Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 111 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: Linker_pc.exe crashing.
[ZCT]Titan
General Member
Since: Feb 23, 2009
Posts: 172
Last: Apr 5, 2011
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW General
Posted: Sunday, Aug. 29, 2010 08:01 am
Well i started working on my mod again messed with some weapons and some scripts. Well then i went compile the mod and it gets to about half way and link_pc just crashes i restarted my pc and it still does it.

This is confusing me if you need anything else let me know heres my mod.csv if thats any help.

Code:
localize,zombie
rawfile,maps/_xperk.gsc
rawfile,maps/_menus.gsc
rawfile,custombuttons.cfg
sound,perk_sounds,nazi_zombie_factory,all
sound,weapons,all_sp
fx,custom/zapper_2
fx,custom/flame_spawn
fx,misc/fx_zombie_cola_dtap_on
fx,misc/fx_zombie_cola_jugg_on
fx,misc/fx_zombie_cola_on
fx,misc/fx_zombie_cola_revive_on
fx,misc/fx_zombie_titancola_on
fx,misc/fx_zombie_eye_single
fx,misc/fx_zombie_powerup_wave
fx,misc/fx_zombie_powerup_on
fx,misc/fx_zombie_powerup_grab
rawfile,shock/electrocution.shock
material,zombie_electric_shock_overlay
weapon,sp/zombie_perk_bottle_doubletap
weapon,sp/zombie_perk_bottle_jugg
weapon,sp/zombie_perk_bottle_fixzpop
weapon,sp/zombie_perk_bottle_revive
weapon,sp/zombie_perk_bottle_sleight
material,specialty_juggernaut_zombies
material,specialty_fastreload_zombies
material,specialty_doubletap_zombies
material,specialty_quickrevive_zombies
material,specialty_boost
material,specialty_bulletdamage
material,loadscreen_nazi_zombie_anzio
material,mission_screen_nazi_zombie_anzio
material,loadscreen_nazi_zombie_western
material,mission_screen_nazi_zombie_western
material,zct_x2
material,zct_fast_rebuild
material,specialty_instakill_zombies
fx,custom/zombie_eye_single_red
fx,custom/zombie_eye_single_elec
fx,custom/zombie_eye_single_white
weapon,sp/zombie_bowie_flourish
menufile,ui/scriptmenus/clientcmd.menu
menufile,ui/scriptmenus/difficultymenu.menu
menufile,ui/scriptmenus/cheatmenu.menu
menufile,ui/scriptmenus/turretoptions.menu
menufile,ui/scriptmenus/menuopen.menu
stringtable,mp/rankTable.csv
stringtable,mp/rankicontable.csv
sound,rank_sounds,,all_mp
rawfile,maps/_challenges_coop.gsc
rawfile,animtrees/generic_human.atr
xmodel,zombie_teddybear
xmodel,collision_geo_64x64x128
xmodel,bx_turret_bipod
xmodel,char_ger_honorgd_zombiehead1_1
xmodel,char_ger_honorgd_zombiehead1_2
xmodel,char_ger_honorgd_zombiehead1_3
xmodel,char_ger_honorgd_zombiehead1_4
xmodel,char_ger_honorgd_zombiehead1_5
xmodel,char_ger_honorgd_zombiehead1_6
xmodel,char_ger_honorgd_zombiehead2_1
xmodel,char_ger_honorgd_zombiehead2_2
xmodel,char_ger_honorgd_zombiehead2_3
xmodel,char_ger_honorgd_zombiehead2_4
xmodel,char_ger_honorgd_zombiehead2_5
xmodel,char_ger_honorgd_zombiehead2_6
xmodel,char_ger_honorgd_zombiehead3_1
xmodel,char_ger_honorgd_zombiehead3_2
xmodel,char_ger_honorgd_zombiehead3_3
xmodel,char_ger_honorgd_zombiehead3_4
xmodel,char_ger_honorgd_zombiehead3_5
xmodel,char_ger_honorgd_zombiehead3_6
xmodel,char_ger_honorgd_zombiehead4_1
xmodel,char_ger_honorgd_zombiehead4_2
xmodel,char_ger_honorgd_zombiehead4_3
xmodel,char_ger_honorgd_zombiehead4_4
xmodel,char_ger_honorgd_zombiehead4_5
xmodel,char_ger_honorgd_zombiehead4_6
xmodel,char_ger_honorgd_body2_1
xmodel,char_ger_honorgd_body2_2
xmodel,char_ger_honorgd_bodyz1_1
xmodel,char_ger_honorgd_bodyz1_2
xmodel,char_ger_honorgd_bodyz2_1
xmodel,char_ger_honorgd_bodyz2_2
xmodel,Ghost_Afghan
weapon,sp/30cal_bipod_prone
xmodel,viewhands_black_kit
xmodel,weapon_minigun
sound,weapons\sentry\mp_killstrk_sentrygun
fx,misc\fx_zombie_eye_single
fx,misc\ui_flagbase_red
rawfile,shock/zombie_death.shock
rawfile,animscripts/traverse/wall_hop_zombie.gsc
rawfile,animscripts/traverse/wall_hop.gsc
material,zct_self_defense
xmodel,zombie_vending_doubletap_sumpf_on
xmodel,zombie_vending_jugg_sumpf_on
xmodel,zombie_vending_revive_sumpf_on
xmodel,zombie_vending_sleight_sumpf_on
xmodel,zombie_vending_doubletap_sumpf
xmodel,zombie_vending_jugg_sumpf
xmodel,zombie_vending_revive_sumpf
xmodel,zombie_vending_sleight_sumpf
xanim,ai_zombie_attack_forward_v1
xanim,ai_zombie_attack_forward_v2
xanim,ai_zombie_attack_v1
xanim,ai_zombie_attack_v2
xanim,ai_zombie_attack_v3
xanim,ai_zombie_attack_v4
xanim,ai_zombie_attack_v6
xanim,ai_zombie_walk_attack_v1
xanim,ai_zombie_walk_attack_v2
xanim,ai_zombie_walk_attack_v3
xanim,ai_zombie_walk_attack_v4
xanim,ai_zombie_run_attack_v1
xanim,ai_zombie_run_attack_v2
xanim,ai_zombie_run_attack_v3
xanim,ai_zombie_run_attack_v4
xanim,ai_zombie_crawl_death_v1
xanim,ai_zombie_crawl_death_v2
xanim,ai_zombie_death_v1
xanim,ai_zombie_death_v2
xanim,ai_zombie_tesla_death_a
xanim,ai_zombie_tesla_death_b
xanim,ai_zombie_tesla_death_c
xanim,ai_zombie_tesla_death_d
xanim,ai_zombie_tesla_death_e
xanim,ai_zombie_tesla_crawl_death_a
xanim,ai_zombie_tesla_crawl_death_b
xanim,ai_zombie_door_pound_v1
xanim,ai_zombie_door_pound_v2
xanim,ai_zombie_door_tear_v1
xanim,ai_zombie_idle_v1
xanim,ai_zombie_idle_v1_delta
xanim,ai_zombie_shot_arm_left
xanim,ai_zombie_shot_arm_right
xanim,ai_zombie_shot_leg_left_2_crawl
xanim,ai_zombie_shot_leg_right_2_crawl
xanim,ai_zombie_sprint_v1
xanim,ai_zombie_sprint_v2
xanim,ai_zombie_sprint_v4
xanim,ai_zombie_sprint_v5
xanim,ai_zombie_run_v1
xanim,ai_zombie_run_v2
xanim,ai_zombie_run_v3
xanim,ai_zombie_run_v4
xanim,ai_zombie_walk_fast_v1
xanim,ai_zombie_walk_fast_v2
xanim,ai_zombie_walk_fast_v3
xanim,ai_zombie_walk_v1
xanim,ai_zombie_walk_v2
xanim,ai_zombie_walk_v3
xanim,ai_zombie_walk_v4
xanim,ai_zombie_walk_v6
xanim,ai_zombie_walk_v7
xanim,ai_zombie_walk_v8
xanim,ai_zombie_walk_v9
xanim,ai_zombie_door_tear_v2
xanim,ai_zombie_walk_fast_v1
xanim,ai_zombie_walk_fast_v2
xanim,ai_zombie_walk_fast_v3
xanim,ai_zombie_sprint_v1
xanim,ai_zombie_sprint_v2
xanim,ai_zombie_crawl
xanim,ai_zombie_crawl_v1
xanim,ai_zombie_crawl_v2
xanim,ai_zombie_crawl_v3
xanim,ai_zombie_crawl_v4
xanim,ai_zombie_crawl_v5
xanim,ai_zombie_crawl_death_v1
xanim,ai_zombie_crawl_death_v2	
xanim,ai_zombie_crawl_sprint
xanim,ai_zombie_crawl_sprint_1
xanim,ai_zombie_crawl_sprint_2
xanim,ai_zombie_idle_crawl
xanim,ai_zombie_idle_crawl_base
xanim,ai_zombie_idle_crawl_delta
xanim,ai_zombie_attack_crawl
xanim,ai_zombie_attack_crawl_lunge
xanim,ai_zombie_walk_on_hands_a
xanim,ai_zombie_walk_on_hands_b
xanim,ai_zombie_walk_on_hands_shot_a
xanim,ai_zombie_walk_on_hands_shot_b
xanim,ai_zombie_taunts_4
xanim,ai_zombie_taunts_5b
xanim,ai_zombie_taunts_5c
xanim,ai_zombie_taunts_5d
xanim,ai_zombie_taunts_5e
xanim,ai_zombie_taunts_5f
xanim,ai_zombie_taunts_7
xanim,ai_zombie_taunts_9
xanim,ai_zombie_window_attack_arm_L_out
xanim,ai_zombie_window_attack_arm_R_out
xanim,ai_zombie_shot_arm_left
xanim,ai_zombie_shot_arm_right
xanim,ai_zombie_shot_leg_left_2_crawl
xanim,ai_zombie_shot_leg_right_2_crawl
xanim,ai_zombie_attack_forward_v1
xanim,ai_zombie_attack_forward_v2
xanim,ai_zombie_attack_v1
xanim,ai_zombie_attack_v2
xanim,ai_zombie_idle_v1
xanim,ai_zombie_idle_base
xanim,ai_zombie_traverse_v1
xanim,ai_zombie_traverse_v2
xanim,ai_zombie_traverse_v4
xanim,ai_zombie_traverse_v5
xanim,ai_zombie_traverse_v6
xanim,ai_zombie_traverse_v7
xanim,ai_zombie_traverse_crawl_v1
xmodel,zombie_vending_fixzpop_on
xmodel,zombie_teddybear_shanks
xmodel,zombie_teddybear_perkaholic
material,zct_ammo_regen
xmodel, viewmodel_usp
xmodel, weapon_usp
xanim, viewmodel_USP_idle
xanim, viewmodel_USP_fire
xanim, viewmodel_USP_lastfire
xanim, viewmodel_USP_reload
xanim, viewmodel_USP_reload_empty
xanim, viewmodel_USP_pullout2
xanim, viewmodel_USP_putaway
xanim, viewmodel_USP_fire_ads
xanim, viewmodel_USP_lastfire
xanim, viewmodel_USP_ADS_up
xanim, viewmodel_USP_ADS_down
xmodel, viewmodel_desert_eagle
xmodel, weapon_desert_eagle_silver
xanim, viewmodel_desert_eagle_idle
xanim, viewmodel_desert_eagle_fire
xanim, viewmodel_desert_eagle_reload
xanim, viewmodel_desert_eagle_reload_empty
xanim, viewmodel_desert_eagle_pullout
xanim, viewmodel_desert_eagle_putaway
xanim, viewmodel_desert_eagle_ads_fire
xanim, viewmodel_desert_eagle_ads_up
xanim, viewmodel_desert_eagle_ads_down
xmodel, viewmodel_mp5
xmodel, weapon_mp5
xmodel, weapon_mp5_clip
xanim, viewmodel_mp5_idle
xanim, viewmodel_mp5_fire
xanim, viewmodel_mp5_reload
xanim, viewmodel_mp5_reload_empty
xanim, viewmodel_mp5_pullout
xanim, viewmodel_mp5_putaway
xanim, viewmodel_mp5_pullout_quick
xanim, viewmodel_mp5_putaway_quick
xanim, viewmodel_mp5_ads_fire
xanim, viewmodel_mp5_ads_up
xanim, viewmodel_mp5_ads_down
xmodel, viewmodel_miniUZI
xmodel, weapon_mini_uzi
xanim, viewmodel_miniUZI_idle
xanim, viewmodel_miniUZI_fire
xanim, viewmodel_miniUZI_reload
xanim, viewmodel_miniUZI_attachment_reload_empty
xanim, viewmodel_miniUZI_pullout
xanim, viewmodel_miniUZI_putaway
xanim, viewmodel_miniUZI_ADS_fire
xanim, viewmodel_miniUZI_ADS_up
xanim, viewmodel_miniUZI_ADS_down
xmodel, viewmodel_p90
xmodel, weapon_p90
xanim, viewmodel_p90_idle
xanim, viewmodel_p90_fire
xanim, viewmodel_p90_reload
xanim, viewmodel_p90_reload_empty
xanim, viewmodel_p90_pullout
xanim, viewmodel_p90_putaway
xanim, viewmodel_p90_first_time_pullout
xanim, viewmodel_p90_quick_putaway
xanim, viewmodel_p90_ADS_fire
xanim, viewmodel_p90_ADS_up
xanim, viewmodel_p90_ADS_down
xmodel, viewmodel_ak47
xmodel, weapon_ak47
xmodel, weapon_ak47_clip
xanim, viewmodel_ak47_idle
xanim, viewmodel_ak47_fire
xanim, viewmodel_ak47_reload
xanim, viewmodel_ak47_reload_empty
xanim, viewmodel_ak47_pullout
xanim, viewmodel_ak47_putaway
xanim, viewmodel_ak47_first_time_pullout
xanim, viewmodel_ak47_pullout_quick
xanim, viewmodel_ak47_putaway_quick
xanim, viewmodel_ak47_fire_ads
xanim, viewmodel_ak47_ADS_up
xanim, viewmodel_ak47_ADS_down
xmodel,viewmodel_m249
xmodel,weapon_saw
xmodel,weapon_saw_clip
xanim,viewmodel_m249_idle
xanim,viewmodel_m249_fire
xanim,viewmodel_m249_reload
xanim,viewmodel_m249_fire_ads
xanim,viewmodel_m249_ads_up
xanim,viewmodel_m249_ads_down
xanim,viewmodel_m249_pullout
xanim,viewmodel_m249_putaway
xanim,viewmodel_m249_pullout_empty
xmodel, viewmodel_M4
xmodel, weapon_m4grunt_sp
xmodel, weapon_m16_clip
xanim, viewmodel_M4_idle
xanim, viewmodel_M4_fire
xanim, viewmodel_M4_reload
xanim, viewmodel_M4_reload_empty
xanim, viewmodel_M4_pullout
xanim, viewmodel_M4_putaway
xanim, viewmodel_m4_first_time_pullout
xanim, viewmodel_M4silencer_quick_pullout
xanim, viewmodel_M4silencer_quick_putaway
xanim, viewmodel_M4_fire_ads
xanim, viewmodel_M4_ADS_up
xanim, viewmodel_M4_ADS_down
xmodel, viewmodel_g36c_mp
xmodel, weapon_g36_mp
xmodel, weapon_g36_clip
xanim, viewmodel_g36_idle
xanim, viewmodel_g36_fire
xanim, viewmodel_g36_reload
xanim, viewmodel_g36_reload_empty
xanim, viewmodel_g36_pullout
xanim, viewmodel_g36_putaway_fast
xanim, viewmodel_g36_pullout_fast
xanim, viewmodel_g36_fire_ads
xanim, viewmodel_g36_scope_ADS_up
xanim, viewmodel_g36_scope_ADS_down
xmodel, viewmodel_G3
xmodel, weapon_g3
xmodel, weapon_g3_clip
xanim, viewmodel_G3_idle
xanim, viewmodel_G3_fire
xanim, viewmodel_G3_reload
xanim, viewmodel_G3_reload_empty
xanim, viewmodel_G3_pullout
xanim, viewmodel_G3_putaway
xanim, viewmodel_G3_first_time_pullout
xanim, viewmodel_G3_quick_pullout
xanim, viewmodel_G3_quick_putaway
xanim, viewmodel_G3_ADS_fire
xanim, viewmodel_G3_ADS_up
xanim, viewmodel_G3_ADS_down
xmodel, viewmodel_m14sd_mp
xmodel, weapon_m14_scout_mp
xanim, viewmodel_M14_idle
xanim, viewmodel_M14_fire
xanim, viewmodel_M14_reload
xanim, viewmodel_M14_reload_empty
xanim, viewmodel_M14_pullout
xanim, viewmodel_M14_putaway
xanim, viewmodel_M14_pullout_quick
xanim, viewmodel_M14_putaway_quick
xanim, viewmodel_M14_fire_ads
xanim, viewmodel_M14_ADS_up
xanim, viewmodel_M14_ADS_down
xmodel, viewmodel_barrett
xmodel, weapon_m82_clip
xmodel, weapon_m82
xanim, viewmodel_barrett_idle
xanim, viewmodel_barrett_fire
xanim, viewmodel_barrett_reload
xanim, viewmodel_barrett_reload_empty
xanim, viewmodel_barrett_pullout
xanim, viewmodel_barrett_putaway
xanim, viewmodel_barrett_pullout_quick
xanim, viewmodel_barrett_putaway_quick
xanim, viewmodel_barrett_ADS_up
xanim, viewmodel_barrett_ADS_down
xmodel, viewmodel_dragunov
xmodel, weapon_dragunov
xmodel, weapon_dragunov_clip
xanim, viewmodel_dragunov_idle
xanim, viewmodel_dragunov_fire
xanim, viewmodel_dragunov_reload
xanim, viewmodel_dragunov_reload_empty
xanim, viewmodel_dragunov_pullout
xanim, viewmodel_dragunov_putaway
xanim, viewmodel_dragunov_quick_pullout
xanim, viewmodel_dragunov_quick_putaway
xanim, viewmodel_dragunov_ADS_up
xanim, viewmodel_dragunov_ADS_down
xmodel, viewmodel_m67
xmodel, weapon_m67_grenade
xmodel projectile_m67fraggrenade
xanim, viewmodel_m67_idle
xanim, viewmodel_m67_throw
xanim, viewmodel_m67_pullpin
xanim, viewmodel_m67_pickup_livenade
xmodel, viewmodel_m4m203_mp_brock
xmodel, weapon_m4m203_mp_brock
xmodel, projectile_m203grenade
xanim, viewmodel_M4m203_idle
xanim, viewmodel_M4m203_fire
xanim, viewmodel_M4m203_reload
xanim, viewmodel_M4m203_reload_empty
xanim, viewmodel_M4m203_pullout
xanim, viewmodel_M4m203_putaway
xanim, viewmodel_M4m203_first_time_pullout
xanim, viewmodel_m4m203_grenade_2_bullet
xanim, viewmodel_M4m203_quick_pullout
xanim, viewmodel_M4m203_quick_putaway
xanim, viewmodel_M4_acog_ADS_up_SP
xanim, viewmodel_M4_acog_ADS_down_SP
xanim, viewmodel_M4m203_grenade_idle
xanim, viewmodel_M4m203_grenade_fire
xanim, viewmodel_M4m203_grenade_reload
xanim, viewmodel_M4m203_grenade_pullout
xanim, viewmodel_M4m203_grenade_putaway
xanim, viewmodel_M4m203_bullet_2_grenade
xanim, viewmodel_M4m203_grenade_quick_pullout
xanim, viewmodel_M4m203_grenade_quick_putaway
xanim, viewmodel_M4m203_grenade_fire
xanim, viewmodel_M4m203_grenade_ADS_up
xanim, viewmodel_M4m203_grenade_ADS_down
xmodel, viewmodel_rpd
xmodel, weapon_rpd
xanim, viewmodel_rpd_idle
xanim, viewmodel_rpd_fire
xanim, viewmodel_rpd_reload
xanim, viewmodel_rpd_pullout
xanim, viewmodel_rpd_putaway
xanim, viewmodel_rpd_ADS_fire
xanim, viewmodel_rpd_ADS_up
xanim, viewmodel_rpd_ADS_down
xmodel, viewmodel_winchester1200
xmodel, weapon_winchest1200
xanim, viewmodel_winchester_idle
xanim, viewmodel_winchester_fire
xanim, viewmodel_winchester_rechamber
xanim, viewmodel_winchester_reload_loop
xanim, viewmodel_winchester_reload_intro
xanim, viewmodel_winchester_reload_end
xanim, viewmodel_winchester_pullout
xanim, viewmodel_winchester_putaway
xanim, viewmodel_winchester_pullout_quick
xanim, viewmodel_winchester_putaway_quick
xanim, viewmodel_winchester_fire_ads
xanim, viewmodel_winchester_rechamber_ads
xanim, viewmodel_winchester_ADS_up
xanim, viewmodel_winchester_ADS_down
xmodel, viewmodel_benelli_m4
xmodel, weapon_benelli_super_90
xanim, viewmodel_benelliM4_idle
xanim, viewmodel_benelliM4_fire
xanim, viewmodel_benelliM4_reload_loop
xanim, viewmodel_benelliM4_fire_last
xanim, viewmodel_benelliM4_reload_intro
xanim, viewmodel_benelliM4_reload_out
xanim, viewmodel_benelliM4_pullout
xanim, viewmodel_benelliM4_putaway
xanim, viewmodel_benelliM4_pullout_quick
xanim, viewmodel_benelliM4_putaway_quick
xanim, viewmodel_benelliM4_fire_ads
xanim, viewmodel_benelliM4_ADS_up
xanim, viewmodel_benelliM4_ADS_down
xmodel, viewmodel_m60
xmodel, weapon_m60
xanim, viewmodel_M60_idle
xanim, viewmodel_M60_fire
xanim, viewmodel_M60_reload
xanim, viewmodel_M60_putaway
xanim, viewmodel_M60_pullout
xanim, viewmodel_M60_ADS_fire
xanim, viewmodel_M60_ADS_up
xanim, viewmodel_M60_ADS_down
xmodel, viewmodel_m16
xmodel, weapon_m16basic_sp
xanim, viewmodel_m16_ADS_up
xanim, viewmodel_m16_ADS_down
xmodel, viewmodel_rpg7
xmodel, weapon_rpg7
xmodel, projectile_rpg7
xmodel, viewmodel_rpg7_rocket
xanim, viewmodel_rpg_idle
xanim, viewmodel_rpg_idle_empty
xanim, viewmodel_rpg_fire
xanim, viewmodel_rpg_reload
xanim, viewmodel_rpg_pullout
xanim, viewmodel_rpg_putaway
xanim, viewmodel_rpg_ADS_up
xanim, viewmodel_rpg_ADS_down
xanim, viewmodel_rpg_sprint_in
xanim, viewmodel_rpg_sprint_loop
xanim, viewmodel_rpg_sprint_out
xmodel, viewmodel_at4
xmodel, weapon_at4
xmodel, projectile_at4
xanim, viewmodel_AT4_idle
xanim, viewmodel_AT4_fire
xanim, viewmodel_AT4_pullout
xanim, viewmodel_AT4_putaway
xanim, viewmodel_AT4_first_time_pullout
xanim, viewmodel_AT4_quick_pullout
xanim, viewmodel_AT4_quick_putaway
xanim, viewmodel_AT4_empty_putaway
xanim, viewmodel_AT4_ADS_fire
xanim, viewmodel_AT4_ADS_up
xanim, viewmodel_AT4_ADS_down
xanim, viewmodel_at4_sprint_in
xanim, viewmodel_at4_sprint_loop
xanim, viewmodel_at4_sprint_out
xmodel, viewmodel_skorpion
xmodel, weapon_skorpion
xmodel, weapon_ak74u_clip
xanim, viewmodel_skorpion_idle
xanim, viewmodel_skorpion_fire
xanim, viewmodel_skorpion_reload
xanim, viewmodel_skorpion_reflex_reload_empty
xanim, viewmodel_skorpion_pullout
xanim, viewmodel_skorpion_putaway
xanim, viewmodel_skorpion_ADS_fire
xanim, viewmodel_skorpion_ADS_up
xanim, viewmodel_skorpion_ADS_down
xmodel, viewmodel_ak74u
xmodel, weapon_ak74u
xmodel, weapon_ak74u_clip
xanim, viewmodel_ak74u_idle
xanim, viewmodel_ak74u_fire
xanim, viewmodel_ak74u_reload
xanim, viewmodel_ak74u_reload_empty
xanim, viewmodel_ak74u_pullout
xanim, viewmodel_ak74u_putaway
xanim, viewmodel_ak74u_pullout_first
xanim, viewmodel_ak74u_pullout_quick
xanim, viewmodel_ak74u_putaway_quick
xanim, viewmodel_ak74u_fire_ads
xanim, viewmodel_ak74u_ADS_up
xanim, viewmodel_ak74u_ADS_down
fx,dudimpact_m203
fx, misc/fx_zombie_eye_single_red
sound,modern,weapon2,all_mp,
fx,custom/fx_exp_tank_tread
xmodel,vehicle_av8b_harrier_jet
xmodel,vehicle_apache


It all worked for a while then it jsut stopped working.
Share |
tHMatt
General Member
Since: Sep 11, 2007
Posts: 473
Last: Mar 20, 2013
[view latest posts]
Level 5
Category: CoDWW General
Posted: Sunday, Aug. 29, 2010 08:33 am
Ring microsoft customer support
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW General

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»