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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Compile Error see pic
cod2fun
General Member
Since: Aug 26, 2009
Posts: 75
Last: Sep 13, 2010
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Level 3
Category: CoD2 MP Mapping
Posted: Friday, Aug. 27, 2010 05:00 am
ok i dont know wtf is going with compiling tool but i think this is the first time ... some faces mising from building ... how to fix that ... and this is after compiling in radiat looks perfect ... i did not use decail just caulk and stone texture.

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Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
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Level 8
Category: CoD2 MP Mapping
Posted: Friday, Aug. 27, 2010 05:05 am
When I mapped for cod2 I too had walls (from brushes) disappear ingame. What I would look for in radiant is for brushes that are overlapping adjacent brushes. Check to make sure that all brushes are flush with each other.
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cod2fun
General Member
Since: Aug 26, 2009
Posts: 75
Last: Sep 13, 2010
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Level 3
Category: CoD2 MP Mapping
Posted: Friday, Aug. 27, 2010 06:28 am
Ray writes...
Quote:
When I mapped for cod2 I too had walls (from brushes) disappear ingame. What I would look for in radiant is for brushes that are overlapping adjacent brushes. Check to make sure that all brushes are flush with each other.

no overlapping ... im 100% sure...
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cod2fun
General Member
Since: Aug 26, 2009
Posts: 75
Last: Sep 13, 2010
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Level 3
Category: CoD2 MP Mapping
Posted: Saturday, Aug. 28, 2010 06:40 pm
i fix this ... i delete that building and replace with same building on right in picture and it looks fine now.
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BlackJack_Jonny
General Member
Since: Nov 21, 2008
Posts: 237
Last: Dec 3, 2012
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Level 4
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Saturday, Aug. 28, 2010 07:10 pm
glad you got the problem sorted , for future reference this error may manifest itself somewhere during the compile , always worth checking the log for any errors

im probably teaching granny to suck egss and im sorry if thats the case but an error like this , especially witth errors with brush work , it may be an error with somthing like a "node without a volume error" or somthing similar

but any errors are always worth learning how to fix and sometimes posting your compile log can be more revealing than a screen shot [thumbs_up]
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