the same with "esd" gametype, this is error is given.

Although AWE already have a file of this type in the client side, but if you open it there is no text.

edited on Aug. 31, 2010 05:23 pm by Leal
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cresuso
General Member
Since: Aug 29, 2009
Posts: 51
Last: Apr 14, 2011
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 09:25 pm
You mean that esd file is empty ?

If so, then thats the problem...Some functions can't be found when they are called in _parachute.gsc.

Try to find that esd gsc or comment that line.
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 09:41 pm
But when I make this

Quote:
main()
{
thread maps\mp\gametypes\_vip::main();
}


with the "esd" gametype, the error appears also (changing vip to esd).

edited on Aug. 31, 2010 05:41 pm by Leal
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cresuso
General Member
Since: Aug 29, 2009
Posts: 51
Last: Apr 14, 2011
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 09:42 pm
cresuso writes...
Quote:
Try to find that esd gsc or comment that line.
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Leal
General Member
Since: Feb 5, 2010
Posts: 196
Last: Aug 18, 2013
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Tuesday, Aug. 31, 2010 09:54 pm
This is not the solution, the problem is something other, because:

1º: Running the server in vip gametype, having comment out the line which contains the error, and making the process of "main(){thread maps\mp\gametypes\_vip::main();}", i get this error:

Quote:
******* script compile error *******
unknown function: (file 'awe/_svr_utils.gsc', line 298)
level maps\mp\gametypes\esd::updateTeamStatus();
*
************************************


2º. Running the server in tdm, with the changes i did on 1º, i get again this error like at the begining:

Quote:
******* script compile error *******
unknown function: (file 'awe/_weapons.gsc', line 1383)
if ((level.awe_gametype == "vip") && (self maps\mp\gametypes\vip::IsVIP ()) && level.vippistol)
*
************************************


So i dont know what is happening, and i repeat, at the begining i didnt change any file, i only took the folders out of the server side .iwd, and deletet the .iwd, and runing the server with an .iwd as server part the server dont get any error...

edited on Sep. 1, 2010 01:30 am by Leal
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